Finally, I must say, finally, we get low-level media APIs in Android, the Android hardware decoding and encoding APIs are finally available. It was a thing since Android 4.1 in Google IO 2012, but until now, when a new Android version 4.2 has been released, those low-level APIs are still too hard to use. There're so many Android vendors, we can't even get the same results from all Google's Nexus devices.

Despite the annoyings, I still tried these APIs and prayed them to get better in next Android release, and next Android release would swallow market quikly.

I just finished a simple video player with the combination of MediaExtractor and MediaCodec, you may find the full project from my Github.

private MediaExtractor extractor;
private MediaCodec decoder;
private Surface surface; public void run() {
extractor = new MediaExtractor();
extractor.setDataSource(SAMPLE); for (int i = 0; i < extractor.getTrackCount(); i++) {
MediaFormat format = extractor.getTrackFormat(i);
String mime = format.getString(MediaFormat.KEY_MIME);
if (mime.startsWith("video/")) {
extractor.selectTrack(i);
decoder = MediaCodec.createDecoderByType(mime);
decoder.configure(format, surface, null, 0);
break;
}
} if (decoder == null) {
Log.e("DecodeActivity", "Can't find video info!");
return;
} decoder.start(); ByteBuffer[] inputBuffers = decoder.getInputBuffers();
ByteBuffer[] outputBuffers = decoder.getOutputBuffers();
BufferInfo info = new BufferInfo();
boolean isEOS = false;
long startMs = System.currentTimeMillis(); while (!Thread.interrupted()) {
if (!isEOS) {
int inIndex = decoder.dequeueInputBuffer(10000);
if (inIndex >= 0) {
ByteBuffer buffer = inputBuffers[inIndex];
int sampleSize = extractor.readSampleData(buffer, 0);
if (sampleSize < 0) {
Log.d("DecodeActivity", "InputBuffer BUFFER_FLAG_END_OF_STREAM");
decoder.queueInputBuffer(inIndex, 0, 0, 0, MediaCodec.BUFFER_FLAG_END_OF_STREAM);
isEOS = true;
} else {
decoder.queueInputBuffer(inIndex, 0, sampleSize, extractor.getSampleTime(), 0);
extractor.advance();
}
}
} int outIndex = decoder.dequeueOutputBuffer(info, 10000);
switch (outIndex) {
case MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED:
Log.d("DecodeActivity", "INFO_OUTPUT_BUFFERS_CHANGED");
outputBuffers = decoder.getOutputBuffers();
break;
case MediaCodec.INFO_OUTPUT_FORMAT_CHANGED:
Log.d("DecodeActivity", "New format " + decoder.getOutputFormat());
break;
case MediaCodec.INFO_TRY_AGAIN_LATER:
Log.d("DecodeActivity", "dequeueOutputBuffer timed out!");
break;
default:
ByteBuffer buffer = outputBuffers[outIndex];
Log.v("DecodeActivity"
, "We can't use this buffer but render it due to the API limit, " + buffer); // We use a very simple clock to keep the video FPS, or the video
// playback will be too fast
while (info.presentationTimeUs / 1000 > System.currentTimeMillis() - startMs) {
try {
sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
break;
}
}
decoder.releaseOutputBuffer(outIndex, true);
break;
} if ((info.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
Log.d("DecodeActivity", "OutputBuffer BUFFER_FLAG_END_OF_STREAM");
break;
}
} decoder.stop();
decoder.release();
extractor.release();
}

andeoid硬件解码学习 (二)的更多相关文章

  1. android 硬件解码学习

    FileInputStream in = new FileInputStream("/sdcard/sample.ts"); String mimeType = "vid ...

  2. andeoid硬件解码

    Finally, I must say, finally, we get low-level media APIs in Android, the Android hardware decoding ...

  3. 集显也能硬件编码:Intel SDK && 各种音视频编解码学习详解

    http://blog.sina.com.cn/s/blog_4155bb1d0100soq9.html INTEL MEDIA SDK是INTEL推出的基于其内建显示核心的编解码技术,我们在播放高清 ...

