289. Game of Life
题目:
According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970."
Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules (taken from the above Wikipedia article):
- Any live cell with fewer than two live neighbors dies, as if caused by under-population.
- Any live cell with two or three live neighbors lives on to the next generation.
- Any live cell with more than three live neighbors dies, as if by over-population..
- Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction.
Write a function to compute the next state (after one update) of the board given its current state.
Follow up:
- Could you solve it in-place? Remember that the board needs to be updated at the same time: You cannot update some cells first and then use their updated values to update other cells.
- In this question, we represent the board using a 2D array. In principle, the board is infinite, which would cause problems when the active area encroaches the border of the array. How would you address these problems?
链接: http://leetcode.com/problems/game-of-life/
题解:
生命游戏。题目比较长,用extra array做的话比较简单,但要求in-place的话,我们就要使用一些技巧。这里的方法来自yavinci,他的很多Java解法都既精妙又易读,真的很厉害。 我们用两个bit位来代表当前回合和下回合的board。
00代表当前dead
01代表当前live, next dead
10代表当前dead,next live
11代表当前和next都是live
按照题意对当前cell进行更新,全部更新完毕以后, 需要再遍历一遍整个数组,将board upgrade到下一回合, 就是每个cell >>= 1。
Time Complexity - O(mn), Space Complexity - O(1)。
public class Solution {
public void gameOfLife(int[][] board) {
if(board == null || board.length == 0) {
return;
}
for(int i = 0; i < board.length; i++) {
for(int j = 0; j < board[0].length; j++) {
int liveNeighbors = getLiveNeighbors(board, i, j);
if((board[i][j] & 1) == 1) {
if(liveNeighbors >= 2 && liveNeighbors <= 3) {
board[i][j] = 3; // change to "11", still live
} // else it stays as "01", which will be eleminated next upgrade
} else {
if(liveNeighbors == 3) {
board[i][j] = 2; // change to "10", become live
}
}
}
}
for(int i = 0; i < board.length; i++) {
for(int j = 0; j < board[0].length; j++) {
board[i][j] >>= 1;
}
}
}
private int getLiveNeighbors(int[][] board, int row, int col) {
int res = 0;
for(int i = Math.max(row - 1, 0); i <= Math.min(board.length - 1, row + 1); i++) {
for(int j = Math.max(col - 1, 0); j <= Math.min(board[0].length - 1, col + 1); j++) {
res += board[i][j] & 1;
}
}
res -= board[row][col] & 1;
return res;
}
}
二刷:
稍微简写了一下。
Java:
public class Solution {
private int[][] directions = new int[][] {{-1, -1}, {-1, 0}, {-1, 1}, {0, -1}, {0, 1}, {1, 0}, {1, -1}, {1, 1}};
public void gameOfLife(int[][] board) {
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board[0].length; j++) {
int sum = 0;
for (int[] direction : directions) {
int row = i + direction[0];
int col = j + direction[1];
if (row < 0 || col < 0 || row > board.length - 1 || col > board[0].length - 1) {
continue;
}
if ((board[row][col] & 1) == 1) {
sum++;
}
}
if (board[i][j] == 1 && (sum == 2 || sum == 3)) {
board[i][j] = 3;
} else if (sum == 3) {
board[i][j] = 2; //
}
}
}
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board[0].length; j++) {
board[i][j] >>= 1;
}
}
}
}
三刷:
和上述一样的方法,就是写。
Java:
public class Solution {
public void gameOfLife(int[][] board) {
if (board == null || board.length == 0) return;
int rowNum = board.length, colNum = board[0].length;
for (int i = 0; i < rowNum; i++) {
for (int j = 0; j < colNum; j++) {
int count = getNeighborLiveCells(board, i, j);
if (board[i][j] == 1) {
if (count == 2 || count == 3) board[i][j] = 3;
} else {
if (count == 3) board[i][j] = 2;
}
}
}
for (int i = 0; i < rowNum; i++) {
for (int j = 0; j < colNum; j++) {
board[i][j] >>= 1;
}
}
}
private int getNeighborLiveCells(int[][] board, int row, int col) {
int count = 0;
for (int i = row - 1; i <= row + 1; i++) {
for (int j = col - 1; j <= col + 1; j++) {
if (i < 0 || j < 0 || i > board.length - 1 || j > board[0].length - 1|| (i == row && j == col)) continue;
if ((board[i][j] & 1) == 1) count++;
}
}
return count;
}
}
Reference:
https://leetcode.com/discuss/68352/easiest-java-solution-with-explanation
https://leetcode.com/discuss/61912/c-o-1-space-o-mn-time
https://leetcode.com/discuss/61910/clean-o-1-space-o-mn-time-java-solution
289. Game of Life的更多相关文章
- leetcode@ [289] Game of Life (Array)
https://leetcode.com/problems/game-of-life/ According to the Wikipedia's article: "The Game of ...
