HDU3567 Eight II —— IDA*算法
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=3567
Eight II
Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 130000/65536 K (Java/Others)
Total Submission(s): 3420 Accepted Submission(s): 742
In this game, you are given a 3 by 3 board and 8 tiles. The tiles are numbered from 1 to 8 and each covers a grid. As you see, there is a blank grid which can be represented as an 'X'. Tiles in grids having a common edge with the blank grid can be moved into
that blank grid. This operation leads to an exchange of 'X' with one tile.
We use the symbol 'r' to represent exchanging 'X' with the tile on its right side, and 'l' for the left side, 'u' for the one above it, 'd' for the one below it.

A state of the board can be represented by a string S using the rule showed below.

The problem is to operate an operation list of 'r', 'u', 'l', 'd' to turn the state of the board from state A to state B. You are required to find the result which meets the following constrains:
1. It is of minimum length among all possible solutions.
2. It is the lexicographically smallest one of all solutions of minimum length.
The input of each test case consists of two lines with state A occupying the first line and state B on the second line.
It is guaranteed that there is an available solution from state A to B.
The first line is in the format of "Case x: d", in which x is the case number counted from one, d is the minimum length of operation list you need to turn A to B.
S is the operation list meeting the constraints and it should be showed on the second line.
12X453786
12345678X
564178X23
7568X4123
dd
Case 2: 8
urrulldr
题解:
POJ1077 的强化版。
问:为什么加了vis判重比不加vis判重还要慢?
答:因为当引入vis判重时,就需要知道棋盘的状态,而计算一次棋盘的状态,就需要增加(8+7+……1)次操作,结果得不偿失。
更新:其实IDA*算法不能加vis判重,因为IDA*的本质就是dfs, 根据dfs的特性, 第一次被访问所用的步数并不一定是最少步数,所以如果加了vis判重,就默认取了第一次被访问时所用的步数,而这个步数不一定是最优的。所以第二份代码是错误的,即使过了oj的数据。
未加vis判重(202MS):
| 2017-09-10 10:25:57 | Accepted | 3567 | 202MS | 1712K |
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <vector>
#include <queue>
#include <stack>
#include <map>
#include <string>
#include <set>
#define ms(a,b) memset((a),(b),sizeof((a)))
using namespace std;
typedef long long LL;
const int INF = 2e9;
const LL LNF = 9e18;
const int MOD = 1e9+;
const int MAXN = 1e6+; //M为棋盘, pos_goal为目标状态的每个数字所在的位置, pos_goal[dig] = pos,
//即表明:在目标状态中,dig所在的位置为pos。pos_goal与M为两个互逆的数组。
int M[MAXN], pos_goal[MAXN]; int fac[] = { , , , , , , , , };
int dir[][] = { ,, ,-, ,, -, };
char op[] = {'d', 'l', 'r', 'u' }; int cantor(int s[]) //获得哈希函数值
{
int sum = ;
for(int i = ; i<; i++)
{
int num = ;
for(int j = i+; j<; j++)
if(s[j]<s[i]) num++;
sum += num*fac[-i];
}
return sum+;
} int dis_h(int s[]) //获得曼哈顿距离
{
int dis = ;
for(int i = ; i<; i++)
if(s[i]!=)
{
int x = i/, y = i%;
int xx = pos_goal[s[i]]/, yy = pos_goal[s[i]]%; //此处须注意
dis += abs(x-xx) + abs(y-yy);
}
return dis;
} char path[];
int kase, nextd;
bool IDAstar(int loc, int depth, int pre, int limit)
{
int h = dis_h(M);
if(depth+h>limit)
{
nextd = min(nextd, depth+h);
return false;
} if(h==)
{
path[depth] = '\0';
printf("Case %d: %d\n", kase, depth);
