uva 11800 Determine the Shape
vjudge上题目链接:Determine the Shape
第二道独自 A 出的计算几何水题,题意就是给你四个点,让你判断它是哪种四边形:正方形、矩形、菱形、平行四边形、梯形 or 普通四边形。
按照各个四边形的特征层层判断就行,只是这题四个点的相对位置不确定(点与点之间是相邻还是相对并不确定),所以需要枚举各种情况,幸好 4 个点一共只有 3 种不同的情况:abcd、abdc、acbd 画个图就能一目了然,接下来就是编码了,无奈因为一些细节问题我还是调试了还一会 o(╯□╰)o
#include<cstdio>
#include<cstring>
#include<cmath>
#include<algorithm>
using namespace std; struct Vector {
double x,y;
Vector(double x = , double y = ): x(x), y(y) {}
void readint() {
int x,y;
scanf("%d %d",&x,&y);
this->x = x;
this->y = y;
}
Vector operator + (const Vector &b) const {
return Vector(x + b.x, y + b.y);
}
Vector operator - (const Vector &b) const {
return Vector(x - b.x, y - b.y);
}
Vector operator * (double p) const {
return Vector(x * p, y * p);
}
Vector operator / (double p) const {
return Vector(x / p, y / p);
}
}; typedef Vector point;
typedef const point& cpoint;
typedef const Vector& cvector; Vector operator * (double p, const Vector &a) {
return a * p;
} double dot(cvector a, cvector b) {
return a.x * b.x + a.y * b.y;
} double length(cvector a) {
return sqrt(dot(a,a));
} double cross(cvector a, cvector b) {
return a.x * b.y - a.y *b.x;
} const double eps = 1e-;
int dcmp(double x) {
return fabs(x) < eps ? : (x < ? - : );
} bool operator == (cpoint a, cpoint b) {
return dcmp(a.x - b.x) == && dcmp(a.y - b.y) == ;
} const char s[][] = {"Ordinary Quadrilateral", "Trapezium", "Parallelogram",
"Rhombus", "Rectangle", "Square" }; int judge(cpoint a, cpoint b, cpoint c, cpoint d) {
if(dcmp(cross(a - b, c - d)) == ) {
if(dcmp(cross(b - c, a - d)) == ) {
if(dcmp(length(b - a) - length(d - a)) == ) {
if(dcmp(dot(b - a, d - a)) == ) return ;
else return ;
}
else if(dcmp(dot(b - a, d - a)) == ) return ;
else return ;
}
else return ;
}
else if(dcmp(cross(b - c, a - d)) == ) return ;
else return ;
} int main() {
int t,Case = ;
point a,b,c,d;
scanf("%d",&t);
while(t--) {
a.readint();
b.readint();
c.readint();
d.readint();
printf("Case %d: ",++Case);
int ans = ;
ans = max(ans, judge(a,b,c,d));
ans = max(ans, judge(a,b,d,c));
ans = max(ans, judge(a,c,b,d));
printf("%s\n",s[ans]);
}
return ;
}
计算几何,还是很有趣的。。。
uva 11800 Determine the Shape的更多相关文章
- UVA 11800 - Determine the Shape 几何
http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&p ...
- UVA 11800 Determine the Shape --凸包第一题
题意: 给四个点,判断四边形的形状.可能是正方形,矩形,菱形,平行四边形,梯形或普通四边形. 解法: 开始还在纠结怎么将四个点按序排好,如果直接处理的话,有点麻烦,原来凸包就可搞,直接求个凸包,然后点 ...
- 简单几何(四边形形状) UVA 11800 Determine the Shape
题目传送门 题意:给了四个点,判断能构成什么图形,有优先规则 分析:正方形和矩形按照点积为0和长度判断,菱形和平行四边形按向量相等和长度判断,梯形按照叉积为0判平行.因为四个点是任意给出的,首先要进行 ...
- ArcGIS Engine开发的ArcGIS 版本管理的功能
原文:ArcGIS Engine开发的ArcGIS 版本管理的功能 转自:http://blog.csdn.net/linghe301/article/details/7965901 这是以前的Arc ...
- [Bayes] Understanding Bayes: Updating priors via the likelihood
From: https://alexanderetz.com/2015/07/25/understanding-bayes-updating-priors-via-the-likelihood/ Re ...
- Xtreme9.0 - Mr. Pippo's Pizza 数学
Mr. Pippo's Pizza 题目连接: https://www.hackerrank.com/contests/ieeextreme-challenges/challenges/mr-pipp ...
- Video processing systems and methods
BACKGROUND The present invention relates to video processing systems. Advances in imaging technology ...
- 插入2D点,在WPF中使用Bezier曲线
原文Interpolate 2D points, usign Bezier curves in WPF Interpolate 2D points, usign Bezier curves in WP ...
- Unity Glossary
https://docs.unity3d.com/2018.4/Documentation/Manual/Glossary.html 2D terms 2D Physics terms AI term ...
随机推荐
- c# 客户端
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; usin ...
- 2015-11-04 asp.net 弹出式日历控件 选择日期 Calendar控件
html代码: <%@ Page Language="C#" CodeFile="calendar.aspx.cs" Inherits="cal ...
- Android动画之Interpolator和AnimationSet
AnimationSet可以加入Animation,加入之后设置AnimationSet对加入的所有Animation都有效. AnimationSet anim=new AnimationSet(t ...
- Let the Balloon Rise 分类: HDU 2015-06-19 19:11 7人阅读 评论(0) 收藏
Let the Balloon Rise Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Oth ...
- 知乎上有一个问题“在mfc框架中,有上面方法能直接将opencv2.0库中的Mat格式图片传递到Picture Control”中显示?
一直以来,我使用的方法都是shiqiyu在opencvchina上面提供的引入directshow,并且采用cvvimage和cameraDs的方法.这个方法虽然在xp/win7/win8下面都能够成 ...
- JAVA基础知识之JVM-——类初始化
我们通常说的类初始化,其实要分为三个阶段,类加载,连接,和初始化.他们大致完成以下功能.类加载将class文件载入内存,类连接进行内存分配,初始化进行变量赋值. 类的加载,连接和初始化 java.la ...
- Zend Studio集成Xdebug断点调试详解
转自:http://www.softown.cn/post/115.html Xdebug是PHP开发中两个常用的断点调试工具之一(另一个为Zend Debugger). 现在,我们在Zend Stu ...
- lhgdialog在打开的窗口里点击按钮关闭当前窗口
lhgdialog在打开的窗口里点击按钮关闭当前窗口 var api = frameElement.api, W = api.opener; api.close();
- ASCII字符表
- Linux下mysql主从配置
mysql服务器的主从配置,这样可以实现读写分离,也可以在主库挂掉后从备用库中恢复需要两台机器,安装mysql,两台机器要在相通的局域网内主机A: 192.168.1.100从机B:192.168.1 ...