C.As Simple as One and Two

A. As Simple as One and Two
time limit per test

3 seconds

memory limit per test

256 megabytes

input

standard input

output

standard output

You are given a non-empty string s=s1s2…sns=s1s2…sn, which consists only of lowercase Latin letters. Polycarp does not like a string if it contains at least one string "one" or at least one string "two" (or both at the same time) as a substring. In other words, Polycarp does not like the string ss if there is an integer jj (1≤j≤n−21≤j≤n−2), that sjsj+1sj+2=sjsj+1sj+2="one" or sjsj+1sj+2=sjsj+1sj+2="two".

For example:

  • Polycarp does not like strings "oneee", "ontwow", "twone" and "oneonetwo" (they all have at least one substring "one" or "two"),
  • Polycarp likes strings "oonnee", "twwwo" and "twnoe" (they have no substrings "one" and "two").

Polycarp wants to select a certain set of indices (positions) and remove all letters on these positions. All removals are made at the same time.

For example, if the string looks like s=s="onetwone", then if Polycarp selects two indices 33 and 66, then "onetwone" will be selected and the result is "ontwne".

What is the minimum number of indices (positions) that Polycarp needs to select to make the string liked? What should these positions be?

Input

The first line of the input contains an integer tt (1≤t≤1041≤t≤104) — the number of test cases in the input. Next, the test cases are given.

Each test case consists of one non-empty string ss. Its length does not exceed 1.5⋅1051.5⋅105. The string ss consists only of lowercase Latin letters.

It is guaranteed that the sum of lengths of all lines for all input data in the test does not exceed 1.5⋅1061.5⋅106.

Output

Print an answer for each test case in the input in order of their appearance.

The first line of each answer should contain rr (0≤r≤|s|0≤r≤|s|) — the required minimum number of positions to be removed, where |s||s| is the length of the given line. The second line of each answer should contain rr different integers — the indices themselves for removal in any order. Indices are numbered from left to right from 11 to the length of the string. If r=0r=0, then the second line can be skipped (or you can print empty). If there are several answers, print any of them.

Examples

4
onetwone
testme
oneoneone
twotwo

output

2
6 3
0 3
4 1 7
2
1 4

  题意:就是给你一串字符串。让你去掉最少的字符,这个字符串不能有连续的“one”,"two"出现,并且保证输入的都是小写字母。输出去掉的最小的字符个数和输出去掉字符的位置(索引从1开始)。

题解:我们删除一个字符后它后面的字符就会补上来,可能再次形成不合法,比如字符串twooo你删除第三个那么后面的又是o,不能这样,我们要选择删除第二个w,而不是two的第三个o.

我们可以分成三种情况:

1.“……one……”我们删除第二个n

2.“……two……”我们删除第二个w

3."……twone……"我们删除第三个o

其实2,3是一种情况,当我们遇到two要判断一下是第二还是第三种情况。

AC代码:

#include<iostream>
#include<cmath>
#include<algorithm>
#include<vector>
#include<cstring>
using namespace std;
char a[200005];
int main(void)
{
int t;
scanf("%d",&t);
vector<int> v;
while(t--)
{
int top=0;
v.clear();
scanf("%s",a);
int n=strlen(a);
for(int i=1;i<n-1;i++){
if(a[i-1]=='o'&&a[i]=='n'&&a[i+1]=='e')
{
a[i]='X';//记得修改
v.push_back(i+1);
}
if(a[i-1]=='t'&&a[i]=='w'&&a[i+1]=='o')
{
if(a[i-1]=='t'&&a[i]=='w'&&a[i+1]=='o'&&a[i+2]=='n'&&a[i+3]=='e'&&i+3<n)
v.push_back(i+1+1),a[i+1]='X';
else
v.push_back(i+1);a[i]='X';//记得修改
}
}
printf("%d\n",v.size());
for(vector<int>::iterator it=v.begin() ;it!=v.end() ;it++ )
printf("%d ",*it);
printf("\n");
}
return 0;
}

  

codeforces1276A As Simple as One and Two的更多相关文章

  1. PHP设计模式(一)简单工厂模式 (Simple Factory For PHP)

    最近天气变化无常,身为程序猿的寡人!~终究难耐天气的挑战,病倒了,果然,程序猿还需多保养自己的身体,有句话这么说:一生只有两件事能报复你:不够努力的辜负和过度消耗身体的后患.话不多说,开始吧. 一.什 ...

  2. Design Patterns Simplified - Part 3 (Simple Factory)【设计模式简述--第三部分(简单工厂)】

    原文链接:http://www.c-sharpcorner.com/UploadFile/19b1bd/design-patterns-simplified-part3-factory/ Design ...