puts(path);
return true;
} int x = loc/;
int y = loc%;
for(int i = ; i<; i++)
{
if(i+pre==) continue; //方向与上一步相反, 剪枝
int xx = x + dir[i][];
int yy = y + dir[i][];
if(xx>= && xx<= && yy>= && yy<=)
{
int tmploc = xx*+yy;
swap(M[loc], M[tmploc]);
path[depth] = op[i];
if(IDAstar(xx*+yy, depth+, i, limit))
return true;
swap(M[loc], M[xx*+yy]);
}
}
return false;
} int main()
{
int T;
char str[];
scanf("%d",&T);
for(kase = ; kase<=T; kase++)
{
int loc;
scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') M[i] = , loc = i;
else M[i] = str[i]-'';
} scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') pos_goal[] = i;
else pos_goal[str[i]-''] = i;
} for(int limit = dis_h(M); ; limit = nextd) //迭代加深搜
{
nextd = INF;
if(IDAstar(loc, , INF, limit))
break;
}
}
}
加了vis判重(936MS)
| 2017-09-10 10:26:10 | Accepted | 3567 | 936MS | 5620K |
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <vector>
#include <queue>
#include <stack>
#include <map>
#include <string>
#include <set>
#define ms(a,b) memset((a),(b),sizeof((a)))
using namespace std;
typedef long long LL;
const int INF = 2e9;
const LL LNF = 9e18;
const int MOD = 1e9+;
const int MAXN = 1e6+; int M[MAXN], pos_goal[MAXN]; int fac[] = { , , , , , , , , };
int dir[][] = { ,, ,-, ,, -, };
char op[] = {'d', 'l', 'r', 'u' }; int cantor(int s[]) //获得哈希函数值
{
int sum = ;
for(int i = ; i<; i++)
{
int num = ;
for(int j = i+; j<; j++)
if(s[j]<s[i]) num++;
sum += num*fac[-i];
}
return sum+;
} int dis_h(int s[]) //获得曼哈顿距离
{
int dis = ;
for(int i = ; i<; i++)
if(s[i]!=)
{
int x = i/, y = i%;
int xx = pos_goal[s[i]]/, yy = pos_goal[s[i]]%;
dis += abs(x-xx) + abs(y-yy);
}
return dis;
} char path[];
int kase, nextd, vis[MAXN];
bool IDAstar(int loc, int depth, int pre, int limit)
{
int h = dis_h(M);
if(depth+h>limit)
{
nextd = min(nextd, depth+h);
return false;
} if(h==)
{
path[depth] = '\0';
printf("Case %d: %d\n", kase, depth);
puts(path);
return true;
} int x = loc/;
int y = loc%;
for(int i = ; i<; i++)
{
if(i+pre==) continue; //方向与上一步相反, 剪枝
int xx = x + dir[i][];
int yy = y + dir[i][];
if(xx>= && xx<= && yy>= && yy<=)
{
int tmploc = xx*+yy;
swap(M[loc], M[tmploc]);
int status = cantor(M);
if(!vis[status])
{
vis[status] = ;
path[depth] = op[i];
if(IDAstar(xx*+yy, depth+, i, limit))
return true;
vis[status] = ;
}
swap(M[loc], M[xx*+yy]);
}
}
return false;
} int main()
{
int T;
char str[];
scanf("%d",&T);
for(kase = ; kase<=T; kase++)
{
int loc;
scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') M[i] = , loc = i;
else M[i] = str[i]-'';
} scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') pos_goal[] = i;
else pos_goal[str[i]-''] = i;
} vis[cantor(M)] = ;
for(int limit = dis_h(M); ; limit = nextd) //迭代加深搜
{
nextd = INF;
ms(vis,);
if(IDAstar(loc, , INF, limit))
break;
}
}
}
HDU3567 Eight II —— IDA*算法的更多相关文章
- 【学时总结】 ◆学时·II◆ IDA*算法
[学时·II] IDA*算法 ■基本策略■ 如果状态数量太多了,优先队列也难以承受:不妨再回头看DFS-- A*算法是BFS的升级,那么IDA*算法是对A*算法的再优化,同时也是对迭代加深搜索(IDF ...
- HUD 1043 Eight 八数码问题 A*算法 1667 The Rotation Game IDA*算法
先是这周是搜索的题,网站:http://acm.hdu.edu.cn/webcontest/contest_show.php?cid=6041 主要内容是BFS,A*,IDA*,还有一道K短路的,.. ...
