In TFS2008, deleting a build removes it from the database itself. If you delete a build called Build_20110423.1 or 1.0.0.1 from Build Explorer and trigger the build again then you will see that new builds starts with same number (Build_20110423.1 or 1.0.0.1) but not with an incremental number (Build_20110423.2 or 1.0.0.2). But, it doesn’t work the same way in TFS2010.

I queued a build in TFS2010 which got failed with Build Number 1.0.14.0 due to compilation errors.

I wanted to reuse the same build number. So, I have deleted the Build from Build Explorer by checking all the available options.

Triggered the Build again but it got failed with error TF42064: The build number ‘1.0.14.0’ already exists for build definition.

This is because in TFS2010 when you delete the builds, it only gets marked as deleted in the database so that it doesn’t show up in the UI anymore. To get rid of this build completely you actually have to Destroy it using tfsbuild destroy command which is added in TFS2010.

Open the Visual Studio Command Prompt and you can run the tfsbuild destroy command in below mentioned syntax.

C:\WINDOWS\system32>tfsbuild destroy /collection:http://TFSServer:8080/tfs/defaultcollection /builddefinition:"TeamProject\BuildDefinitionName" BuildNumber 1.0.14.0

No builds found for build specification 'BuildNumber'.
Destroy build record for 1.0.14.0 permanently? (Yes/No/All) yes
Destroying 1.0.14.0... Done

I queued the build again and now the build succeeded with 1.0.14.0 Build Number.

TF42064: The build number already exists for build definition error in TFS2010的更多相关文章

  1. Eclipse项目导入Android Stuio 配置出现 Timeout waiting to lock buildscript class cache for build file 'H:\studioproject\Generic_SN\build.gradle'

     Eclipse项目导入Android Stuio 配置出现 Error:Timeout waiting to lock buildscript class cache for build file  ...

  2. Build step 'Execute shell' marked build as failure解决

    今天jenkins构建时运行脚本报错如下: Build step 'Execute shell' marked build as failure 脚本没问题后来看了下原因是磁盘空间不足导致报错,清除下 ...

  3. Jenkins Build step 'Execute shell' marked build as failure

    问题出现: Jenkins一直都构建成功,今天突然报错:Jenkins Build step 'Execute shell' marked build as failure 问题原因: By defa ...

  4. ..\OBJ\CAN.axf: Error: L6411E: No compatible library exists with a definition of startup symbol __main.

    ..\OBJ\CAN.axf: Error: L6411E: No compatible library exists with a definition of startup symbol __ma ...

  5. Jenkins设置BUILD NUMBER初始值

    由于服务器迁移,需要将之前的Jenkins构建项目一并迁移,为了区分构建编号,需要将所有项目的BUILDE NUMBER 初始值定义. 网上有一些资料是更新单个项目的,我们这项目几百个,所以只好自己研 ...

  6. Vue项目本地run与build后样式不同,build后样式不生效

    今天老大,让我改一个按钮的样式,就是鼠标放在按钮上,改变字体的颜色.觉得小意思啦,不就是:hover吗? 啊...什么鬼?本地run可以,但是build之后并没有生效!!! 我们项目引入的第三方UI库 ...

  7. Compile、Make和Build的区别(as make, build, clean, run)

    Compile.Make和Build的区别 - 熔 岩 - 51CTO技术博客 http://lavasoft.blog.51cto.com/62575/436216/ 针对Java的开发工具,一般都 ...

  8. nuxt build 项目文件分析、nuxt build 发布后的资源如何部署cdn

    建议在项目发布的时候,还是将.nuxt 进行发布到生产环境,是比较稳妥的做法 出处:https://nickfu.com/p/150 nuxt build 后的前端资源都会存放在.nuxt/dist/ ...

  9. uva 1151 - Buy or Build poj 2784 Buy or Build(最小生成树)

    最小生成树算法简单 只是增加了一些新的东西,对于需要最小生成树算法 和中 并检查使用的一系列 还有一些更深入的了解. 方法的一些复杂问题 #include<cstdio> #include ...

随机推荐

  1. Java:多线程,线程同步,同步锁(Lock)的使用(ReentrantLock、ReentrantReadWriteLock)

    关于线程的同步,可以使用synchronized关键字,或者是使用JDK 5中提供的java.util.concurrent.lock包中的Lock对象.本文探讨Lock对象. synchronize ...

  2. WPF绑定时要绑定属性,不要绑定字段

    如题(就是加get;set;),绑定属性不出东西,不知道为什么...

  3. OpenGl学习glMatrixMode()函数理解

    glMatrixMode()函数的参数,这个函数其实就是对接下来要做什么进行一下声明,也就是在要做下一步之前告诉计算机我要对“什么”进行操作了,这个“什么”在glMatrixMode的“()”里的选项 ...

  4. Mongodb查询引用

    var result = db.users.findOne({"name":"Tom Wu"},{"address_ids":1,_id:0 ...

  5. TransitionsTest

    CCTransitionScene* createTransition(int nIndex, float t, CCScene* s) { // fix bug #486, without setD ...

  6. hdoj2037 今年暑假不AC

    今年暑假不AC Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Total Sub ...

  7. 【Javascript】Javascript横向/纵向合并单元格TD

    > 需求是这样滴(>_<) 在报表系统中,涉及“HTML的TD单元格的合并”恐怕为数不少. 比如,从DB查得数据并经过后台的整理后,可能是这样的: Table1     JOB TO ...

  8. PairRDD中算子aggregateByKey图解

    PairRDD 有几个比较麻烦的算子,常理解了后面又忘记了,自己按照自己的理解记录好,以备查阅 1.aggregateByKey aggregate 是聚合意思,直观理解就是按照Key进行聚合. 转化 ...

  9. LeetCode: Swap Nodes in Pairs 解题报告

    Swap Nodes in Pairs Given a linked list, swap every two adjacent nodes and return its head. For exam ...

  10. Cannon

    Description In Chinese Chess, there is one kind of powerful chessmen called Cannon. It can move hori ...