- SCUT - 289 - 小O的数字 - 数位dp
https://scut.online/p/289 一个水到飞起的模板数位dp. #include<bits/stdc++.h> using namespace std; typedef ...
- 2017-3-9 leetcode 283 287 289
今天操作系统课,没能安心睡懒觉23333,妹抖龙更新,可惜感觉水分不少....怀念追RE0的感觉 =================================================== ...
- [LeetCode] 289. Game of Life 生命游戏
According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellul ...
- Java实现 LeetCode 289 生命游戏
289. 生命游戏 根据百度百科,生命游戏,简称为生命,是英国数学家约翰·何顿·康威在1970年发明的细胞自动机. 给定一个包含 m × n 个格子的面板,每一个格子都可以看成是一个细胞.每个细胞具有 ...
- 289. Game of Life -- In-place计算游戏的下一个状态
According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellul ...
- nyoj 289 苹果 动态规划 (java)
分析:0-1背包问题 第一次写了一大串, 时间:576 内存:4152 看了牛的代码后,恍然大悟:看来我现在还正处于鸟的阶段! 第一次代码: #include<stdio.h> #inc ...
- 贪心 Codeforces Round #289 (Div. 2, ACM ICPC Rules) B. Painting Pebbles
题目传送门 /* 题意:有 n 个piles,第 i 个 piles有 ai 个pebbles,用 k 种颜色去填充所有存在的pebbles, 使得任意两个piles,用颜色c填充的pebbles数量 ...
- 递推水题 Codeforces Round #289 (Div. 2, ACM ICPC Rules) A. Maximum in Table
题目传送门 /* 模拟递推水题 */ #include <cstdio> #include <iostream> #include <cmath> #include ...
- NYOJ-289 苹果 289 AC(01背包) 分类: NYOJ 2014-01-01 21:30 178人阅读 评论(0) 收藏
#include<stdio.h> #include<string.h> #define max(x,y) x>y?x:y struct apple { int c; i ...
随机推荐
- C++中的运算符重载注意事项
1.C++中的运算符重载的方式有三种: a.类成员函数重载 b.友元函数重载 c.普通函数重载 注意: a.我们主要使用的方式主要是用:类成员函数和友元函数来实现运算符的重载. b.其实用普通函数理论 ...
- JS中的forEach、$.each、map方法
forEach是ECMA5中Array新方法中最基本的一个,就是遍历,循环.例如下面这个例子: [1, 2 ,3, 4].forEach(alert); 等同于下面这个for循环 var array ...
- 转载:Comet:基于 HTTP 长连接的“服务器推”技术
转自:http://www.ibm.com/developerworks/cn/web/wa-lo-comet/ 很多应用譬如监控.即时通信.即时报价系统都需要将后台发生的变化实时传送到客户端而无须客 ...
- android 下载图片出现SkImageDecoder::Factory returned null,BitmapFactory.Options压缩
网上有很多说是因为没有采用HttpClient造成的,尼玛,我改成了HttpClient 请求图片之后还是会出现SkImageDecoder::Factory returned null, 但是直接使 ...
- W3C和IE中的事件处理函数
在上一篇文章中提到了关于传统的JS中注册事件对象的一些缺点和问题,下面是关于DOM2级的现代事件绑定.本文中设计到的HTML文件在文章最后 一.W3C事件处理函数 “DOM2 级事件”定义了两个方法, ...
- 【BZOJ】【1485】【HNOI2009】有趣的数列
Catalan数/组合数取模 Aha!这题我突然灵光一现就想到Catalan数……就是按顺序安排1~2n这些数(以满足前两个条件)……分配到奇数位置上的必须比偶数位置上的多(要不就不满足第三个条件了) ...
- Leetcode#174 Dungeon Game
原题地址 典型的地图寻路问题 如何计算当前位置最少需要多少体力呢?无非就是在向下走或向右走两个方案里做出选择罢了. 如果向下走,看看当前位置能提供多少体力(如果是恶魔就是负数,如果是草药就是正数),如 ...
- .net 类型源码下载地址
原文:http://www.cnblogs.com/ProJKY/p/SSCLI.html 一般场景下,采用 Reflector可以反射出.NET 的部分实现出来,可以拿来参考,但和微软公开的SSCL ...
- Ruby Profiler 详解之 ruby-prof(I)
项目地址: ruby-prof 在上一篇 Ruby 中的 Profiling 工具中,我们列举了几种最常用的 Profiler,不过只是简单介绍,这一次详细介绍一下 ruby-prof 的使用方法. ...
- POJ1811 Prime Test(miller素数判断&&pollar_rho大数分解)
http://blog.csdn.net/shiyuankongbu/article/details/9202373 发现自己原来的那份模板是有问题的,而且竟然找不出是哪里的问题,所以就用了上面的链接 ...