2D-Nim
Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 4136   Accepted: 1882

Description

The 2D-Nim board game is played on a grid, with pieces on the grid points. On each move, a player may remove any positive number of contiguous pieces in any row or column. The player who removes the last piece wins. For example, consider the left grid in the following figure. 
 
The player on move may remove (A), (B), (A, B), (A, B, C), or (B,F), etc., but may not remove (A, C), (D, E), (H, I) or (B, G). 
For purposes of writing 2D-Nim-playing software, a certain programmer wants to be able to tell whether or not a certain position has ever been analyzed previously. Because of the rules of 2D-Nim, it should be clear that the two boards above are essentially equivalent. That is, if there is a winning strategy for the left board, the same one must apply to the right board. The fact that the contiguous groups of pieces appear in different places and orientations is clearly irrelevant. All that matters is that the same clusters of pieces (a cluster being a set of contiguous pieces that can be reached from each other by a sequence of one-square vertical or horizontal moves) appear in each. For example, the cluster of pieces (A, B, C, F, G) appears on both boards, but it has been reflected (swapping left and right), rotated, and moved. Your task is to determine whether two given board states are equivalent in this sense or not.

Input

The first line of the input file contains a single integer t (1 ≤ t ≤ 10), the number of test cases, followed by the input data for each test case. The first line of each test case consists of three integers W, H, and n (1 ≤ W, H ≤ 100). W is the width, and H is the height of the grid in terms of the number of grid points. n is the number of pieces on each board. The second line of each test case contains a sequence of n pairs of integers xi , yi, giving the coordinates of the pieces on the first board (0 ≤ xi < W and 0 ≤ yi < H). The third line of the test case describes the coordinates of the pieces on the second board in the same format.

Output

Your program should produce a single line for each test case containing a word YES or NO indicating whether the two boards are equivalent or not.

Sample Input

2
8 5 11
0 0 1 0 2 0 5 0 7 0 1 1 2 1 5 1 3 3 5 2 4 4
0 4 0 3 0 2 1 1 1 4 1 3 3 3 5 2 6 2 7 2 7 4
8 5 11
0 0 1 0 2 0 5 0 7 0 1 1 2 1 5 1 3 3 6 1 4 4
0 4 0 3 0 2 1 1 1 4 1 3 3 3 5 2 6 2 7 2 7 4

Sample Output

YES
NO

总结

就是连通性和图的同构判断。

分析

找出属于同一组的点很简单,DFS就可以搞定。图的同构可以用图的Hash来判断。这个不是我想出来的,是网上看来的:
∑i,]distance(pi,pj)∑i,]distance(pi,pj)
即同一组中所有点的距离加起来,这个数值做为这个图的哈希值。

/*
author:tonygsw
data:2018.8.7
account:zj1228
link:http://poj.org/problem?id=1020
*/
#define ll long long
#define IO ios::sync_with_stdio(false) #include<map>
#include<queue>
#include<math.h>
#include<vector>
#include<stdio.h>
#include<string.h>
#include<iostream>
#include<algorithm>
using namespace std;
class Node{
public:
int x,y;
};
Node node[];int hash1[],hash2[];
int matri[][];bool vis[][];
int w,h,num,len,len1,len2;int to[][]={,,-,,,,,-};
void init()
{
memset(matri,,sizeof(matri));
memset(vis,,sizeof(vis));
len1=len2=;
}
bool judge(int x,int y)
{
if(x>=&&x<w&&y>=&&y<h&&matri[x][y]&&(!vis[x][y]))
return true;
return false;
}
int dis(Node a,Node b)
{
return pow(a.x-b.x,)+pow(a.y-b.y,);
}
void bfs(int x,int y,int ju)
{
Node beg,nex;len=;
queue<Node>way;
beg.x=x,beg.y=y;
way.push(beg);
vis[x][y]=;
node[len++]=beg;
while(!way.empty())
{
beg=way.front();
way.pop();
for(int i=;i<;i++)
{
nex.x=beg.x+to[i][];
nex.y=beg.y+to[i][];
if(judge(nex.x,nex.y))
{
way.push(nex);
vis[nex.x][nex.y]=;
node[len++]=nex;
}
}
}
for(int i=;i<len;i++)
for(int j=;j<len;j++)
{
if(ju)hash1[len1++]=dis(node[i],node[j]);
else hash2[len2++]=dis(node[i],node[j]);
}
}
bool ans()
{
if(len1!=len2)return false;
else
{
sort(hash1,hash1+len1);
sort(hash2,hash2+len2);
for(int i=;i<len1;i++)
{
if(hash1[i]!=hash2[i])return false;
}
return true;
}
}
int main()
{
int t;
scanf("%d",&t);int x,y;
while(t--)
{
init();
scanf("%d%d%d",&w,&h,&num);
for(int i=;i<num;i++)
{
scanf("%d%d",&x,&y);
matri[x][y]=;
}
for(int i=;i<w;i++)
for(int j=;j<h;j++)
if(matri[i][j]&&(!vis[i][j]))
bfs(i,j,);
memset(matri,,sizeof(matri));
memset(vis,,sizeof(vis));
for(int i=;i<num;i++)
{
scanf("%d%d",&x,&y);
matri[x][y]=;
}
for(int i=;i<w;i++)
for(int j=;j<h;j++)
if(matri[i][j]&&(!vis[i][j]))
bfs(i,j,); if(ans())cout<<"YES"<<endl;
else cout<<"NO"<<endl;
}
return ;
}
/*
2
8 5 11
0 0 1 0 2 0 5 0 7 0 1 1 2 1 5 1 3 3 5 2 4 4
0 4 0 3 0 2 1 1 1 4 1 3 3 3 5 2 6 2 7 2 7 4
8 5 11
0 0 1 0 2 0 5 0 7 0 1 1 2 1 5 1 3 3 6 1 4 4
0 4 0 3 0 2 1 1 1 4 1 3 3 3 5 2 6 2 7 2 7 4
*/

poj-1021--2D-Nim--点阵图同构的更多相关文章

  1. poj 1021矩阵平移装换后是否为同一个矩阵

    2D-Nim Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 3081   Accepted: 1398 Descriptio ...

