using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Collections; namespace Test1 { class Program { static void Main(string[] args) { string s1 = "abc"; string s2 = &quo
先看一段代码: public static void main(String[] args) { String a = new String("abc"); String b = new String("abc"); System.out.println(a==b);//结果为false System.out.println(a.equals(b));//结果为true } ==和equals的区别是什么呢? 简单的说,“==”用于判断引用是否相等,equals()
package hashcode; public class LearnString { public static void main(String[] args) { //1.先在栈中创建一个对String类的对象引用变量str //2.然后查找堆中常量池(内存中以表存在)里有没有存放"abc" //3.如果没有,则将"abc"存放进常量池,并令str指向”abc” //4.如果已经有"abc"则直接令str指向“abc”. String s
public class Test_String { public static void main(String[] args) { String a = new String("aa"); String b = new String("aa"); System.out.println(a == new String("aa")); //false == 判断 指向的是不是同一个对象 new 时会创建对象 Syste
class Solution { public: bool backspaceCompare(string S, string T) { int szs=S.size(); int szt=T.size(); ,endt=; ;i<szs;i++) //get the result string of S { if(S[i]=='#') { ) ends--; } else S[ends++]=S[i]; } ;j<szt;j++) //get the result string of T {