S-Nim

Time Limit: 5000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)

Total Submission(s): 4091    Accepted Submission(s): 1760

Problem Description
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:





  The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.



  The players take turns chosing a heap and removing a positive number of beads from it.



  The first player not able to make a move, loses.





Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:





  Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).



  If the xor-sum is 0, too bad, you will lose.



  Otherwise, move such that the xor-sum becomes 0. This is always possible.





It is quite easy to convince oneself that this works. Consider these facts:



  The player that takes the last bead wins.



  After the winning player's last move the xor-sum will be 0.



  The xor-sum will change after every move.





Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win. 



Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove
a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it? 



your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position.
This means, as expected, that a position with no legal moves is a losing position.
 
Input
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the
number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.
 
Output
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after each test case.
 
Sample Input
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
 
Sample Output
LWW
WWL
 
Source
 


这也是一道经典SG函数的题目。
有关于SG函数的解,能够戳这个,非常具体→http://blog.csdn.net/lttree/article/details/24886205
这道题题意:
我就按着例子格式来说吧:
先输入一个K,表示取数集合的个数。(K为0,则结束)
后面跟k个数,表示取数集合的数(就是每次仅仅能取这几个数量的物品)
然后会跟一个M,表示有M次询问。
然后接下来M行,每行先有一个N,表示有多少堆物品。
N后跟着N个数,表示每堆物品数量。

由于,OJ后台的操作,输入和输出是分开的(事实上就是将你的程序的答案存成一个TXT文件,然后和
标准答案TXT文件进行二进制的比較)
所以,我每一个N都直接输出'L'或者'W‘,
在M行结束时,换行,没实用数组来存答案。
PS:用scanf比cin快80MS


/************************************************
*************************************************
* Author:Tree *
*From :http://blog.csdn.net/lttree *
* Title : S-Nim *
*Source: hdu 1536 *
* Hint : SG *
*************************************************
*************************************************/
#include <stdio.h>
#include <string.h>
#include <algorithm>
using namespace std;
#define N 10001
int f[N],sg[N];
bool mex[N];
void get_sg(int t,int n)
{
int i,j;
memset(sg,0,sizeof(sg));
for(i=1;i<=n;i++)
{
memset(mex,0,sizeof(mex));
// 对于属于g(x)后继的数置1
for( j=1 ;j<=t && f[j]<=i ;j++ )
mex[sg[i-f[j]]]=1;
// 找到最小不属于该集合的数
for( j=0 ; j<=n ; j++ )
if(!mex[j])
break;
sg[i] = j;
}
}
int main()
{
int k,m,n,i,t,temp;
while( scanf("%d",&k) && k )
{
for(i=1;i<=k;++i)
scanf("%d",&f[i]);
sort(f+1,f+k+1);
get_sg(k,N);
scanf("%d",&m);
while(m--)
{
temp=0;
scanf("%d",&n);
for(i=0;i<n;++i)
{
scanf("%d",&t);
temp^=sg[t];
}
if( !temp ) printf("L");
else printf("W");
}
printf("\n");
}
return 0;
}

ACM-SG函数之S-Nim——hdu1536 hdu1944 poj2960的更多相关文章

  1. 最浅谈的SG函数

    [更新] Nim游戏的经验: 每次最多取m个——%(m+1) 阶梯nim——奇数位无视,看偶数位互相独立,成一堆一堆的石子 . . . . 既然被征召去汇总算法..那么挑个简单点的SG函数好了.. 介 ...

  2. hdu1536&&hdu3023 SG函数模板及其运用

    S-Nim Time Limit: 1000MS   Memory Limit: 32768KB   64bit IO Format: %I64d & %I64u Submit Status ...

  3. HDU1536:S-Nim(sg函数)

    S-Nim Time Limit: 5000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Total Submi ...

  4. HDU 5795 A Simple Nim 打表求SG函数的规律

    A Simple Nim Problem Description   Two players take turns picking candies from n heaps,the player wh ...

  5. Nim 博弈和 sg 函数

    sg 函数 参考 通俗易懂 论文 几类经典的博弈问题 阶梯博弈: 只考虑奇数号楼梯Nim,若偶数楼梯只作容器,那么游戏变为Nim.题目 翻转硬币: 局面的SG值为局面中每个正面朝上的棋子单一存在时的S ...

  6. hdu-1536 S-Nim SG函数

    http://acm.hdu.edu.cn/showproblem.php?pid=1536 给出能够取的方法序列,然后求基本石子堆问题. 只要用S序列去做转移即可. 注意has初始化的一些技巧 #i ...

  7. hdu 5795 A Simple Nim 博弈sg函数

    A Simple Nim Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others) Pro ...

  8. HDU 3032 Nim or not Nim? (sg函数)

    Nim or not Nim? Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)T ...

  9. [您有新的未分配科技点]博弈论入门:被博弈论支配的恐惧(Nim游戏,SG函数)

    今天初步学习了一下博弈论……感觉真的是好精妙啊……希望这篇博客可以帮助到和我一样刚学习博弈论的同学们. 博弈论,又被称为对策论,被用于考虑游戏中个体的预测行为和实际行为,并研究他们的应用策略.(其实这 ...

随机推荐

  1. vs2015 xamarin 添加智能感知

    下载 由于未安装 Xamarin Studio, 不存在android-layout-xml.xsd . schemas.android.com.apk.res.android.xsd 文件. 所以在 ...

  2. PoPo数据可视化周刊第4期

    PoPo数据可视化 聚焦于Web数据可视化与可视化交互领域,发现可视化领域有意思的内容.不想错过可视化领域的精彩内容, 就快快关注我们吧 :) 微信号:popodv_com   由于国庆节的原因,累计 ...

  3. 常用SEO优化

  4. bootstrap学习笔记(网页开发小知识)

    这是我在学习Boostrap网页开发时遇到的主要知识点: 1.导航条navbar 添加.navbar-fixed-top类可以让导航条固定在顶部,固定的导航条会遮住页面上的其他内容,除非给<bo ...

  5. SSM 框架集-01-详细介绍-入门问题篇

    SSM 框架集-01-详细介绍-入门问题篇 刚开始了解 SSM,首先先解决几个基础问题 1.什么是 SSM 框架集? SSM(Spring+SpringMVC+MyBatis)框架集由 Spring. ...

  6. MUI框架-05-用MUI做一个简单App

    MUI框架-05-用MUI做一个简单App MUI 是一个前端框架,前端框架就像 Bootstrap,EasyUI,Vue ,为了做 app 呢,就有了更加高效的 MUI,我觉得前端框架有很多,也没有 ...

  7. LeetCode 1. Two Sum (JavaScript)

    1. Two Sum Given an array of integers, return indices of the two numbers such that they add up to a ...

  8. 搭建高可用mongodb集群(二)—— 副本集

    在上一篇文章<搭建高可用MongoDB集群(一)--配置MongoDB> 提到了几个问题还没有解决. 主节点挂了能否自动切换连接?目前需要手工切换. 主节点的读写压力过大如何解决? 从节点 ...

  9. django导入/导出原始数据

    1.使用dumpdata命令导出指定app对应数据库中的数据: python manage.py dumpdata your_app --indent 4  > your_app/fixture ...

  10. linux 下MySQL的安装

    一.安装MySQL   1.下载源码包     从mysql官网上下载linux下的source包mysql-5.0.51b.tar.gz,注意是下载GNU tar格式的,不是rpm包.    2.解 ...