1.   实验目的

(  1)熟悉C#语言的使用和语法知识

2.   实验要求

(1)设计简单的含交互界面的计算器软件,具有较强的用户体验感。

(2)使用C#语言进行编程,创建窗体应用程序。

(3)实现较简单加减乘除等运算。

3.    运行效果如下:

4.    效果特点:

(1)每个按钮均可输入,但会阻止一些非法输入,例如,在没有输入数字的时候就输入运算符,点号的多次输入,这些都会阻止。

(2)实现了运算的优先级,即乘除是先与加减计算的。

(3)可实现小数的计算,即弥补了整型无法得打小数的缺陷

(4)增加了归零按钮,一键返回到初始状态

(5)按钮和键盘绑定,可实现键盘敲击时,界面按钮同时相应

(6)结果可继续运算,在点击“=”完成后,可在第二个文本框中输出结果,这时,如果在点击运算符,可对这个结果继续进行操作,实现完美的可继续性

5.代码如下:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms; namespace 按键计算器
{
public partial class Form1 : Form
{
double[] number = new double[];
char[] operat = new char[];
bool isNumber = false;
bool isDot = false;
bool isOperat = false;
bool isEqual = false; int numberIndex = ;
int operatIndex = ; int dotCount = ; public Form1()
{
InitializeComponent();
btnleft.Hide();
btnright.Hide(); } //将键盘与按钮关联
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
if (keyData == Keys.NumPad1||keyData==Keys.D1)
{
this.btn1.Focus();
this.btn1.PerformClick();
}
if (keyData == Keys.NumPad2 || keyData == Keys.D2)
{
this.btn2.Focus();
this.btn2.PerformClick();
}
if (keyData == Keys.NumPad3 || keyData == Keys.D3)
{
this.btn3.Focus();
this.btn3.PerformClick();
}
if (keyData == Keys.NumPad4 || keyData == Keys.D4)
{
this.btn4.Focus();
this.btn4.PerformClick();
}
if (keyData == Keys.NumPad5 || keyData == Keys.D5)
{
this.btn5.Focus();
this.btn5.PerformClick();
}
if (keyData == Keys.NumPad6 || keyData == Keys.D6)
{
this.btn6.Focus();
this.btn6.PerformClick();
}
if (keyData == Keys.NumPad7 || keyData == Keys.D7)
{
this.btn7.Focus();
this.btn7.PerformClick();
}
if (keyData == Keys.NumPad8 || keyData == Keys.D8)
{
this.btn8.Focus();
this.btn8.PerformClick();
}
if (keyData == Keys.NumPad9 || keyData == Keys.D9)
{
this.btn9.Focus();
this.btn9.PerformClick();
}
if (keyData == Keys.NumPad0 || keyData == Keys.D0)
{
this.btn0.Focus();
this.btn0.PerformClick();
}
if (keyData == Keys.Add)
{
this.btnadd.Focus();
this.btnadd.PerformClick();
}
if (keyData == Keys.Subtract || keyData == Keys.OemMinus)
{
this.btnsub.Focus();
this.btnsub.PerformClick();
}
if (keyData == Keys.Multiply)
{
this.btnmul.Focus();
this.btnmul.PerformClick();
}
if (keyData == Keys.Divide)
{
this.btndiv.Focus();
this.btndiv.PerformClick();
}
if (keyData == Keys.Enter || keyData == Keys.Oemplus)
{
this.btnequ.Focus();
this.btnequ.PerformClick();
}
if (keyData == Keys.Back)
{
this.btncle.Focus();
this.btncle.PerformClick();
}
return base.ProcessCmdKey(ref msg, keyData);
} private void btn1_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text ="";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; }
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false; } private void btn2_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false; } private void btn3_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false; } private void btn4_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false; } private void btn5_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false; } private void btn6_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
isNumber = true;
isDot = false;
isOperat = false;
isEqual = false;
} private void btn7_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false;
} private void btn8_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false;
} private void btn9_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; }
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false;
} private void btn0_Click(object sender, EventArgs e)
{
if (isEqual == true)
{ textBox1.Text = "";
textBox2.Text = ""; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; }
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; isNumber = true;
isDot = false;
isOperat = false;
isEqual = false;
} private void btnf_Click(object sender, EventArgs e)
{
if ((isNumber == true)&&(dotCount==))
{
textBox1.Text = textBox1.Text + ".";
textBox2.Text = textBox2.Text + "."; dotCount++;
isNumber = false;
isDot = true;
isOperat = false;
isEqual = false;
}
