示例代码参见 http://www.cnblogs.com/T-MAC/p/fastsocket-asyncbinary-usage.html 我这里只写一份客户端如何被动接收的代码. 先从AsyncBinarySocketClient继承定义一个客户端类,重载OnConnected,OnDisconnected,OnMessageReceived等方法. using System; using System.Collections.Generic; using System.Linq;
服务端代码示例: package main import ( "encoding/json" "fmt" "io/ioutil" "log" "net/http" "strings" ) type User struct { Name string `json:"name"` Age int `json:"age"` } func index(w
WebSocket服务端 C#示例代码 using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net.Sockets; using System.Net; using System.Threading; using System.Text.RegularExpressions; using System.Security.Cryptography; na
一.首先来看一段服务端的示例代码: public class NettyTestServer { public void bind(int port) throws Exception{ EventLoopGroup bossgroup = new NioEventLoopGroup();//创建BOSS线程组 EventLoopGroup workgroup = new NioEventLoopGroup();//创建WORK线程组 try{ ServerBootstrap b = new S