In order to build a complete ffmpeg with hardware acceleration for Intel platform (XXX lake + Atom), we need a complete Android x86 build, the cross-compilation doesn't work well with NDK or anything else.

Steps are below.


Install Ubuntu 16.04 LTS x86-64, install the all Ubuntu dependencies as here.

sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev libgl1-mesa-dev libxml2-utils xsltproc unzip

Install Python Mako by pip, which the build system uses to generate the i18n files during compilation.

sudo apt-get install python-pip

pip install mako

Get the source code of Android x86, here make sure you have large enough space.

mkdir android-x86
cd android-x86
repo init -u git://git.osdn.net/gitroot/android-x86/manifest -b $branch
repo sync --no-tags --no-clone-bundle

The variable $branch is the name of specific Android branch.

  • oreo-x86

    • Android 8.0
  • nougat-x86
    • Android 7.1
  • marshmallow-x86
    • Android 6.0
  • lollipop-x86
    • Android 5.1
  • kitkat-x86
    • Android 4.4
  • jb-x86
    • Android 4.3
  • ics-x86
    • Android 4.0
  • honeycomb-x86
    • Android 3.2
  • gingerbread-x86
    • Android 2.3
  • froyo-x86
    • Android 2.2
  • eclair-x86
    • Android 2.1
  • donut-x86
    • Android 1.6
  • cupcake-x86 (aka android-x86-v0.9)
    • Android 1.5

Once the code base was checked out, use lunch command to build the system for once.

Enter the folder of checked out folder.

Source the build environement setup.

. build/envsetup.sh

Select the build target and type of build

lunch $TARGET_PRODUCT-$TARGET_BUILD_VARIANT

The $TARGET_PRODUCT could be one of android_x86 android_x86_64 .

The $TARGET_BUILD_VARIANT could be one of eng user userdebug .

So if we want to make a debug version of Android x86-64, we type

lunch android_x86_64-userdebug

Now type

m -jX iso_img

to make the system image.

When there is the error about org.android.analytics, open the file

./build/core/tasks/check_boot_jars/package_whitelist.txt

and append a line

org\.android_x86\.analytics

to it.

If everything goes okay, the Android system image would be build.


Now we start to build a better ffmpeg with hardware acceleration API, vaapi, cuvid etc. The system already offer the possibilty but didn't supply the correct configuration as the default.

Copy the file

external/ffmpeg/libavformat/Android.mk

to

external/ffmpeg/libavfilter

If you want to build the command line of ffmpeg, create a new Android.mk file under external/tools folder, fill it with content

LOCAL_PATH:= $(call my-dir)

include $(CLEAR_VARS)

LOCAL_CFLAGS += \
-DANDROID \
-DTARGET_CONFIG=\"config-x86_64-x86_64.h\" \ LOCAL_SRC_FILES := \
../ffmpeg.c \
../ffmpeg_filter.c \
../ffmpeg_opt.c \
../ffmpeg_cuvid.c \
../ffmpeg_vaapi.c \
../cmdutils.c \ LOCAL_C_INCLUDES += \
$(LOCAL_PATH)/android/include \
$(LOCAL_PATH)/.. \ LOCAL_SHARED_LIBRARIES := libavutil libavcodec libswscale libswresample libswscale libavformat libavfilter LOCAL_MODULE_TAGS := optional
LOCAL_MODULE := ffmpeg include $(BUILD_EXECUTABLE)

Then that's it, you would have the ffmpeg command line under /system/bin/ffmpeg !

Do not touch the script gen-android-configs and configure with ffmpeg.

Now let's add more dependency to the system, such as libva-utils for the Intel platform to detect the video codec capability of the system.

Under the folder external, clone the repository at branch 1.8.3

git clone -b 1.8. https://github.com/intel/libva-utils.git

Enter the libva-utils folder, change a bit the source code. The system's libva under driver is 1.1.0, it's not very compatible with the libva-utils, which is a new program.

diff --git a/vainfo/vainfo.c b/vainfo/vainfo.c
index ..5d9f055
--- a/vainfo/vainfo.c
+++ b/vainfo/vainfo.c
@@ -, +, @@ int main(int argc, const char* argv[])
const char *name = strrchr(argv[], '/');
VAProfile profile, *profile_list = NULL;
int num_profiles, max_num_profiles, i;
- VAEntrypoint entrypoint, entrypoints[];
+ VAEntrypoint entrypoints[];
+ int entrypoint_index;
int num_entrypoint;
int ret_val = ; @@ -, +, @@ int main(int argc, const char* argv[])
va_status = vaInitialize(va_dpy, &major_version, &minor_version);
CHECK_VASTATUS(va_status, "vaInitialize", ); - printf("%s: VA-API version: %d.%d (libva %s)\n",
- name, major_version, minor_version, LIBVA_VERSION_S);
+ printf("%s: VA-API version: %d.%d\n",
+ name, major_version, minor_version); driver = vaQueryVendorString(va_dpy);
printf("%s: Driver version: %s\n", name, driver ? driver : "<unknown>");
@@ -, +, @@ int main(int argc, const char* argv[])
CHECK_VASTATUS(va_status, "vaQueryConfigEntrypoints", ); profile_str = profile_string(profile);
- for (entrypoint = ; entrypoint < num_entrypoint; entrypoint++)
- printf(" %-32s: %s\n", profile_str, entrypoint_string(entrypoints[entrypoint]));
+ for (entrypoint_index = ; entrypoint_index < num_entrypoint; entrypoint_index++)
+ printf(" %-32s: %s\n", profile_str, entrypoint_string(entrypoints[entrypoint_index]));

Just make the vainfo.c is able to be compiled with system libva.