  4. 各种音视频编解码学习详解 h264 ,mpeg4 ,aac 等所有音视频格式

    编解码学习笔记(一):基本概念 媒体业务是网络的主要业务之间.尤其移动互联网业务的兴起,在运营商和应用开发商中,媒体业务份量极重,其中媒体的编解码服务涉及需求分析.应用开发.释放 license收费等 ...

  5. 我的Android进阶之旅------>Android中编解码学习笔记

    编解码学习笔记(一):基本概念 媒体业务是网络的主要业务之间.尤其移动互联网业务的兴起,在运营商和应用开发商中,媒体业务份量极重,其中媒体的编解码服务涉及需求分析.应用开发.释放license收费等等 ...

  6. 【miscellaneous】各种音视频编解码学习详解

    编解码学习笔记(一):基本概念 媒体业务是网络的主要业务之间.尤其移动互联网业务的兴起,在运营商和应用开发商中,媒体业务份量极重,其中媒体的编解码服务涉及需求分析.应用开发.释放license收费等等 ...

  7. 【FFMPEG】各种音视频编解码学习详解 h264 ,mpeg4 ,aac 等所有音视频格式

    目录(?)[-] 编解码学习笔记二codec类型 编解码学习笔记三Mpeg系列Mpeg 1和Mpeg 2 编解码学习笔记四Mpeg系列Mpeg 4 编解码学习笔记五Mpeg系列AAC音频 编解码学习笔 ...

  8. android Mediaplayer硬件解码浅探

    在讨论stagefright如何调用硬件解码之前,我们要先清楚几个问题. 我不展开这几个结论是如何得来的,因为这部分属于进程间通信binder的理解,和多媒体本身无关. 一.问题空间 这个有点像方法学 ...

  9. Python基础学习二

    Python基础学习二 1.编码 utf-8编码:自动将英文保存为1个字符,中文3个字符.ASCll编码被囊括在内. unicode:将所有字符保存为2给字符,容纳了世界上所有的编码. 2.字符串内置 ...

随机推荐

  1. 域名解析 URL转发

    URL转发 转发功能:如果您没有一台独立的服务器(也就是没有一个独立的IP地址)或者您还有一个域名B,您想访问A域名时访问到B域名的内容,这时您就可以通过URL转发来实现.url转发可以转发到某一个目 ...

  2. border-radius实例1

    简单参数设置一 1.html <div class="paddingBig"> <div class="divSmall radiusOne" ...

  3. C# 仿百度自动匹配

    private void Form1_Load(object sender, EventArgs e) { AutoCompleteStringCollection source = new Auto ...

  4. YUI的类型判断函数

    1.首先定义一个关于类型的对象,及相关变量 类型判断对象 ar L = Y.Lang || (Y.Lang = {}), STRING_PROTO = String.prototype, TOSTRI ...

  5. 简易的WPF MVVM模式开发

    Model层 public class Song { private string _artistName; private string _songTitle; public string Song ...

  6. [c language] getopt

    getopt(分析命令行参数)     相关函数表头文件         #include<unistd.h>定义函数         int getopt(int argc,char * ...

  7. poj 1177 picture

    题目链接:http://poj.org/problem?id=1177 分析:这道题主要用到了线段树.扫描线以及离散化的相关算法. 离散化 离散化是当数字不多但是范围很大时采用的一种方法,将大区间的数 ...

  8. 负载均衡集群之LVS的DR模型详解(Diretor Routing)

    LVS的默认模型:默认模型DR DR模型原理图--> 在讲DR模型要点之前,需要了解网络的相关知识: 接收的报文拆解顺序:帧(MAC)-->数据包(IP)-->数据报文(port) ...

  9. try-catch-finally块的运行机制

    try {}里有一个return语句,那么紧跟在这个try后的finally {}里的code会不会被执行,什么时候被执行,在return前还是后? 也许你的答案是在return之前,但往更细地说,我 ...

  10. Android DatePickerDialog 只选择年月

    //对EditText注册OnTouch事件etSscxNssbDate.setOnTouchListener(selectDateTouchListener); //选择日期 private OnT ...