Under Control

Time Limit: 2000ms
Memory Limit: 65536KB

This problem will be judged on ZJU. Original ID: 2605
64-bit integer IO format: %lld      Java class name: Main

 

In a game of Civilization III the area controlled by a city is defined by its culture level. The game proceeds on a rectangular grid. A city occupies one grid square. Each city has aculture level which is a non-negative integer number.

A city with a culture level 0 controls its own square and eight adjacent squares. A city with a culture level 1 additionally controls all squares that share a side with those squares (a total of 9 + 12 = 21 squares). Generally, if a city with a culture level i controls the set A of squares, a city with the same location and a culture level i + 1 would control all these squares and also squares that share a side with at least one square from A.

The picture on the left shows the sets of squares controlled by cities with culture levels of 0, 1 and 2.

The area controlled by the civilization is defined as follows. Consider the total area controlled by all its cities. The civilization area is the smallest set of squares, such that it contains all the squares controlled by some city, and its complement contains no hanging squares. A square x of a set B is called hanging if there is no 2 * 2 square in B that contains square x.

Calculate the total area controlled by a civilization, given the locations of all its cities on a map. You may consider that the map is infinite and that there are no other civilizations.

Input

The input consists of several test cases. In each case, the first line contains an integral number n - the number of the cities of a civilization (1 <= n <= 50). Next n lines describe cities. Each city is described with its integer coordinates (xi, yi) and its culture level ci. Coordinates do not exceed 109 by their absolute value, culture level does not exceed 10. The input ends up with a case where n = 0. Do not proceed this case.

Output

Output the total number of squares controlled by a civilization, each case in a single line.

Sample Input

2
0 0 1
4 -3 0
0

Sample Output

31

NOTE: The squares controlled by the civilization in the example are shown on the right picture. The square marked by a small circle is not controlled by any city, however it belongs to the area controlled by the civilization because otherwise it would be hanging.

 

Source

Author

Andrew Stankevich
 
解题:乱搞,主要是坐标的范围太大,所以用set存已经被占领了的点。
 
 #include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <climits>
#include <vector>
#include <queue>
#include <cstdlib>
#include <string>
#include <set>
#include <stack>
#define LL long long
#define INF 0x3f3f3f3f
#define pii pair<int,int>
using namespace std;
const int maxn = ;
const int dir[][] = {-,,,,,-,,};
pii p[maxn];
set< pii > s;
int tot;
void solve(int x,int y,int v){
int a = + v*,k = a>>;
int tx = x - ;
int ty = y + k;
for(int i = ; i < k; ++i){
for(int j = ; j < +*i; ++j){
pii tmp = make_pair(tx+j,ty);
if(s.count(tmp) == ) continue;
s.insert(tmp);
p[tot++] = tmp;
}
--tx;
--ty;
}
tx = x - k;
ty = y;
for(int i = ; i < a; ++i){
pii tmp = make_pair(tx+i,ty);
if(s.count(tmp) == ) continue;
s.insert(tmp);
p[tot++] = tmp;
}
tx = x - k;
ty = y - ;
for(int i = ; i < k; ++i){
for(int j = ; j < a; ++j){
pii tmp = make_pair(tx+j,ty);
if(s.count(tmp) == ) continue;
s.insert(tmp);
p[tot++] = tmp;
}
a -= ;
tx++;
ty--;
}
}
bool iswhite(int x,int y){
pii tmp = make_pair(x,y);
return s.count(tmp) == ;
}
void go(int x,int y){
bool p1 = iswhite(x-,y+);
bool p2 = iswhite(x,y+);
bool p3 = iswhite(x+,y+);
bool p4 = iswhite(x-,y);
bool p5 = iswhite(x+,y);
bool p6 = iswhite(x-,y-);
bool p7 = iswhite(x,y-);
bool p8 = iswhite(x+,y-); if(p1 && p2 && p4) return;
if(p2 && p3 && p5) return;
if(p4 && p6 && p7) return;
if(p5 && p7 && p8) return; pii tmp = make_pair(x,y);
p[tot++] = tmp;
s.insert(tmp);
}
int main(){
int n,x,y,v;
while(scanf("%d",&n),n){
s.clear();
for(int i = tot = ; i < n; ++i){
scanf("%d %d %d",&x,&y,&v);
solve(x,y,v);
}
for(int i = ; i < tot; ++i){
for(int j = ; j < ; ++j){
int tx = p[i].first + dir[j][];
int ty = p[i].second + dir[j][];
if(iswhite(tx,ty)) go(tx,ty);
}
}
printf("%d\n",s.size());
}
return ;
}

ZJU 2605 Under Control的更多相关文章

  1. ZJU 2676 Network Wars

    Network Wars Time Limit: 5000ms Memory Limit: 32768KB This problem will be judged on ZJU. Original I ...

