1. 准备

建立目标树

OpenSceneGraph-VERSION (VERSION替换为版本号)
OpenSceneGraph-VERSION\3rdParty (把依赖库放在此目录)

http://www.openscenegraph.org/index.php/download-section/dependencies
OpenSceneGraph-VERSION\OpenSceneGraph(源代码放在此目录)

2. 三方依赖库构建

  1. https://github.com/bjornblissing/osg-3rdparty-cmake下载CMake脚本(Download the CMake scripts from this repository).
  2. 下载依赖库源文件. Download the source for the dependencies you would like to use from their respective location as specified below.
  3. 打开CMake GUI, 选择CMake脚本所在目录, 指定生成库输出目录. Start the CMake GUI and select the directory with the CMake scripts as your source directory. Use any desired output directory as binary directory.
  4. 在CMake GUI中按"Configure". Press Configure inside the CMake GUI.
  5. 填写依赖库源代码目录, 再按"Configure". 重复配置, 直到没有错误和警告为止. Fill in the location of the downloaded sources of your desired dependencies and press "Configure" again. Repeat until there is no more errors and warnings in CMake.
  6. Generate 在输出目录中生成VS解决方案文件. Press Generate inside the CMake GUI. This will generate solution file inside your binary directory.
  7. 在VS IDE中打开解决方案文件. Open the solution file in your IDE.
  8. 编译ALL_BUILD项目. Build the ALL_BUILD project for both debug and release.
  9. 编译INSTALL项目. Build the INSTALL project for both debug and release.

In your binary directory there will now be a folder named 3rdParty with a sub-folder named after your target platform. Inside this folder there should be all your headers and libraries.

3. 构建OpenSceneGraph解决方案

在CMake GUI中选择OpenSceneGraph 源文件目录, 设置CMake配置输出目录.

ACTUAL_3RDPARTY_DIR  3rdParty编译库集目录

CMAKE_INSTALL_PREFIX  OpenSceneGraph 编译成果安装目录

BUILD_OSG_EXAMPLES     是否编译示例

Once the sources and dependencies are in place you need to generate the Visual Studio solution and project files. This is done with CMake. Download it at http://www.cmake.org/HTML/Download.html.

Start the CMake GUI once it's installed, and select root OpenSceneGraph directory in the "Where is the source code" field. The same directory needs to be put into the "Where to build the binaries" field. If you like to do out-of-source builds, you can add \build to the end. Then click Configure.

You can then customize your build. The red lines in the CMake window indicate new variables that you may want to fill out or change, but most are optional. Some variables will be filled in automatically (such as ACTUAL_3RDPARTY_DIR, if you followed the directory structure above). I typically enable BUILD_OSG_EXAMPLES and set CMAKE_INSTALL_PREFIX to the OpenSceneGraph directory so that the binaries are installed in OpenSceneGraph\bin. You can also set it to somewhere else if you want to keep your source tree clean.

4. OpenSceneGraph编译

打开OpenSceneGraph解决方案进行编译

  1. 编译ALL_BUILD项目. Build the ALL_BUILD project for both debug and release.
  2. 编译INSTALL项目. Build the INSTALL project for both debug and release.

OSG Win7 + VS2015 编译的更多相关文章

  1. Win7 VS2015编译wxWidgets-3.1.0

    下载 https://www.wxwidgets.org/downloads/ 打开SLN工程 D:\CPPLibs\wxWidgets-3.1.0\build\msw\wx_vc14.sln 编译 ...

  2. Win7 下用 VS2015 编译最新 openssl(1.0.2j)包含32、64位debug和release版本的dll、lib(8个版本)

    Win7 64位系统下通过VS2015编译好的最新的OpenSSL(1.0.2j)所有八个版本的链接库, 包含以下八个版本: 1.32位.debug版LIB: 2.32位.release版LIB: 3 ...

  3. Win7 + VS2015 + Python3.6编译

    0. 下载安装hg. http://bitbucket.org/tortoisehg/files/downloads/tortoisehg-4.0.1-x64.msi 1. 下载Python3.6源代 ...

