题目链接:http://poj.org/problem?id=2653

Time Limit: 3000MS Memory Limit: 65536K

Description

Stan has n sticks of various length. He throws them one at a time on the floor in a random way. After finishing throwing, Stan tries to find the top sticks, that is these sticks such that there is no stick on top of them. Stan has noticed that the last thrown stick is always on top but he wants to know all the sticks that are on top. Stan sticks are very, very thin such that their thickness can be neglected.

Input

Input consists of a number of cases. The data for each case start with 1 <= n <= 100000, the number of sticks for this case. The following n lines contain four numbers each, these numbers are the planar coordinates of the endpoints of one stick. The sticks are listed in the order in which Stan has thrown them. You may assume that there are no more than 1000 top sticks. The input is ended by the case with n=0. This case should not be processed.

Output

For each input case, print one line of output listing the top sticks in the format given in the sample. The top sticks should be listed in order in which they were thrown.

The picture to the right below illustrates the first case from input.

Sample Input

5
1 1 4 2
2 3 3 1
1 -2.0 8 4
1 4 8 2
3 3 6 -2.0
3
0 0 1 1
1 0 2 1
2 0 3 1
0

Sample Output

Top sticks: 2, 4, 5.
Top sticks: 1, 2, 3.

Hint

Huge input,scanf is recommended.

题意:

给出n根细木棍的坐标,每次按顺序放到指定坐标位置,这样会导致一些后放的木棍压倒前面的木棍;

求最后那些木棍没有被压住。

题解:

刚开始我是每输入第i跟木棍,就遍历1 ~ i-1的木棍,看看他们有没有被压住,但这样最后TLE了;

看Dis里说,先全部输入,然后枚举,对第i根木棍,遍历i+1 ~ n的木棍,一旦出现压住i的,就标记并且跳出;

明明感觉这样不T很不科学,但就是AC了……奇怪……

AC代码:

#include<cstdio>
#include<cmath>
#include<iostream>
using namespace std; const double eps = 1e-; struct Point{
double x,y;
Point(double tx=,double ty=):x(tx),y(ty){}
};
typedef Point Vctor; //向量的加减乘除
Vctor operator + (Vctor A,Vctor B){return Vctor(A.x+B.x,A.y+B.y);}
Vctor operator - (Point A,Point B){return Vctor(A.x-B.x,A.y-B.y);}
Vctor operator * (Vctor A,double p){return Vctor(A.x*p,A.y*p);}
Vctor operator / (Vctor A,double p){return Vctor(A.x/p,A.y/p);} int dcmp(double x)
{
if(fabs(x)<eps) return ;
else return (x<)?(-):();
}
bool operator == (Point A,Point B){return dcmp(A.x-B.x)== && dcmp(A.y-B.y)==;} double Cross(Vctor A,Vctor B){return A.x*B.y-A.y*B.x;} //判断线段是否规范相交
bool SegmentProperIntersection(Point a1,Point a2,Point b1,Point b2)
{
double c1 = Cross(a2 - a1,b1 - a1), c2 = Cross(a2 - a1,b2 - a1),
c3 = Cross(b2 - b1,a1 - b1), c4 = Cross(b2 - b1,a2 - b1);
return dcmp(c1)*dcmp(c2)< && dcmp(c3)*dcmp(c4)<;
} int n;
struct Seg{
Point a,b;
bool pressed;
}seg[];
int main()
{
while(scanf("%d",&n) && n!=)
{
for(int i=;i<=n;i++)
{
scanf("%lf%lf%lf%lf",&seg[i].a.x,&seg[i].a.y,&seg[i].b.x,&seg[i].b.y);
seg[i].pressed=;
} for(int i=;i<=n;i++)
{
for(int j=i+;j<=n;j++)
{
if(SegmentProperIntersection(seg[i].a,seg[i].b,seg[j].a,seg[j].b))
{
seg[i].pressed=;
break;
}
}
} printf("Top sticks: ");
for(int i=,cnt=;i<=n;i++)
{
if(seg[i].pressed) continue;
if(cnt!=) printf(", ");
printf("%d",i);
cnt++;
}
printf(".\n");
}
}

POJ 2653 - Pick-up sticks - [枚举+判断线段相交]的更多相关文章

  1. POJ 2653 Pick-up sticks(判断线段相交)

    Pick-up sticks Time Limit: 3000MS   Memory Limit: 65536K Total Submissions: 7699   Accepted: 2843 De ...

