vjudge上题目链接:Determine the Shape

  第二道独自 A 出的计算几何水题,题意就是给你四个点,让你判断它是哪种四边形:正方形、矩形、菱形、平行四边形、梯形 or 普通四边形。

  按照各个四边形的特征层层判断就行,只是这题四个点的相对位置不确定(点与点之间是相邻还是相对并不确定),所以需要枚举各种情况,幸好 4 个点一共只有 3 种不同的情况:abcd、abdc、acbd 画个图就能一目了然,接下来就是编码了,无奈因为一些细节问题我还是调试了还一会 o(╯□╰)o

 #include<cstdio>
#include<cstring>
#include<cmath>
#include<algorithm>
using namespace std; struct Vector {
double x,y;
Vector(double x = , double y = ): x(x), y(y) {}
void readint() {
int x,y;
scanf("%d %d",&x,&y);
this->x = x;
this->y = y;
}
Vector operator + (const Vector &b) const {
return Vector(x + b.x, y + b.y);
}
Vector operator - (const Vector &b) const {
return Vector(x - b.x, y - b.y);
}
Vector operator * (double p) const {
return Vector(x * p, y * p);
}
Vector operator / (double p) const {
return Vector(x / p, y / p);
}
}; typedef Vector point;
typedef const point& cpoint;
typedef const Vector& cvector; Vector operator * (double p, const Vector &a) {
return a * p;
} double dot(cvector a, cvector b) {
return a.x * b.x + a.y * b.y;
} double length(cvector a) {
return sqrt(dot(a,a));
} double cross(cvector a, cvector b) {
return a.x * b.y - a.y *b.x;
} const double eps = 1e-;
int dcmp(double x) {
return fabs(x) < eps ? : (x < ? - : );
} bool operator == (cpoint a, cpoint b) {
return dcmp(a.x - b.x) == && dcmp(a.y - b.y) == ;
} const char s[][] = {"Ordinary Quadrilateral", "Trapezium", "Parallelogram",
"Rhombus", "Rectangle", "Square" }; int judge(cpoint a, cpoint b, cpoint c, cpoint d) {
if(dcmp(cross(a - b, c - d)) == ) {
if(dcmp(cross(b - c, a - d)) == ) {
if(dcmp(length(b - a) - length(d - a)) == ) {
if(dcmp(dot(b - a, d - a)) == ) return ;
else return ;
}
else if(dcmp(dot(b - a, d - a)) == ) return ;
else return ;
}
else return ;
}
else if(dcmp(cross(b - c, a - d)) == ) return ;
else return ;
} int main() {
int t,Case = ;
point a,b,c,d;
scanf("%d",&t);
while(t--) {
a.readint();
b.readint();
c.readint();
d.readint();
printf("Case %d: ",++Case);
int ans = ;
ans = max(ans, judge(a,b,c,d));
ans = max(ans, judge(a,b,d,c));
ans = max(ans, judge(a,c,b,d));
printf("%s\n",s[ans]);
}
return ;
}

  计算几何,还是很有趣的。。。

uva 11800 Determine the Shape的更多相关文章

  1. UVA 11800 - Determine the Shape 几何

    http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&p ...

  2. UVA 11800 Determine the Shape --凸包第一题

    题意: 给四个点,判断四边形的形状.可能是正方形,矩形,菱形,平行四边形,梯形或普通四边形. 解法: 开始还在纠结怎么将四个点按序排好,如果直接处理的话,有点麻烦,原来凸包就可搞,直接求个凸包,然后点 ...

  3. 简单几何(四边形形状) UVA 11800 Determine the Shape

    题目传送门 题意:给了四个点,判断能构成什么图形,有优先规则 分析:正方形和矩形按照点积为0和长度判断,菱形和平行四边形按向量相等和长度判断,梯形按照叉积为0判平行.因为四个点是任意给出的,首先要进行 ...

  4. ArcGIS Engine开发的ArcGIS 版本管理的功能

    原文:ArcGIS Engine开发的ArcGIS 版本管理的功能 转自:http://blog.csdn.net/linghe301/article/details/7965901 这是以前的Arc ...

  5. [Bayes] Understanding Bayes: Updating priors via the likelihood

    From: https://alexanderetz.com/2015/07/25/understanding-bayes-updating-priors-via-the-likelihood/ Re ...

  6. Xtreme9.0 - Mr. Pippo's Pizza 数学

    Mr. Pippo's Pizza 题目连接: https://www.hackerrank.com/contests/ieeextreme-challenges/challenges/mr-pipp ...

  7. Video processing systems and methods

    BACKGROUND The present invention relates to video processing systems. Advances in imaging technology ...

  8. 插入2D点,在WPF中使用Bezier曲线

    原文Interpolate 2D points, usign Bezier curves in WPF Interpolate 2D points, usign Bezier curves in WP ...

  9. Unity Glossary

    https://docs.unity3d.com/2018.4/Documentation/Manual/Glossary.html 2D terms 2D Physics terms AI term ...

随机推荐

  1. 简单LRU算法实现缓存

    最简单的LRU算法实现,就是利用jdk的LinkedHashMap,覆写其中的removeEldestEntry(Map.Entry)方法即可,如下所示: java 代码 import java.ut ...

  2. ssh 配置自动登录

    假定 机器A 连接至 机器B . 1. 在机器A上,生成RSA秘钥对 ssh-keygen -t rsa 期间passphrase不输入密码.默认生成文件至 ~/.ssh/ -rw------- we ...

  3. grails-shiro权限认证

    一.引用shiro插件 //在BuildConfig的plugins下面添加 compile ":shiro:1.2.1" 二.引用新插件后要进行编译 //grails命令 com ...

  4. HDU 5688 Problem D map

    Problem D Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others)Total S ...

  5. EXCEL中讲 10分10秒转换成610秒

    前几天宝贝跟我打赌100W说我20天给她打电话不到10小时,我说绝对超过10小时了,但是由于宝贝的赖皮死活不承认,所以我被迫掉出通话记录,拿到通话记录我有点小郁闷,因为通话记录里的时间格式00分00秒 ...

  6. JAVA 实战练习

    1.判断变量是否为奇数偶数. package com.JAVA; import java.util.Scanner; public class text { public static void ma ...

  7. VMware ESXI5.0的安装配置 zz

    http://www.hotxf.com/thread-297-1-1.html 1,    Vmware ESXI 光盘一张文件大小290M,本教程是以 5.0为案例. 2,    所需要安装的操作 ...

  8. Examples For When-Validate-Item trigger In Oracle Forms

    The following example finds the commission plan in the COMMPLAN table, based on the current value of ...

  9. lncRNA研究

    ------------------------------- Long noncoding RNAs are rarely translated in two human cell lines. ( ...

  10. [SAP ABAP开发技术总结]RETURN、STOP、EXIT、CHECK、LEAVE、REJECT

    声明:原创作品,转载时请注明文章来自SAP师太技术博客( 博/客/园www.cnblogs.com):www.cnblogs.com/jiangzhengjun,并以超链接形式标明文章原始出处,否则将 ...