C#实现按键计算器功能

(一次失败的编程)

界面:

代码如下:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms; namespace 按键计算器
{
public partial class Form1 : Form
{
//flag1表示开始输入数字时,该数的位数
//flag2表示在此时运算符(+ - */)的个数
//flag3在输入运算符时用于判断,表示在输入运算符时,前一个运算符为+时等于1, -为2 *为3 /为4
int flag1 =,flag2=,flag3=; //isEqual表示该状态时是否点击了等于按钮
bool isEqual =false;
//isClear表示是否清空了主输入编辑框里的数据
bool isClear = true; //isError表示是否出现错误,数据溢出,该部分还未完善
bool isError = false; //输入等于号的个数,这里程序后面会控制在0和1之间,多余的输入无效
int numEqual = ; //m表示进行计算的第一个数,n表示进行计算的第二个数,一般第一次计算结束后会把结果存储在result中,
int m = , n = ,result=; public Form1()
{
InitializeComponent();
} //将键盘与按钮关联
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
if (keyData == Keys.NumPad1||keyData==Keys.D1)
{
this.btn1.Focus();
this.btn1.PerformClick();
}
if (keyData == Keys.NumPad2 || keyData == Keys.D2)
{
this.btn2.Focus();
this.btn2.PerformClick();
}
if (keyData == Keys.NumPad3 || keyData == Keys.D3)
{
this.btn3.Focus();
this.btn3.PerformClick();
}
if (keyData == Keys.NumPad4 || keyData == Keys.D4)
{
this.btn4.Focus();
this.btn4.PerformClick();
}
if (keyData == Keys.NumPad5 || keyData == Keys.D5)
{
this.btn5.Focus();
this.btn5.PerformClick();
}
if (keyData == Keys.NumPad6 || keyData == Keys.D6)
{
this.btn6.Focus();
this.btn6.PerformClick();
}
if (keyData == Keys.NumPad7 || keyData == Keys.D7)
{
this.btn7.Focus();
this.btn7.PerformClick();
}
if (keyData == Keys.NumPad8 || keyData == Keys.D8)
{
this.btn8.Focus();
this.btn8.PerformClick();
}
if (keyData == Keys.NumPad9 || keyData == Keys.D9)
{
this.btn9.Focus();
this.btn9.PerformClick();
}
if (keyData == Keys.NumPad0 || keyData == Keys.D0)
{
this.btn0.Focus();
this.btn0.PerformClick();
}
if (keyData == Keys.Add)
{
this.btnadd.Focus();
this.btnadd.PerformClick();
}
if (keyData == Keys.Subtract || keyData == Keys.OemMinus)
{
this.btnsub.Focus();
this.btnsub.PerformClick();
}
if (keyData == Keys.Multiply)
{
this.btnmul.Focus();
this.btnmul.PerformClick();
}
if (keyData == Keys.Divide)
{
this.btndiv.Focus();
this.btndiv.PerformClick();
}
if (keyData == Keys.Enter || keyData == Keys.Oemplus)
{
this.btnequ.Focus();
this.btnequ.PerformClick();
}
if (keyData == Keys.Back)
{
this.btncle.Focus();
this.btncle.PerformClick();
}
return base.ProcessCmdKey(ref msg, keyData);
} private void btn1_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = ""; textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + ""; flag1++;
} private void btn2_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn3_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn4_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn5_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn6_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn7_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn8_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn9_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btn0_Click(object sender, EventArgs e)
{
if (isEqual)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isEqual = false;
numEqual = ;
}
if (flag1 == ) textBox2.Text = "";
textBox1.Text = textBox1.Text + "";
textBox2.Text = textBox2.Text + "";
flag1++;