Back to the folder android-x86, type

mmm external/libva-utils

to just build the specific module. That's it, now the /system/bin/vainfo would be there !


References

  • http://www.android-x86.org/getsourcecode
  • https://github.com/CyanogenMod/android_external_ffmpeg
  • https://github.com/intel/libva
  • https://github.com/intel/libva-utils

How to build ffmpeg with hardware accelerated codecs for Android x86的更多相关文章

  1. How to Build FFmpeg for Android

    http://www.roman10.net/how-to-build-ffmpeg-for-android/ ffmpeg is an open-source platform for record ...

  2. 硬件加速 Hardware Accelerated 绘制

    官方文档中对硬件加速的描述 原文地址:http://developer.android.com/guide/topics/graphics/hardware-accel.html Beginning ...

  3. Build FFmpeg for iOS

    FFmpeg Build Instructions MAC 10.8 or better Copy ffmpeg-2.0.tar.bz2 (https://ffmpeg.org/releases/ff ...

  4. CSS开启硬件加速 hardware accelerated

    作者:孙志勇 微博 日期:2016年12月6日 一.时效性 所有信息都具有时效性.文章的价值,往往跟时间有很大关联.特别是技术类文章,请注意本文创建时间,如果本文过于久远,请读者酌情考量,莫要浪费时间 ...

  5. VS 的编译选项 build下的 platform target -- Any CPU和x86有什么影响?

    VS 的编译选项 build下的platform -- Any CPU和x86有什么影响? 现在的问题是,我的一个assembly用Any CPU编译就不能在64位系统下运行了,但是用x86编译就ok ...

  6. Using Qt to build an Omi App for iOS (and Android)

    JUNE 6, 2014 / HHARTZ Working on projects where the technology is pre-determined, it's often difficu ...

  7. ffmpeg学习笔记-Linux下编译Android动态库

    Android平台要使用ffmpeg就需要编译生成动态库,这里采用Ubuntu编译Android动态库 文件准备 要编译生成Android需要以下文件 NDK ffmpeg源代码 NDK下载 NDK可 ...

  8. 最简单的基于FFmpeg的移动端例子:Android 视频转码器

    http://blog.csdn.net/leixiaohua1020/article/details/47056365

  9. (转载)中文Appium API 文档

    该文档是Testerhome官方翻译的源地址:https://github.com/appium/appium/tree/master/docs/cn官方网站上的:http://appium.io/s ...

随机推荐

  1. github routine

    1. 从官方库fork 自己的分支库后,git clone到local. 2. local的remotes/origin默认是自己的分支库.可以添加remotes/upstream指向官方库. 3. ...

  2. mysqldump+系统计划任务定时备份MySql数据

    MYSQL 数据库备份有很多种(cp.tar.lvm2.mysqldump.xtarbackup)等等,具体使用哪一个还要看你的数据规模.下面给出一个表 #摘自<学会用各种姿态备份Mysql数据 ...

  3. java并发之CyclicBarrier

    一.CyclicBarrier简述 一个同步辅助类,它允许一组线程互相等待,直到到达某个公共屏障点 (common barrier point).在涉及一组固定大小的线程的程序中,这些线程必须不时地互 ...

  4. XamarinForm Effects 调用事件

    原文地址 在Xamarin.Forms控件中实现底层多点触控跟踪. 一个effect可以定义和调用一个事件,在底层本地视图中发出信号的变化.这篇文章演示如何实现底层多点触控跟踪,以及如何生成信号触摸活 ...

  5. Debian虚拟机安装VirtualBox增强功能

    作者:荒原之梦 原文链接:http://zhaokaifeng.com/?p=573 本文中使用的Debian是安装在VirtualBox中的虚拟机,具体参数如下: Debian版本:Linux de ...

  6. BlackArch安装(译文)

    翻译:荒原之梦 原文地址:BlackArch Install 以下是译文: 该教程将会向你展示如何使用ISO和blackarch-installer安装BlackArch Linux. 这个教程中使用 ...

  7. PyCharm 专题

    pycharm常用设置 pycharm中的设置是可以导入和导出的,file>export settings可以保存当前pycharm中的设置为jar文件,重装时可以直接import settin ...

  8. sql server 高可用故障转移(6)

    创建分布式事务处理DTC群集服务 在hsr3 ip 49上继续 \ 输入一个没有冲突的ip地址用作SQL-CL的DTC解析地址:192.168.2.110,通过检测后会在DNS服务器中自动创建一条记录 ...

  9. selenium自动化测试资源整理(含所有版本chrome、chromedriver、firefox下载链接)

    今天把手头有的一些关于selenium测试的资源整理了一下,分享出来. 1. 所有版本chrome下载 是不是很难找到老版本的chrome?博主收集了几个下载chrome老版本的网站,其中哪个下载的是 ...

  10. Python3 requests与http.cookiejar的使用(cookie的保存与加载)

    在学习Python之余,发现Python2与Python3 有很大的变化,之前使用urllib和cookielib来保存cookie,发现很繁琐,于是改用requests.发现cookielib在3. ...