#include <iostream> using namespace std; /* run this program using the console pauser or add your own getch, system("pause") or input loop */ class SqString{private: char * base; int length;public: SqString() { } SqString(char * s) { lengt
window.onload = function() { var al = document.getElementsByTagName("script"); var new_element=document.createElement("script"); var joine = [] for(var i = 0; i<al.length; i++) { joine.push(al[i].getAttribute("src")); } va
using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEditor; using UnityEngine; public class ChineseCharPicker : EditorWindow { string inString = "在这里输入"; string outString = ""; void OnGUI() { GUILayout.La
JavaScript 拥有动态类型.这意味着相同的变量可用作不同的类型: var x // x 为 undefined var x = 6; // x 为数字 var x = "Bill"; // x 为字符串 var的作用:它控制了变量的作用范围.函数内的变量只要带有var,那么函数内用的这个变量就和函数外的无关. js中加“var”和不加“var”的区别: var num = 1: 是在当前域中声明变量. 如果在方法中声明,则为局部变量(local variable):如果是在全局