} private void btnf_Click(object sender, EventArgs e)
{
// textBox1.Text = textBox1.Text + ".";
} private void btnadd_Click(object sender, EventArgs e)
{
flag2++;
if (isEqual)
{
isEqual = false;
textBox1.Text = "";
textBox1.Text = result.ToString();
}
if (flag1!=)
{
textBox1.Text = textBox1.Text + "+";
if (flag2 == )
{
m = int.Parse(textBox2.Text);
textBox2.Text="";
flag1 = ;
flag2=;
flag3 = ;
isClear = false; }
if (flag2 == )
{
if (flag1 != )
{
n = int.Parse(textBox2.Text); switch(flag3)
{
case : m = m + n; break;
case : m = m - n; break;
case : m = m * n; break;
case : m = m / n; break; } textBox2.Text="";
textBox2.Text = m.ToString();
flag1 = ;
flag2 = ;
flag3 = ;
} } } } private void textBox1_TextChanged(object sender, EventArgs e)
{ } private void btnmul_Click(object sender, EventArgs e)
{ flag2++;
if (isEqual)
{
isEqual = false;
textBox1.Text = "";
textBox1.Text = result.ToString();
}
if (flag1 != )
{
textBox1.Text = textBox1.Text + "*";
if (flag2 == )
{ m = int.Parse(textBox2.Text);
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isClear = false; }
if (flag2 == )
{
if (flag1 != )
{
n = int.Parse(textBox2.Text); switch (flag3)
{
case : m = m + n; break;
case : m = m - n; break;
case : m = m * n; break;
case : m = m / n; break; }
if(isEqual) textBox2.Text = "";
textBox2.Text = m.ToString();
flag1 = ;
flag2 = ;
flag3 = ;
} } } } private void btndiv_Click(object sender, EventArgs e)
{ flag2++;
if (isEqual)
{
isEqual = false;
textBox1.Text = "";
textBox1.Text = result.ToString();
}
if (flag1 != )
{
textBox1.Text = textBox1.Text + "/";
if (flag2 == )
{ m = int.Parse(textBox2.Text);
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
isClear = false; }
if (flag2 == )
{
if (flag1 != )
{
n = int.Parse(textBox2.Text); switch (flag3)
{
case : m = m + n; break;
case : m = m - n; break;
case : m = m * n; break;
case : m = m / n; break; }
textBox2.Text = "";
textBox2.Text = m.ToString();
flag1 = ;
flag2 = ;
flag3 = ;
} } } } private void btnsub_Click(object sender, EventArgs e)
{ flag2++;
if (isEqual)
{
isEqual = false;
textBox1.Text = "";
textBox1.Text = result.ToString();
}
if (flag1 != )
{
textBox1.Text = textBox1.Text + "-"; if (flag2 == )
{ m = int.Parse(textBox2.Text);
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3=; }
if (flag2 == )
{
if (flag1 != )
{
n = int.Parse(textBox2.Text); switch (flag3)
{
case : m = m + n; break;
case : m = m - n; break;
case : m = m * n; break;
case : m = m / n; break; } textBox2.Text = "";
textBox2.Text = m.ToString();
flag1 = ;
flag2 = ;
flag3 = ;
} } } } private void btnequ_Click(object sender, EventArgs e)
{ if (flag1 != )
{
if (numEqual == )
{
textBox1.Text = textBox1.Text + "=";
numEqual++;
}
n = int.Parse(textBox2.Text);
switch (flag3)
{
case : m = m + n; break;
case : m = m - n; break;
case : m = m * n; break;
case : m = m / n; break; }
if (flag2 == )
{
if (numEqual == )
{
m = int.Parse(textBox2.Text);
}
}
textBox2.Text = m.ToString();
result = m; flag1 = ; flag2 = ;
flag3 = ;
isEqual = true; }
}
private void btncle_Click(object sender, EventArgs e)
{
textBox1.Text = "";
textBox2.Text = "";
flag1 = ;
flag2 = ;
flag3 = ;
numEqual = ;
isClear = true;
} }
}