  2. 企业管理软件开发架构之七 Object Control设计与运用

    在做查询时,经常遇到一类需求.请看下面的SQL语句查询 SELECT * FROM Company WHERE CompanyCode='Kingston' AND Suspended='N' AND ...

  3. 文字处理控件TX Text Control的使用

    这几天一直在研究TX Text Control的使用,由于这方面的资料相对比较少,主要靠下载版本的案例代码进行研究,以及官方的一些博客案例进行学习,使用总结了一些心得,特将其总结出来,供大家分享学习. ...

  4. Sublime text 2/3 中 Package Control 的安装与使用方法

    Package Control 插件是一个方便 Sublime text 管理插件的插件,但因为 Sublime Text 3 更新了 Python 的函数,API不同了,导致基于 Python 开发 ...

  5. Java 性能分析工具 , 第 3 部分: Java Mission Control

    引言 本文为 Java 性能分析工具系列文章第三篇,这里将介绍如何使用 Java 任务控制器 Java Mission Control 深入分析 Java 应用程序的性能,为程序开发人员在使用 Jav ...

  6. Job for httpd.service failed because the control process exited with error code. See "systemctl status httpd.service" and "journalctl -xe" for details

    thinkphp 在Apache上配置启用伪静态,重启Apache1 restart 竟然失败了,报错 Job for httpd.service failed because the control ...

  7. Neural Pathways of Interaction Mediating the Central Control of Autonomic Bodily State 自主神经系统-大脑调节神经通路

    Figure above: Critchley H D, Harrison N A. Visceral influences on brain and behavior[J]. Neuron, 201 ...

  8. Ubuntu[1]安装Vesta Control Panel

    参考:http://www.5013.org/archives/819 1)登录 ssh ubuntu@139.199.9.173 ubuntu@139.199.9.173's password: 重 ...

  9. Response to preflight request doesn't pass access control check: No 'Access-Control-Allow-Origin' heade

    XMLHttpRequest cannot load http://10.164.153.37:8050/WebService/WebService.asmx/wsGetStreetData. Res ...

随机推荐

  1. 参数化取值策略Random

    1.Random+Each iteration,跟顺序读取的结果唯一不同的就是这里是随机读取,取值是每次迭代取值   2.Random+Each occurrence,随机取值更新方式     3.R ...

  2. 线程锁的机制Lock

    java.util.concurrent.locks 接口Lock publci interface Lock Lock 实现提供了比使用synchronized方法和语句可获得的更加广泛的锁定操作, ...

  3. 【java项目实战】代理模式(Proxy Pattern),静态代理 VS 动态代理

    这篇博文,我们主要以类图和代码的形式来对照学习一下静态代理和动态代理.重点解析各自的优缺点. 定义 代理模式(Proxy Pattern)是对象的结构型模式,代理模式给某一个对象提供了一个代理对象,并 ...

  4. POJ 3905 Perfect Election(2-sat)

    POJ 3905 Perfect Election id=3905" target="_blank" style="">题目链接 思路:非常裸的 ...

  5. Unity特殊目录和脚本编译顺序

     特殊目录和脚本编译顺序 大多数情况下,您能够选择不论什么你喜欢的目录在您的项目的名称.但unity储备一些名称以指示内容有一个特殊的用途.这些目录中有些会影响脚本编译的顺序.从根本上说,有四个单 ...

  6. dnscat使用——整体感觉这个工具不完善,失败率很高,传文件时候没有完整性校验,我自己测试时通过域名转发失败,可能是其特征过于明显导致

    git clone https://github.com/iagox86/nbtool make 然后就可以按照下面的官方说明进行操作了. 我的感受:整体感觉这个工具不完善,失败率很高,传文件时候没有 ...

  7. [SCOI 2008] 奖励关

    [题目链接] https://www.lydsy.com/JudgeOnline/problem.php?id=1076 [算法] f[i][S]表示当前第i次抛出宝物,目前集合为S,所能获得的最高分 ...

  8. eclipse 配置 tomcat 时候的一些注意事项(随机更新)

    1,一些常用的设置,如下图,不特别说明了,看标记应该就知道注意事项了 2,配置文件的问题.eclipse里面如下图的配置文件里如果有所改动,那么在eclipse里启动Tomcat的时候,Tomcat的 ...

  9. C#操作sql时注意点

    ①创建必要的索引 ②使用预编译查询 ③使用参数化sql会执行预编译,第一次执行的时候DBMS会为这个SQL语句进行查询优化并执行预编译 ④调整where子句中的连接顺序 ⑤DBMS一般次用自上而下的顺 ...

  10. 在vue中使用less

    首先vue环境搭建成功 第一步: 安装 less 和less-loader 安装less依赖:npm install less less-loader --save 第二步: 修改webpack.ba ...