  2. POJ 1066 - Treasure Hunt - [枚举+判断线段相交]

    题目链接:http://poj.org/problem?id=1066 Time Limit: 1000MS Memory Limit: 10000K Description Archeologist ...

  3. POJ 3304 Segments (叉乘判断线段相交)

    <题目链接> 题目大意: 给出一些线段,判断是存在直线,使得该直线能够经过所有的线段.. 解题思路: 如果有存在这样的直线,过投影相交区域作直线的垂线,该垂线必定与每条线段相交,问题转化为 ...

  4. 【POJ 2653】Pick-up sticks 判断线段相交

    一定要注意位运算的优先级!!!我被这个卡了好久 判断线段相交模板题. 叉积,点积,规范相交,非规范相交的简单模板 用了“链表”优化之后还是$O(n^2)$的暴力,可是为什么能过$10^5$的数据? # ...

  5. POJ 1066--Treasure Hunt(判断线段相交)

    Treasure Hunt Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 7857   Accepted: 3247 Des ...

  6. POJ2653 Pick-up sticks 判断线段相交

    POJ2653 判断线段相交的方法 先判断直线是否相交 再判断点是否在线段上 复杂度是常数的 题目保证最后答案小于1000 故从后往前尝试用后面的线段 "压"前面的线段 排除不可能 ...

  7. POJ 2826 An Easy Problem? 判断线段相交

    POJ 2826 An Easy Problem?! -- 思路来自kuangbin博客 下面三种情况比较特殊,特别是第三种 G++怎么交都是WA,同样的代码C++A了 #include <io ...

  8. POJ_2653_Pick-up sticks_判断线段相交

    POJ_2653_Pick-up sticks_判断线段相交 Description Stan has n sticks of various length. He throws them one a ...

  9. POJ_1066_Treasure Hunt_判断线段相交

    POJ_1066_Treasure Hunt_判断线段相交 Description Archeologists from the Antiquities and Curios Museum (ACM) ...

随机推荐

  1. 5 -- Hibernate的基本用法 --4 9 其他常用的配置属性

    Hibernate其他常用的配置属性: ⊙ hibernate.show_sql : 是否在控制台输出Hibernate持久化操作底层所使用的SQL语句.只能为true和false两个值. ⊙ hib ...

  2. 处理特殊格式的GET传参

    有群友问 这样的传参格式如何接受获取 xx.php?con="one"=>5,"two"=>0,"three"=>1 那么 ...

  3. CMake设置输出目录

    set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Lib)set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAK ...

  4. linux 设置分辨率(转)

    linux 设置分辨率 如果你需要在linux上设置显示屏的分辨率,分两种情况:分辨率模式存在与分辨率模式不存在,具体如下. 1,分辨率模式已存在 1)如何查询是否存在: 图形界面:在System S ...

  5. iOS - AVAudioSession详解

    音频输出作为硬件资源,对于iOS系统来说是唯一的,那么要如何协调和各个App之间对这个稀缺的硬件持有关系呢? iOS给出的解决方案是"AVAudioSession" ,通过它可以实 ...

  6. 音频中PCM的概念

    本文取自由http://blog.csdn.net/droidphone一部分 1. PCM是什么 PCM是英文Pulse-code modulation的缩写,中文译名是脉冲编码调制.我们知道在现实 ...

  7. Linux设备驱动剖析之SPI(一)

    写在前面 初次接触SPI是因为几年前玩单片机的时候,由于普通的51单片机没有SPI控制器,所以只好用IO口去模拟.最近一次接触SPI是大三时参加的校内选拔赛,当时需要用2440去控制nrf24L01, ...

  8. Delphi 中DataSnap技术网摘

    Delphi2010中DataSnap技术网摘 一.为DataSnap系统服务程序添加描述 这几天一直在研究Delphi 2010的DataSnap,感觉功能真是很强大,现在足有理由证明Delphi7 ...

  9. SSH安装篇之——SecureCRT连接(内网和外网)虚拟机中的Linux系统(Ubuntu)

    最近在学习Linux,看了网上很多SecureCRT连接本地虚拟机当中的Linux系统,很多都是需要设置Linux的配置文件,有点繁琐,所以自己就摸索了一下,把相关操作贴出来分享一下. SecureC ...

  10. [原]RHEL7/Centos 7将网卡名称改为eth0

    ======问题===== rhel的网卡为enoxxxxxxxxx =====原因====== 从CentOS/RHEL7起,可预见的命名规则变成了默认.这一规则,接口名称被自动基于固件,拓扑结构和 ...