https://blog.myhro.info/2017/01/how-fast-are-unix-domain-sockets

Jan 3, 2017 • Tiago Ilieve

Warning: this is my first post written in English, after over five years writing only in Portuguese. After reading many technical articles written in English by non-native speakers, I’ve wondered: imagine how much information I would be missing if they wrote those posts in French or Russian. Following their examples, this blog can also reach a much wider audience as well.

It probably happened more than once, when you ask your team about how a reverse proxy should talk to the application backend server. “Unix sockets. They are faster.”, they’ll say. But how much faster this communication will be? And why a Unix domain socket is faster than an IP socket when multiple processes are talking to each other in the same machine? Before answering those questions, we should figure what Unix sockets really are.

Unix sockets are a form of inter-process communication (IPC) that allows data exchange between processes in the same machine. They are special files, in the sense that they exist in a file system like a regular file (hence, have an inode and metadata like ownership and permissions associated to it), but will be read and written using recv() and send() syscalls instead of read() and write(). When binding and connecting to a Unix socket, we’ll be using file paths instead of IP addresses and ports.

In order to determine how fast a Unix socket is compared to an IP socket, two proofs of concept (POCs) will be used. They were written in Python, due to being small and easy to understand. Their implementation details will be clarified when needed.

IP POC

ip_server.py

#!/usr/bin/env python

import socket

server_addr = '127.0.0.1'
server_port = 5000 sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind((server_addr, server_port))
sock.listen(0) print 'Server ready.' while True:
conn, _ = sock.accept()
conn.send('Hello there!')
conn.close()

ip_client.py

#!/usr/bin/env python

import socket
import time server_addr = '127.0.0.1'
server_port = 5000 duration = 1
end = time.time() + duration
msgs = 0 print 'Receiving messages...' while time.time() < end:
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((server_addr, server_port))
data = sock.recv(32)
msgs += 1
sock.close() print 'Received {} messages in {} second(s).'.format(msgs, duration)

Unix domain socket POC

uds_server.py

#!/usr/bin/env python

import os
import socket server_addr = '/tmp/uds_server.sock' if os.path.exists(server_addr):
os.unlink(server_addr) sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
sock.bind(server_addr)
sock.listen(0) print 'Server ready.' while True:
conn, _ = sock.accept()
conn.send('Hello there!')
conn.close()

uds_client.py

#!/usr/bin/env python

import socket
import time server_addr = '/tmp/uds_server.sock' duration = 1
end = time.time() + duration
msgs = 0 print 'Receiving messages...' while time.time() < end:
sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
sock.connect(server_addr)
data = sock.recv(32)
msgs += 1
sock.close() print 'Received {} messages in {} second(s).'.format(msgs, duration)

As we can see by those code snippets, both implementations are close to each other as possible. The differences between them are:

  • Their address family: socket.AF_INET (IP) and socket.AF_UNIX (Unix sockets).
  • To bind a process using socket.AF_UNIX, the socket file should be removed and created again if it already exists.
  • When using socket.AF_INET, the socket.SO_REUSEADDR flag have to be set in order to avoid socket.error: [Errno 98] Address already in use errors that may occur even when the socket is properly closed. This option tells the kernel to reuse the same port if there are connections in the TIME_WAIT state.

Both POCs were executed on a Core i3 laptop running Ubuntu 16.04 (Xenial) with stock kernel. There is no output at every loop iteration to avoid the huge performance penalty of writing to a screen. Let’s take a look at their performances.

IP POC

First terminal:

$ python ip_server.py
Server ready.

Second terminal:

$ python ip_client.py
Receiving messages...
Received 10159 messages in 1 second(s).

Unix domain socket POC

First terminal:

$ python uds_server.py
Server ready.

Second terminal:

$ python uds_client.py
Receiving messages...
Received 22067 messages in 1 second(s).

The Unix socket implementation can send and receive more than twice the number of messages, over the course of a second, when compared to the IP one. During multiple runs, this proportion is consistent, varying around 10% for more or less on both of them. Now that we figured their performance differences, let’s find out why Unix sockets are so much faster.

It’s important to notice that both IP and Unix socket implementations are using TCP (socket.SOCK_STREAM), so the answer isn’t related to how TCP performs in comparison to another transport protocol like UDP, for instance (see update 1). What happens is that when Unix sockets are used, the entire IP stack from the operating system will be bypassed. There will be no headers being added, checksums being calculated (see update 2), encapsulation and decapsulation of packets being done nor routing being performed. Although those tasks are performed really fast by the OS, there is still a visible difference when doing benchmarks like this one.

There’s so much room for real-world comparisons besides this synthetic measurement demonstrated here. What will be the throughput differences when a reverse proxy like nginx is communicating to a Gunicorn backend server using IP or Unix sockets? Will it impact on latency as well? What about transfering big chunks of data, like huge binary files, instead of small messages? Can Unix sockets be used to avoid Docker network overhead when forwarding ports from the host to a container?

References:

Updates:

  1. John-Mark Gurney and Justin Cormack pointed out that SOCK_STREAM doesn’t mean TCP under Unix domain sockets. This makes sense, but I couldn’t find any reference affirming nor denying it.
  2. Justin Cormack also mentioned that there’s no checksumming on local interfaces by default. Looking at the source code of the Linux loopback driver, this seems to be present in kernel since version 2.6.12-r2.

[转帖]How fast are Unix domain sockets?的更多相关文章

  1. PHP 调用 Go 服务的正确方式 - Unix Domain Sockets

    * { color: #3e3e3e } body { font-family: "Helvetica Neue", Helvetica, "Hiragino Sans ...

