Compared to AIDL

  When you need to perform IPC, using a Messenger for your interface is simpler than implementing it with AIDL, because Messenger queues all calls to the service, whereas, a pure AIDL interface sends simultaneous requests to the service, which must then handle multi-threading.

  For most applications, the service doesn't need to perform multi-threading, so using a Messenger allows the service to handle one call at a time. If it's important that your service be multi-threaded, then you should use AIDL to define your interface.

Using a Messenger

  If you need your service to communicate with remote processes, then you can use a Messenger to provide the interface for your service. This technique allows you to perform interprocess communication (IPC) without the need to use AIDL.

  Here's a summary of how to use a Messenger:

 使用Messenger的步骤:

  In this way, there are no "methods" for the client to call on the service. Instead, the client delivers "messages" (Message objects) that the service receives in its Handler.

 注意,这种方式下,服务端没有函数给客户端调用。它们只能发送消息。

  Here's a simple example service that uses a Messenger interface:

 public class MessengerService extends Service {
/** Command to the service to display a message */
static final int MSG_SAY_HELLO = ; /**
* Handler of incoming messages from clients.
*/
class IncomingHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_SAY_HELLO:
Toast.makeText(getApplicationContext(), "hello!", Toast.LENGTH_SHORT).show();
break;
default:
super.handleMessage(msg);
}
}
} /**
* Target we publish for clients to send messages to IncomingHandler.
*/
final Messenger mMessenger = new Messenger(new IncomingHandler()); /**
* When binding to the service, we return an interface to our messenger
* for sending messages to the service.
*/
@Override
public IBinder onBind(Intent intent) {
Toast.makeText(getApplicationContext(), "binding", Toast.LENGTH_SHORT).show();
return mMessenger.getBinder();
}
}

  Notice that the handleMessage() method in the Handler is where the service receives the incoming Message and decides what to do, based on the what member.

  All that a client needs to do is create a Messenger based on the IBinder returned by the service and send a message using send(). For example, here's a simple activity that binds to the service and delivers the MSG_SAY_HELLO message to the service:

 public class MessengerActivity extends Activity {
/** Messenger for communicating with the service. */
Messenger mService = null; /** Flag indicating whether we have called bind on the service. */
boolean mBound; /**
* Class for interacting with the main interface of the service.
*/
private ServiceConnection mConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder service) {
// This is called when the connection with the service has been
// established, giving us the object we can use to
// interact with the service. We are communicating with the
// service using a Messenger, so here we get a client-side
// representation of that from the raw IBinder object.
mService = new Messenger(service);
mBound = true;
} public void onServiceDisconnected(ComponentName className) {
// This is called when the connection with the service has been
// unexpectedly disconnected -- that is, its process crashed.
mService = null;
mBound = false;
}
}; public void sayHello(View v) {
if (!mBound) return;
// Create and send a message to the service, using a supported 'what' value
Message msg = Message.obtain(null, MessengerService.MSG_SAY_HELLO, , );
try {
mService.send(msg);
} catch (RemoteException e) {
e.printStackTrace();
}
} @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_messenger);
} @Override
protected void onStart() {
super.onStart();
// Bind to the service
bindService(new Intent(this, MessengerService.class), mConnection,
Context.BIND_AUTO_CREATE);
} @Override
protected void onStop() {
super.onStop();
// Unbind from the service
if (mBound) {
unbindService(mConnection);
mBound = false;
}
}
}

  Notice that this example does not show how the service can respond to the client. If you want the service to respond, then you need to also create a Messenger in the client. Then when the client receives the onServiceConnected() callback, it sends a Message to the service that includes the client's Messenger in the replyTo parameter of the send() method.

  You can see an example of how to provide two-way messaging in the MessengerService.java (service) and MessengerServiceActivities.java (client) samples.

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