闲的时候用OpenCV画漫画也挺有意思,虽然效果不好(达不到上面所实现的效果), 参数需要调整,还是大头贴而且噪声小的图像比较合适 而且可以熟悉一下关于各种滤波的操作比如:双边滤波: #include "cv.h" #include "highgui.h" using namespace cv; using namespace std; int main() { string name="D:/cartoon0.jpg"; Mat src1=im
使用Gizmos的DrawLine方法画线. 首先在场景中找到五角星的五个定点的坐标,按照一笔画的顺序命名为1,2,3,4,5,如图所示: 接下来就是编写代码了,代码很少,如下所示: using UnityEngine; using System.Collections; public class fiveStars : MonoBehaviour { public Transform[] fivePoints = new Transform[5]; // Use this for initia
效果如图自动绘制不停歇 代码如下 var canvas = document.getElementById('myCanvas'),width = canvas.width,height = canvas.height; var step,startAngle,endAngle,add=Math.PI*2/100; counterClockwise = false; var isDrawOver=true; var x1=Math.floor(200+100);//设置默认圆心X轴 var y1
public void ABC() { var canvas = new Canvas(); Content = canvas; var points = new List<Point>() { new Point(200, 200), new Point(400, 200), new Point(200, 330), new Point(300, 100), new Point(400, 330), new Point(200, 200) }; var sb = new Storyboard