Hello, i would have 2 unigui app. the first app is a simple authentification app and second will be the main app. I'd like to have the following scenario. user "paul" arrive on the auth app paul set his login and password. the auth app redirect
Datasnap 服务端 (Server)Session 管理: http://docwiki.embarcadero.com/RADStudio/Tokyo/en/Server_Side_Session_Management 获取当前线程的会话(Session)——Getting the Current Thread's Session From a server method, for example, you can obtain the current thread's sessio
// uses FireDAC.Phys.SQLite 之后, 可不用添加 TFDPhysSQLiteDriverLink //访问SQLite 文件数据库 procedure TMainForm.UniEdit1KeyPress(Sender: TObject; var Key: Char); begin then begin FDQuery1.ExecSQL('INSERT INTO ToDoListTable VALUES( (select max(id)+1 from ToDoListT
参考:http://www.cnblogs.com/renrenqq/archive/2006/08/04/467688.html 但这个方法还不能解决Session缓存问题,由于创建Session需要消耗大量的内存,参考上面的方法,当请求并发的时候,内存不断的增加. 在网上找了很多种方法都没有解决.下面贴上主要代码: 1.接口请参考上面文章 using NHibernate; using System; using System.Collections.Generic; using Syste
zookeeper中session意味着一个物理连接,客户端连接服务器成功之后,会发送一个连接型请求,此时就会有session 产生. session由sessionTracker产生的,sessionTracker的实现有SessionTrackerImpl,LocalSessionTracker,LeaderSessionTracker(leader),LearnerSessionTracker(follow and oberser)四种实现.它们的分支由各自的zookeeperServer