  2. UNIX DOMAIN SOCKETS IN GO unix域套接字

    Unix domain sockets in Go - Golang News https://golangnews.org/2019/02/unix-domain-sockets-in-go/ pa ...

  3. Unix domain sockets

    #server: SERVER_PATH = "/tmp/python_unix_socket_server" def run_unix_domain_socket_server( ...

  4. php, hhvm与odp & Unix domain Socket方式

    接上一篇,复习一下 启动php或hhvm: php/sbin/php-fpm start hhvm/bin/hhvm_control start 启动nginx或lighttpd: webserver ...

  5. 网络协议之:socket协议详解之Unix domain Socket

    目录 简介 什么是Unix domain Socket 使用socat来创建Unix Domain Sockets 使用ss命令来查看Unix domain Socket 使用nc连接到Unix do ...

  6. 由一个简单需求到Linux环境下的syslog、unix domain socket

    本文记录了因为一个简单的日志需求,继而对linux环境下syslog.rsyslog.unix domain socket的学习.本文关注使用层面,并不涉及rsyslog的实现原理,感兴趣的读者可以参 ...

  7. libpqxx接口的在linux下的使用,解决psql:connections on Unix domain socket "/tmp/.s.PGSQL.5432"错误

    在项目中使用postgresql数据库时要求在windows和linux双平台兼容.于是在windows下使用的接口在linux下爆出异常: psql:connections on Unix doma ...

  8. Unix domain socket IPC

    UNIX Domain socket 虽然网络socket也可用于同一台主机的进程间通讯(通过lo地址127.0.0.1),但是unix domain socket用于IPC更有效率:不需要经过网络协 ...

  9. 问题解决:psql: could not connect to server: No such file or directory Is the server running locally and accepting connections on Unix domain socket "/var/run/postgresql/.s.PGSQL.5432"?

    错误提示: psql: could not connect to server: No such file or directory Is the server running locally and ...

  10. UNIX域套接字(unix domain)

    UNIX域套接字用于在同一台机器上运行的进程之间的通信. UNIX域套接字提供流和数据报两种接口. 说明:UNIX域套接字比因特网套接字效率更高.它仅赋值数据:不进行协议处理,如添加或删除网络报头.计 ...

随机推荐

  1. Spring IOC 解析

    Bean 容器的创建 ApplicationContext 的类结构: 通过上图可以看到,具体的 ApplicationContext 有 AnnotationConfigApplicationCon ...

  2. GDAL使用PROJ坐标转换相关问题的总结

    目录 1. 概述 2. 详论 2.1. 数据 2.2. PROJ库 2.3. 参考 1. 概述 GDAL是使用PROJ进行坐标转换的,但是很容易出现转换不了的问题,这里总结一二,以供参考. 2. 详论 ...

  3. 实践案例丨云连接CC实现跨区域多VPC与线下IDC Server互联

    摘要:用实践案例带你掌握云连接CC如何实现跨区域多VPC与线下IDC Server互联. [背景] 当前在华为云华南.华东.香港region均部署了业务,同时在华南region通过云专线与线下IDC打 ...

  4. 华为云“网红”语言Python课程来啦!

    摘要:来华为云社区学Python,瓜分40万码豆还有HUAWEI GT手表拿! 现代职场大量重复性的工作.日报周报月报无穷无尽.不计其数的数据提取.琐碎繁杂的事物让工作效率极低. 而Python的出现 ...

  5. openGauss内核分析:SQL by pass & 经典执行器

    摘要:执行引擎一般负责查询的执行,执行引擎在SQL执行栈中起到接收优化器生成的执行计划Plan.并对通过存储引擎提供的数据读写接口,实现对数据进行计算得到查询的结果集. 本文分享自华为云社区<o ...

  6. tsconfig.json在配置文件中找不到任何输入,怎么办?

    摘要:原来在我们创建tsconfig.json文件的时候,VSCode会自动检测当前项目当中是否有TS文件:如果没有的话,就会报这个错提示我们去创建一个文件,再去使用. 本文分享自华为云社区<t ...

  7. 教你实现一个朴实的Canvas时钟效果

    摘要:今天教大家写一个canvas的时钟案例,效果可能看起来比较简单,没有那些花里胡哨的. 本文分享自华为云社区<如何实现一个朴实无华的Canvas时钟效果>,作者: 北极光之夜.. 一. ...

  8. 华为云GaussDB:发挥生态优势,培养应用型DBA

    摘要:GaussDB首要的任务是解决华为的业务连续性的需求,同时也是要确保使用GaussDB的客户的业务能够连续,所以我们坚持战略投入,坚持从每一行代码,坚持从生态开始来构建整个数据库体系. 本文分享 ...

  9. 使用阿里云镜像安装 Docker 服务

    Docker从1.13版本之后采用时间线的方式作为版本号,分为社区版CE和企业版EE.社区版是免费提供给个人开发者和小型团体使用的,企业版会提供额外的收费服务,比如经过官方测试认证过的基础设施.容器. ...

  10. 打破虚拟边界的视频交互新方式,AR隔空书写的应用理念和探索实践

    AR隔空书写演示 随着技术的发展和超视频化的时代驱动,交互的形式日渐丰富.从屏幕点触,到语音交互,人脸.指纹.声纹,再到近年流行的AR和VR--人类早在语言出现之前便习惯使用肢体和手势这种近乎本能的沟 ...