  4. 使用VS2015 编译 64位的boost库

    别人写的编译参考: 目标:使用VS2015 编译 64位的boost库. 一直以来都是在Win32环境下Build和使用boost,但现在基本上每天都在64位Win7下工作,所以很有必要把这几天的经验 ...

  5. VS2015编译boost1.62

    VS2015编译boost1.62 Boost库是一个可移植.提供源代码的C++库,作为标准库的后备,是C++标准化进程的开发引擎之一. Boost库由C++标准委员会库工作组成员发起,其中有些内容有 ...

  6. VS2015编译Qt5.7.0生成支持XP的静态库(很不错)

    一.编译工具 1.VS2015 编译Qt5.7.0的所需VS版本:Visual Studio 2013 (Update1)或Visual Studio 2015 (Update2).因为Update补 ...

  7. 用VS2015编译sqlcipher

    简介 SQLite,是一款轻型的数据库,是遵守ACID的关系型数据库管理系统,它包含在一个相对小的C库中.它是D.RichardHipp建立的公有领域项目.它的设计目标是嵌入式的,而且目前已经在很多嵌 ...

  8. 实践详细篇-Windows下使用VS2015编译的Caffe训练mnist数据集

    上一篇记录的是学习caffe前的环境准备以及如何创建好自己需要的caffe版本.这一篇记录的是如何使用编译好的caffe做训练mnist数据集,步骤编号延用上一篇 <实践详细篇-Windows下 ...

  9. VS2015编译FFMPEG,修改FFmpeg缓冲区大小解决实时流解码丢包问题,FFmpeg错误rtsp流地址卡死的问题,设置超时

    之前尝试过很多网上利用Windows编译FFmpeg的文章,都没有办法编译X64位的FFmpeg,有些教程中有专门提到编译64位的FFmpeg需要下载mingw-w64-install,但是编译的过程 ...

随机推荐

  1. PAT 1014

    1014. Waiting in Line (30) Suppose a bank has N windows open for service. There is a yellow line in ...

  2. java_枚举类枚举值

    package ming; enum Gender{ MALE("男"),FEMALE("女"); //public static final Gender M ...

  3. spring源码分析之spring-web http详解

    spring-web是spring webmvc的基础,它的功能如下: 1. 封装http协议中client端/server端的request请求和response响应及格式的转换,如json,rss ...

  4. 显示/去掉CONSOLE窗口

    众所周知,控制台应用程序一般都会显示一个控制台窗口(虚拟DOS窗口),但很多时候控制台程序的执行逻辑根本不需要与用户进行交互,所以显示这个难看的窗口纯属多余,那么如何将它屏蔽掉呢?下面我向大家介绍一种 ...

  5. Python 基础【第九篇】运算

    Python的运算符比较通俗和其他语言的几乎没什么区别 一.算数运算符 " + " 加法运算 >>> 1+3 4 加法运算扩展 "增强赋值操作" ...

  6. PHP之ThinkPHP数据操作CURD

    两个数据表 具体操作如下: /**********************数据库操作********************/       ////////添加数据//////////         ...

  7. 关于ER图和UML图之间的对比

    ER图与UML图 ER图:实体-联系图(Entity-Relation Diagram)用来建立数据模型,在数据库系统概论中属于概念设计阶段,ER图提供了表示实体(即数据对象).属性和联系的方法,用来 ...

  8. my_vimrc

    " ----------------- Author: Ruchee" ----------------- Email: my@ruchee.com" --------- ...

  9. 灯笼Lantern下载及使用教程

    http://www.iyaxi.com/2015-11-17/732.html 最新科学上网QQ群群号:465166189点击链接加入群[翻越长城三群]:http://jq.qq.com/?_wv= ...

  10. modelsim 仿真时出现无限迭代(iteration reach limitation)的原因及其解决办法

    modelsim 仿真时出现无限迭代(iteration reach limitation) 出现这种故障的原因:  一般都是代码里出现的组合逻辑无限循环或者组合逻辑A产生signal_A,signa ...