} private void btnadd_Click(object sender, EventArgs e)
{
if (isEqual == true)
{
number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '+';
textBox1.Text = textBox2.Text + "+";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } if ((isOperat==false)&&(isDot==false)&&(isNumber == true))
{ number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '+';
textBox1.Text = textBox1.Text + "+";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } } private void textBox1_TextChanged(object sender, EventArgs e)
{
} private void btnmul_Click(object sender, EventArgs e)
{
if (isEqual == true)
{
number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '*';
textBox1.Text = textBox2.Text + "*";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } if ((isOperat == false) && (isDot == false) && (isNumber == true))
{ number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '*';
textBox1.Text = textBox1.Text + "*";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } } private void btndiv_Click(object sender, EventArgs e)
{ if (isEqual == true)
{
number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '/';
textBox1.Text = textBox2.Text + "/";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; }
if ((isOperat == false) && (isDot == false) && (isNumber == true))
{ number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '/';
textBox1.Text = textBox1.Text + "/";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; } } private void btnsub_Click(object sender, EventArgs e)
{
if (isEqual == true)
{
number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '-';
textBox1.Text = textBox2.Text + "-";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; }
if ((isOperat == false) && (isDot == false) && (isNumber == true))
{ number[numberIndex] = double.Parse(textBox2.Text);
operat[operatIndex] = '-';
textBox1.Text = textBox1.Text + "-";
textBox2.Text = ""; numberIndex++;
operatIndex++; dotCount = ;
isNumber = false;
isDot = false;
isOperat = true;
isEqual = false; }
} private void btnequ_Click(object sender, EventArgs e)
{
if (textBox2.Text != "")
{
number[numberIndex] = double.Parse(textBox2.Text); //判断乘除
for (int i = ; i < operatIndex;)
{ //对乘号分析
if (operat[i] == '*')
{
number[i] = number[i] * number[i + ];
for (int j = i + ; j < operatIndex; j++)
{
number[j] = number[j + ];
operat[j - ] = operat[j]; }
numberIndex--;
operatIndex--; }
//对除号分析
else if (operat[i] == '/')
{
number[i] = number[i] / number[i + ];
for (int j = i + ; j < operatIndex; j++)
{
number[j] = number[j + ];
operat[j - ] = operat[j]; }
numberIndex--;
operatIndex--; }
else
{ i++; } } //判断加减
for (int i = ; i < operatIndex;)
{ //对加号分析
if (operat[i] == '+')
{
number[i] = number[i] + number[i + ];
for (int j = i + ; j < operatIndex; j++)
{
number[j] = number[j + ];
operat[j - ] = operat[j]; }
numberIndex--;
operatIndex--; }
//对减号分析
else if (operat[i] == '-')
{
number[i] = number[i] - number[i + ];
for (int j = i + ; j < operatIndex; j++)
{
number[j] = number[j + ];
operat[j - ] = operat[j]; }
numberIndex--;
operatIndex--; }
else { i++; } } textBox2.Text = number[].ToString();
isNumber = false;
isDot = false;
isOperat = false;
isEqual = true;
numberIndex = ;
operatIndex = ;
} }
private void btncle_Click(object sender, EventArgs e)
{
isNumber = false;
isDot = false;
isOperat = false;
isEqual = false; numberIndex = ;
operatIndex = ; dotCount = ; textBox1.Text = "";
textBox2.Text = ""; } private void btnleft_Click(object sender, EventArgs e)
{ } private void btnright_Click(object sender, EventArgs e)
{ }
}
}

C#实现按键计算器功能2(增强版)的更多相关文章

  1. C#实现按键计算器功能

    C#实现按键计算器功能 (一次失败的编程) 界面: 代码如下: using System; using System.Collections.Generic; using System.Compone ...

  2. python模块——re模块(简单的计算器功能实现_eval版)

    #!/usr/bin/env python # -*- coding:utf-8 -*- __author__ = "loki" # Usage: Make a Diy Calcu ...

  3. 微慕WordPress小程序增强版

    2017年1月9日,张小龙在2017微信公开课Pro上发布的微信小程序正式上线.在过去的2年多的时间里,微信小程序领头,各大互联网平台也不甘落后,陆续推出自己的小程序.2018年7月4日,百度智能小程 ...

