var handler = new Cesium.ScreenSpaceEventHandler(viewer.scene._imageryLayerCollection);var ray,position1,cartographic1,lon,lat,height;handler.setInputAction(function (event) { ray = viewer.scene.camera.getPickRay(event.endPosition); position1 = viewe
osgDB::writeNodeFile(node, path, new osgDB::Options("noTexturesInIVEFile")); noTexturesInIVEFile:选项可以在写ive模型文件的时候只写纹理文件对应的路径,而不是默认的将纹理数据写入ive文件 更多参数,可以查看ReaderWriterIVE.cpp文件中的定义 osg::Node* osgbNode=osgDB::readNodeFile(osgbModelFile, new osgDB::