运行结果:

不足:1.未处理数据溢出的情况

   2.只支持整型数据运算,还不能进行浮点运算

C#实现按键计算器功能的更多相关文章

  1. C#实现按键计算器功能2(增强版)

    1.   实验目的 (  1)熟悉C#语言的使用和语法知识 2.   实验要求 (1)设计简单的含交互界面的计算器软件,具有较强的用户体验感. (2)使用C#语言进行编程,创建窗体应用程序. (3)实 ...

  2. 完成一段简单的Python程序,用于实现一个简单的加减乘除计算器功能

    #!/bin/usr/env python#coding=utf-8'''完成一段简单的Python程序,用于实现一个简单的加减乘除计算器功能'''try: a=int(raw_input(" ...

  3. javaWeb 使用 jsp 和 javaBean 实现计算器功能

    <%@ page language="java" import="java.util.*" pageEncoding="UTF-8"% ...

  4. Python-正则表达式实现计算器功能

    需求: 用户输入运算表达式,终端显示计算结果 源代码: # !/usr/bin/env/ python3 # -*- coding: utf-8 -*- """用户输入计 ...

  5. JS事件 编程练习-自制计算器 使用JS完成一个简单的计算器功能。实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除。

    编程练习 使用JS完成一个简单的计算器功能.实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除. 提示:获取元素的值设置和获取方法为:例:赋值:document.getElement ...

  6. 【转载】修改Windows下键盘按键对应功能的一些方案

    原文见:https://sites.google.com/site/xiangyangsite/home/technical-tips/windows-tips/multi_media_key_cus ...

  7. 利用PYTHON设计计算器功能

    通过利用PYTHON 设计处理计算器的功能如: 1 - 2 * ( (60-30 +(-40/5) * (9-2*5/3 + 7 /3*99/4*2998 +10 * 568/14 ))- (-4*3 ...

  8. Python+Tkinter 实现计算器功能

    #=================================================================================== import tkinter ...

  9. python实现简单的计算器功能

    如想实现一个计算器的功能,输入格式为字符串,不能运用python里面的内置方法,出去简单的加减乘除,设计一个相对高级的计算器: a = '1 - 2 * ( ( 6 0 -3 0 +(-40/5) * ...

随机推荐

  1. 【基础】使用cookies,实现免登陆(七)

    实现过程: 1.测试网站:www.dx.com 2.登陆后的cookies:"DXSSO","Token=20A0FA7D-XXXX-XXXX-XXXX".至于 ...

  2. Angular2+ 实现组件交互的众多方式

    实现组件交互有很多方式,下面列举. 1.父组件向子组件传递数据:(属性绑定) 父组件 [子属性名] = "父属性名" <child-content [data]=" ...

  3. Saiku根据入参日期查询出对应的数据(二十)

    Saiku根据入参日期查询出对应的数据 之前好像有写过一篇博客关于saiku date range的,现在进一步更新啦!!! 这里的日期筛选会更完善一些,需要提供两个参数 开始日期与结束日期(star ...

  4. Django REST framework---请求和响应

    Django REST framework---请求和响应 [Request对象] 概念: 平时我们在写Django的视图函数的时候,都会带上一个request参数,这样就能处理平时搭建网站时,浏览器 ...

  5. js求最大值最小值

    比较数组中数值的大小是比较常见的操作,比较大小的方法有多种,比如可以使用自带的sort()函数,代码如下: <html> <head> <meta charset=&qu ...

  6. 电脑小白和ta的小白电脑——Tomcat服务器

    配置web服务器tomcat,这里默认了已经配置JAVA开发环境↓ https://www.cnblogs.com/gifted35/p/9775112.html (一)下载tomcat 我安装的服务 ...

  7. linux修改主机名+免密认证+关闭防火墙

    在很多软件安装的时候都有这些需求,因此在这里一起讲一下 修改主机名 简单的使用 hostnamectl 命令就好了 hostnamectl set-hostname NAME 免密认证 准备工作,修改 ...

  8. lintcode 四道题

    我们考虑对每个字符进行两边扩展,寻找回文串,并记录长度.有两种情况,一种是bab,从a向两边扩展,一种abba,从bb中间向两边扩展. dp[i][j] 表示子串s[i-j]是否是回文 初始化:dp[ ...

  9. 字符串及其操作,字符的Unicode编码

    plainText=input('message:') for c in plainText: print(chr(ord(c)-3),end='') plainText=input('message ...

  10. 关于JS 的cookie 操作 与 json 的数据结构 问题

    今天写了一个购物车,由于购物车内容是保存在 cookie中 所以不想浪费服务器资源做cookie的操作 故在前端封装了一些对象来处理购物车,由于cookie的数据结构的设计是一个json格式 使用 账 ...