  3. WATERHAMMER: A COMPLEX PHENOMENON WITH A SIMPLE SOLUTION

    开启阅读模式 WATERHAMMER A COMPLEX PHENOMENON WITH A SIMPLE SOLUTION Waterhammer is an impact load that is ...

  4. BZOJ 3489: A simple rmq problem

    3489: A simple rmq problem Time Limit: 40 Sec  Memory Limit: 600 MBSubmit: 1594  Solved: 520[Submit] ...

  5. Le lié à la légèreté semblait être et donc plus simple

    Il est toutefois vraiment à partir www.runmasterfr.com/free-40-flyknit-2015-hommes-c-1_58_59.html de ...

  6. ZOJ 3686 A Simple Tree Problem

    A Simple Tree Problem Time Limit: 3 Seconds      Memory Limit: 65536 KB Given a rooted tree, each no ...

  7. 设计模式之简单工厂模式Simple Factory(四创建型)

    工厂模式简介. 工厂模式专门负责将大量有共同接口的类实例化 工厂模式可以动态决定将哪一个类实例化,不必事先知道每次要实例化哪一个类. 工厂模式有三种形态: 1.简单工厂模式Simple Factory ...

  8. HDU 5795 A Simple Nim 打表求SG函数的规律

    A Simple Nim Problem Description   Two players take turns picking candies from n heaps,the player wh ...

  9. 关于The C compiler "arm-none-eabi-gcc" is not able to compile a simple test program. 的错误自省...

    在 GCC ARM Embedded https://launchpad.net/gcc-arm-embedded/ 上面下载了个arm-none-eabi-gcc 用cmake 编译时 #指定C交叉 ...

随机推荐

  1. day21——面向对象初识、结构、从类名研究类、从对象研究类、logging模块进阶版

    day21 面向对象的初识 面向对象第一个优点: 对相似功能的函数,同一个业务下的函数进行归类,分类. 想要学习面向对象必须站在一个上帝的角度去分析考虑问题. 类: 具有相同属性和功能的一类事物. 对 ...

  2. Vue框架(二)——Vue指令(v-once指令、v-cloak指令、条件指令、v-pre指令、循环指令)、todolist案例、Vue实例(计算、监听)、组件、组件数据交互

    Vue指令 1.v-once指令  单独使用,限制的标签内容一旦赋值,便不可被动更改(如果是输入框,可以主动修改) <!DOCTYPE html> <html lang=" ...

  3. MVC路由规则

    1 可以创建多条路由规则,每条路由规则的那么属性不同 2路由规则是有顺序的.如果被前面的规则匹配了,那么后面的规则就没机会了 3 constraints 约束: 4namespaces 命名空间 5r ...

  4. PTA A1016

    A1016 Phone Bills (25 分) 题目内容 A long-distance telephone company charges its customers by the followi ...

  5. MVC中Model BLL层Model模型互转

    MVC中Model BLL层Model模型互转 一. 模型通常可以做2种:充血模型和失血模型,一般做法是模型就是模型,不具备方法来操作,只具有属性,这种叫做失血模型(可能不准确):具备对模型一定的简单 ...

  6. python预习day1

    计算机基础 cpu 大脑 内存 临时记忆 硬盘 永久记忆 输入设备 眼睛 耳朵 输出设备 嘴巴 操作系统 控制计算机硬件工作流程的 应用程序 安装在操作系统之上的软件 python简介 python是 ...

  7. Matlab状态模式

    状态模式就是将状态的条件判断语句转化成其函数重写形式,利用了面向对象语言的多态性,本文根据https://blog.csdn.net/lm324114/article/details/78819602 ...

  8. 在Spring中使用AspectJ实现AOP

    在Spring中,最常用的AOP框架是AspectJ,使用AspectJ实现AOP有2种方式: 基于XML的声明式AspectJ 基于注解的声明式AspectJ 基于XML的声明式AspectJ 1. ...

  9. 【TTS】传输表空间Linux asm -> AIX asm

    [TTS]传输表空间Linux asm -> AIX asm 一.1  BLOG文档结构图       一.2  前言部分   一.2.1  导读和注意事项 各位技术爱好者,看完本文后,你可以掌 ...

  10. Java枚举类和注解梳理

    1. 枚举类 1. 枚举类的使用 枚举类的理解:类的对象只有有限个,确定的.我们称此类为枚举类. 当需要定义一组常量时,强烈建议使用枚举类. 如果枚举类中只有一个对象,则可以作为单例模式的实现方式. ...