  4. jQuery 1.4版本的15个新功能(现在已经发布到jquery1.8,特别是增强版的live事件,支持 submit , change , focus 和 blur 事件)

    1.jQuery()创建DOM元素:支持传参设置属性 之前,jQuery可以通过 attr 方法设置元素的属性,既可传属性的名和值,也可以是包含几组特定 属性名值对 的 对象.在 jQuery 1.4 ...

  5. 个人永久性免费-Excel催化剂功能第60波-数据有效性验证增强版,补足Excel天生不足

    Excel在数据处理.数据分析上已经是公认的最好用的软件之一,其易用性和强大性也吸引无数的初中高级用户每天都在使用Excel.但这些优点的同时,也带出了一些问题,正因为其不同于一般的专业软件,需要专业 ...

  6. 将表里的数据批量生成INSERT语句的存储过程 增强版

    将表里的数据批量生成INSERT语句的存储过程 增强版 有时候,我们需要将某个表里的数据全部或者根据查询条件导出来,迁移到另一个相同结构的库中 目前SQL Server里面是没有相关的工具根据查询条件 ...

  7. 最新GHOST XP系统下载旗舰增强版 V2016年

    系统来自:系统妈:http://www.xitongma.com 深度技术GHOST xp系统旗舰增强版 V2016年3月 系统概述 深度技术ghost xp系统旗舰增强版集合微软JAVA虚拟机IE插 ...

  8. 最新深度技术GHOST XP系统旗舰增强版 V2016年

    来自系统妈:http://www.xitongma.com 深度技术GHOST xp系统旗舰增强版 V2016年 系统概述 深度技术ghost xp系统旗舰增强版集合微软JAVA虚拟机IE插件,增强浏 ...

  9. WinNTSetup v3.8.7 正式版绿色增强版

    最强系统安装利器:WinNTSetup 现已更新至 v3.8.7 正式版!这次更新修复调整了诸多问题,新版非常好用接近完美!WinNTSetup 现在已经自带BCDBoot 选项,并且完全支持Wind ...

随机推荐

  1. lr12脚本参数化

    1.注册.登录.获取商品列表lr脚本 Action() {        lr_save_string("192.168.46.129:8080","IP"); ...

  2. keras-yolo3-master

    logs/000/trained_weights_final.h5 放置训练完的权重 keras-yolo3-master Keras/Tensorflow+python+yolo3训练自己的数据集 ...

  3. python 对象存储OSS 阿里云

    SDK参考 ->python->上传文件->简单上传 #  -*- coding: utf-8 -*- import oss2 auth=oss2.Auth('<yourAcc ...

  4. <input>标签单、复选相关查询地址

    http://www.w3school.com.cn/tags/tag_input.asp 以下是相关示例,转载 lfx_web: <html><head><script ...

  5. 设置tomcat支持软连接

    一般开发时不会在tomcat安装目录/data/tomcat/webapps/ROOT 下去,上传部署:而是建立软连接,在tomcat安装目录之外操作,比如执行git pull拉取项目,而tomcat ...

  6. DevExpress之TreeList控件用作导航使用说明

    最近项目用的是DEV界面框架, 由于各控件属性太多,以免遗忘.所以做个笔录.也方便有这方面需求的网友交流学习.下面开始讲解具体实现步骤. 一.先布局,设置相关属性. 1.首先到工具箱拖一个 TreeL ...

  7. Linux 设备驱动之字符设备

    参考转载博客:http://blog.chinaunix.net/uid-26833883-id-4369060.html https://www.cnblogs.com/xiaojiang1025/ ...

  8. raft共识算法

    raft共识算法 分布式一致性问题 如果说,服务器只有一个节点,那么,要保证一致性,没有任何问题,因为所有读写都在一个节点上发生.那如果server端有2个.3个甚至更多节点,要怎么达成一致性呢?下面 ...

  9. python的列表生成式

    列表生成式 列表生成式即List Comprehensions,是Python内置的非常简单却强大的可以用来创建list的生成式. 举个例子,要生成list [1, 2, 3, 4, 5, 6, 7, ...

  10. oracle入门之分页查询

    oracle的分页查询共三种方法 1.根据ROWID来分页(速率一般) SQL>select * from emp where rowid in (select rid from (select ...