- LEETCODE —— Best Time to Buy and Sell Stock II [贪心算法]
Best Time to Buy and Sell Stock II Say you have an array for which the ith element is the price of a ...
- HDU4513 吉哥系列故事——完美队形II Manacher算法
题目链接:https://vjudge.net/problem/HDU-4513 吉哥系列故事——完美队形II Time Limit: 3000/1000 MS (Java/Others) Me ...
- 八数码(IDA*算法)
八数码 IDA*就是迭代加深和A*估价的结合 在迭代加深的过程中,用估计函数剪枝优化 并以比较优秀的顺序进行扩展,保证最早搜到最优解 需要空间比较小,有时跑得比A*还要快 #include<io ...
- HDU1560 DNA sequence —— IDA*算法
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1560 DNA sequence Time Limit: 15000/5000 MS (Java/Oth ...
- IDA*算法——骑士精神
例题 骑士精神 Description 在一个5×5的棋盘上有12个白色的骑士和12个黑色的骑士, 且有一个空位.在任何时候一个骑士都能按照骑士的走法(它可以走到和它横坐标相差为1,纵坐标相差为2或者 ...
- UVA - 11212 Editing a Book(IDA*算法+状态空间搜索)
题意:通过剪切粘贴操作,将n个自然段组成的文章,排列成1,2,……,n.剪贴板只有一个,问需要完成多少次剪切粘贴操作可以使文章自然段有序排列. 分析: 1.IDA*搜索:maxn是dfs的层数上限,若 ...
- 还不会ida*算法?看完这篇或许能理解点。
IDA* 算法分析 IDA* 本质上就是带有估价函数和迭代加深优化的dfs与,A * 相似A *的本质便是带 有估价函数的bfs,估价函数是什么呢?估价函数顾名思义,就是估计由目前状态达 到目标状态的 ...
随机推荐
- 洛谷 [P2216] 理想的正方形
二维单调队列 先横向跑一边单调队列,记录下每一行长度为n的区间的最值 在纵向跑一边单调队列,得出结果 注意,mi要初始化为一个足够大的数 #include <iostream> #incl ...
- Peaks BZOJ 3545 / Peaks加强版 BZOJ 3551
Peaks [问题描述] 在Bytemountains有N座山峰,每座山峰有他的高度h_i.有些山峰之间有双向道路相连,共M条路径,每条路径有一个困难值,这个值越大表示越难走,现在有Q组询问,每组询问 ...
- 标准C程序设计七---13
Linux应用 编程深入 语言编程 标准C程序设计七---经典C11程序设计 以下内容为阅读: <标准C程序设计>(第7版) 作者 ...
- postman 快捷方式--启动图标
下载,解压,安装,(此安装位置在/opt) 1.创建全局变量,也就是在任何地方都可以执行postman,不用去到安装目录,执行 : sudo ln -s /opt/postman/Postman /u ...
- HttpClient配置
ClientConfiguration.java 该类讲解了HttpClient的各方面的配置 package com.ydd.study.hello.httpclient; import java. ...
- 【PowerShell 学习系列】-- 删除Win10自带应用
Get-AppxPackage *3d* | Remove-AppxPackage Get-AppxPackage *camera* | Remove-AppxPackage Get-AppxPack ...
- jquery 获取浏览器窗口的可视区域高度 宽度 滚动条高
原文:http://www.open-open.com/code/view/1421827925437 alert($(window).height()); //可视区域高度 alert($(docu ...
- uibutton去掉点击后背景有阴影的方法
1,将normal和highlight两种方式都设置上图片即可 UIButton *goback = [[UIButton alloc]initWithFrame:CGRectMake(5.0f, 5 ...
- android 子菜单
<!-- 定义基础布局LinearLayout --> <LinearLayout xmlns:android="http://schemas.android.com/ap ...
- windows redis 服务安装坑
环境 winserver 2012 最新版的redis:3.0.503 redis-server.exe --service-install redis.windows.conf --m ...