  2. Georgia and Bob POJ - 1704 阶梯Nim

    $ \color{#0066ff}{ 题目描述 }$ Georgia and Bob decide to play a self-invented game. They draw a row of g ...

  3. POJ 1704 Staircase Nim 阶梯博弈

    #include<stdio.h> #include<string.h> #include<algorithm> using namespace std; int ...

  4. POJ 1021 2D-Nim

    Description The 2D-Nim board game is played on a grid, with pieces on the grid points. On each move, ...

  5. POJ 1021 人品题

    报告见代码.. #include <iostream> #include <cstdio> #include <cstring> #include <algo ...

  6. 一位学长的ACM总结(感触颇深)

    发信人: fennec (fennec), 信区: Algorithm 标 题: acm 总结 by fennec 发信站: 吉林大学牡丹园站 (Wed Dec 8 16:27:55 2004) AC ...

  7. 狗狗40题~ (Volume C)

    A - Triangles 记忆化搜索呗.搜索以某三角形为顶的最大面积,注意边界情况. #include <stdio.h> #include <cstring> #inclu ...

  8. Topographic ICA as a Model of Natural Image Statistics(作为自然图像统计模型的拓扑独立成分分析)

    其实topographic independent component analysis 早在1999年由ICA的发明人等人就提出了,所以不算是个新技术,ICA是在1982年首先在一个神经生理学的背景 ...

  9. 【POJ】【2068】Nim

    博弈论/DP 这是Nim?这不是巴什博奕的变形吗…… 我也不会捉啊,不过一看最多只有20个人,每人最多拿16个石子,总共只有8196-1个石子,范围好像挺小的,嗯目测暴力可做. so,记忆化搜索直接水 ...

  10. 【POJ】【2975】Nim

    博弈论 我哭……思路错误WA了6次?(好像还有手抖点错……) 本题是要求Nim游戏的第一步必胜策略有几种. 一开始我想:先全部异或起来得到ans,从每个比ans大的堆里取走ans个即可,答案如此累计… ...

随机推荐

  1. 安卓中如何调用jni

    ##指针和数组之间的关系 * 数组名就是数组元素的首地址 * 数组是一块连续的内存空间,每个元素之间的距离跟数据的类型有关 * 数组名字取地址,得到的还是数组的首地址 * arr[i]  ==  *( ...

  2. 【C#学习笔记】string.Format对C#字符串格式化

    文章转自:CSDN   http://blog.csdn.net/samsone/article/details/7556781 1.格式化货币(跟系统的环境有关,中文系统默认格式化人民币,英文系统格 ...

  3. Visual Studio中把文件夹导入工程中

    VS用到的功能还是太少,记录备忘. 有的时候需要把其他库的源码导入当前工程直接使用,而这个库是源码形式,又带很多目录的. 之前从没遇到过这种情况,自己的库目录自己新建,添加. 第三方库一般有单独的Pr ...

  4. Django CORS跨域资源共享

    1,什么是CORS ​ 允许浏览器向跨源(协议 + 域名 + 端口)服务器发出XMLHttpRequest请求,从而克服了AJAX只能同源使用的限制 2,特点 ​ 1,浏览器自动完成(在请求头中加入特 ...

  5. SAP选择屏幕开发(二)(转)

    原文链接:https://blog.csdn.net/wtxhai/article/details/90698683 1.2.SAP屏幕框架的创建        SAP页面设计中的框架不但可以保证SA ...

  6. Python之微信消息防撤回

    #!/usr/bin/env python3 # -*- coding: utf-8 -*- __author__ = 'jiangwenwen' import itchat from itchat. ...

  7. python学习第八天二进制和字符编码有关联

    计算机所能识别只有0,1这两种状态,但是我们人类用字母,汉字,还有其他语言,那么怎么和计算机进行沟通呢,python编程语言最早unicode,现在统一用utf8,UTF8通用的编码语言,所有语言都包 ...

  8. redhat6.5单用户重置root密码

    (1),按 “e” 键进入该界面,继续按 “e” 键进入下一个界面. (2).上下键选中第二个kernel选项,继续按 “e” 键进行编辑. (3).在新的界面里面加一个空格,再输入“1”:或者输入“ ...

  9. elasticsearch 基础 —— _mget取回多个文档及_bulk批量操作

    取回多个文档 Elasticsearch 的速度已经很快了,但甚至能更快. 将多个请求合并成一个,避免单独处理每个请求花费的网络延时和开销. 如果你需要从 Elasticsearch 检索很多文档,那 ...

  10. vue项目中配置favicon图标

    如上图所示,页面顶部的小图标会让页面显得高大上,一般把这种图标叫做favicon图标.利用vue-cli脚手架搭建的项目,如果不手动配置,页面中是不会显示favicon图标. 不配置是这样子的: fa ...