转载请注明出处:http://www.cnblogs.com/shamoyuu/p/unity_minecraft_04.html 一.新建Block类 我们的Block类用来存储跟Block相关的信息,例如name,id,贴图坐标等等 using UnityEngine; /// <summary> /// 方块的方向 /// </summary> public enum BlockDirection : byte { Front = , Back = , Left = , Ri
补一个空格(半角): private static byte[] FormatData(String str) { ; ) return Encoding.GetEncoding(Consts.Charset).GetBytes(str); - yu; var arr = new byte[str.Length + size]; var data = Encoding.GetEncoding(Consts.Charset).GetBytes(str); ; for (; i < data.Len
linux ext4普通盘为什么目录大小是4k? Why does every directory have a size 4096 bytes (4 K)? To understand this, you'd better have some basic knowledge of the following (file system): inode (contains file attributes, metadata of file, pointer structure) file (can