Reference docs:

https://en.wikipedia.org/wiki/Scoreboarding

SSC_course_5_Scoreboard_ex.pdf

1, what is scoreboarding

A method to dynamically schedule pipelining in case of out-of-order execution when there’re no conflicts and hardware is available.

The reason it’s called scoreboarding, as shown below, is because the way it determines whether an action is ready to go is just like a scoreboard in baseball game.

2, principle

In a scoreboard, the data dependencies of every instruction are logged. Instructions are released only when the scoreboard determines that there are no conflicts with previously issued and incomplete instructions.

The logging process is not added as part of the instruction; the log is recorded during instruction pipeline processing, so we should think scoreboarding as part of the pipeline.

3, scoreboarding stages and each stage’s resposibilities

After fetching, instructions would go through 4 stages: issue, read, execute and write back.

1) issue

what to do here: Check which registers will be read and written by this instruction. Instruction would stall until current instructions intending to write to the same register are completed.

issue = ID + structure/WAW hazard check

2) read

what to do here: After an instruction has been issued and correctly allocated to the required hardware module, the instruction waits until all operands become available.

Read stage is to avoid RAW hazard. For read stage to go forward, Rj,Rk should both be Yes (meaning see below).

3) execute

what to do here: When all operands have been fetched, the functional unit starts its execution.

4) write back

what to do here: In this stage the result is about to be written to its destination register.

In this stage, functional unit should be idle; src1/scr2 registers shoule be available and dst register should be idle.

This stage needs to avoid WAR.

4, data structure

Scoreboarding maintains 3 status tables: instruction status, functional unit status and register result status.

One demo see below:

1) instruction status

Record which above 4 stage an instruction is in.

2) register result status

Record which functional unit would write to which register.

3) functional unit status

Each functional unit maintains 9 fields to indicate its status:

  • Busy: Indicates whether the unit is being used or not
  • Op: Operation to perform in the unit (e.g. MUL, DIV or MOD)
  • Fi: Destination register -- which register would be written
  • Fj,Fk: Source-register numbers —src1 and src2 register number
  • Qj,Qk: Functional units that will produce the source registers Fj, Fk – which operation will generate scr1 and scr2 results
  • Rj,Rk: Flags that indicates when Fj, Fk are ready for and are not yet read. – whether src1 and src2 register is available

An example would look like this:

See reference pdf for details.

5, algorithm in function mode

Each stage of scoreboarding can be implemented as followed:

1) issue

 function issue(op, dst, src1, src2)
wait until (!Busy[FU] AND !Result[dst]); // FU can be any functional unit that can execute operation op

-- 条件:(1) 当前FU没被使用; (2) 无其他活跃指令操作同一目的寄存器, 即无WAR风险

    Busy[FU] ← Yes;
Op[FU] ← op;
F

i

[FU] ← dst;
F

j

[FU] ← src1;
F

k

[FU] ← src2;
Q

j

[FU] ← Result[src1];
Q

k

[FU] ← Result[src2];
R

j

[FU] ← Q

j

[FU] == 0;
R

k

[FU] ← Q

k

[FU] == 0;
Result[dst] ← FU;

2) read

 function read_operands(FU)
wait until (R

j

[FU] AND R

k

[FU]);
-- 条件:Rj和Rk均为Yes
R

j

[FU] ← No;
R

k

[FU] ← No;

3) execute

 function execute(FU)
// Execute whatever FU must do

4) write back

 function write_back(FU)
wait until (∀f {(F

j

[f]≠F

i

[FU] OR R

j

[f]=No) AND (F

k

[f]≠F

i

[FU] OR R

k

[f]=No)})
-- 条件:FU可使用, scr1/scr2可使用, dst可使用
foreach f do
if Q

j

[f]=FU then R

j

[f] ← Yes;
if Q

k

[f]=FU then R

k

[f] ← Yes;
Result[F

i

[FU]] ← 0; // 0 means no FU generates the register's result
Busy[FU] ← No;

Again, above algorithm may look odd, they completely make sense we going through the pdf.

6, typical scoreboarding structure

2 FP multiply, 1 FP adder, 1 FP divider, 1 FP integer

7, scoreboarding limitation

(1) stall on name dependencies

For example,

MULT F4, F2, F2

ADDD F2, F0, F6

Actually above instructions are the same as:

MULT F4, F2, F2

ADDD F8, F0, F6

but scoreboadring cannot tell. To scoreboarding, this is a WAR hazard.

And it’s not difficult to conclude that scoreboarding may also see a name dependencies case as a WAW hazard.

(This limitation can be covered in Tomasulo’s Reservation Station/Renaming mechanism.)

(2) no forwarding hardware

(3) instruction parallelism is limited by the number of function units.

scoreboarding的更多相关文章

  1. Data Dependency

    https://en.wikipedia.org/wiki/Data_dependency (There’s some misleading expression on the flow/data d ...

  2. Java:并发笔记-05

    Java:并发笔记-05 说明:这是看了 bilibili 上 黑马程序员 的课程 java并发编程 后做的笔记 4. 共享模型之内存 本章内容 上一章讲解的 Monitor 主要关注的是访问共享变量 ...

随机推荐

  1. 转:这里有些sscanf()的一些使用说明,都是从论坛,Blog里整理出来的。供大家使用。

    http://www.cnblogs.com/gmh915/archive/2009/09/30/1576995.html 这里有些sscanf()的一些使用说明,都是从论坛,Blog里整理出来的.供 ...

  2. [kuangbin带你飞]专题一 简单搜索 - L - Oil Deposits

    #include<iostream> #include<cstdio> #include<cstring> #include<algorithm> #i ...

  3. 8-MySQL高级-主从-2

    详细配置主从同步的方法 主和从的身份可以自己指定,我们将虚拟机Ubuntu中MySQL作为主服务器,将Windows中的MySQL作为从服务器. 在主从设置前,要保证Ubuntu与Windows间的网 ...

  4. 【POJ】1502 MPI Maelstrom

    题目链接:http://poj.org/problem?id=1502 题意:一个处理器给n-1个处理器发送广播,问最短时间.广播时并发,也就是各个路径就大的一方.输入如果是x的话说明两个处理器不能相 ...

  5. selenium基础-跳过验证码

    selenium基础-跳过验证码 一.方法 设置万能验证码或者屏蔽验证码(最常用的方法) 使用验证码识别工具识别验证码 通过selenium操作cookies 直接使用配置文件的webdriver 二 ...

  6. 我写的第一个DELPHI的控制台程序,留作纪念。

    program Project2; {$APPTYPE CONSOLE} uses  SysUtils; const s = 'hello' ;  var a , b , c : integer; f ...

  7. mysql 06章_分组查询和链接查询

    一.分组查询 在进行查询时,通常需要按某个或某些字段进行一些统计,因此就需要使用分组查询,但分组后通常需要与聚合函数使用,分组才有意义. 语法:SELECT <字段列表|*> FROM 表 ...

  8. C puts,gets

    1.  char *gets(char *s); 从输入缓冲区中读取一个字符串存储到字符指针变量 str 所指向的内存空间 注意事项:空间不检查合理:要使用功能必须准备足够大的空间: #include ...

  9. 01.SpringMVC快速入门

    1.导入jar包 2.在web.xml中配置前端控制器 <!-- spring前端控制器 --> <servlet> <servlet-name>springmvc ...

  10. BigDecimal踩过的大坑

    通常Java中涉及金钱相关的计算为了保持精度,会采用BigDecimal来实现,但是BigDecimal中创建BigDecimal类对象的时候,如果使用直接new的话,必须是String类型的参数,否 ...