这是 meelo 原创的 IEEEXtreme极限编程大赛题解

Xtreme 10.0 - Checkers Challenge

题目来源 第10届IEEE极限编程大赛

https://www.hackerrank.com/contests/ieeextreme-challenges/challenges/draughts-1

Watch the following YouTube video clip. Your task is to compute the number of possible ways the white player can win from an opening state of a single white piece in a game of Turkish Draughts. For more information on the game, you can view the Wikipedia page.

For this challenge, we will use the following variation on the official rules:

  1. The black pieces can be arbitrary placed, and will not necessarily be located at places reachable in a legal game

  2. A single white piece is a king if, and only if, it is placed in or reaches the top most line. Once a piece is a king it remains a king throughout.

  3. A white piece can capture by jumping over a single black piece to the left, right or upwards, landing in the adjacent square

  4. A white king can capture by jumping left, right, upwards or backwards and can skip arbitrary number of blank squares before and after the black piece

  5. After capturing a black piece, the white piece (or king) must turn 90 degrees or keep moving in the same direction (no 180 degree turns are allowed).

  6. We ask for the number of different ways the white player can win a single move. White wins by capturing all black pieces.

Input Format

Each input begins with an integer t, on a line by itself, indicating how many testcases are present.

Each testcase will contain 8 lines with the state of the board. The board will have a single white piece o, some black pieces x, and empty places .. White's side of the board is at the bottom of the board. So if the white piece were to reach to top row of the board, it would become a king.

In between each testcase is a blank line.

Constraints

1 ≤ t ≤ 5

There will always be at least 1, and no more than 16, black pieces in each game.

The game board will always be 8x8 squares in size.

Output Format

For each testcase, output, on a line by itself, the number of possible ways the white can win, or 0 if he cannot.

Sample Input

3
.......o
.x.x.x..
xxxx.xx.
........
........
.x.xx..x
x.......
..x...x. ........
........
....o...
........
....x...
........
........
........ ...o....
........
...x....
........
........
........
........
........

Sample Output

12
0
5

Explanation

The first testcase is the state of the board in the 56th second of the YouTube video. There are 12 ways in which this game can be won. These ways are represented below:

  1. down 7, left 3, up 6, left 2, down 4, right 4, up 4, left 3, down 4, left 3, up 4, right 5, down 6, left 5, up 5, right 2

  2. down 7, left 3, up 6, left 2, down 4, right 4, up 4, left 3, down 4, left 3, up 4, right 5, down 6, left 5, up 5, right 3

  3. down 7, left 3, up 6, left 2, down 4, right 4, up 4, left 3, down 4, left 3, up 4, right 5, down 6, left 5, up 5, right 4

  4. down 7, left 3, up 6, left 2, down 4, right 4, up 4, left 3, down 4, left 3, up 4, right 5, down 6, left 5, up 5, right 5

  5. down 7, left 3, up 6, left 2, down 4, right 4, up 4, left 3, down 4, left 3, up 4, right 5, down 6, left 5, up 5, right 6

  6. down 7, left 3, up 6, left 2, down 4, right 4, up 4, left 3, down 4, left 3, up 4, right 5, down 6, left 5, up 5, right 7

  7. down 7, left 3, up 6, right 2, down 4, left 4, up 4, right 3, down 4, left 5, up 4, right 3, down 6, left 3, up 5, right 2

  8. down 7, left 3, up 6, right 2, down 4, left 4, up 4, right 3, down 4, left 5, up 4, right 3, down 6, left 3, up 5, right 3

  9. down 7, left 3, up 6, right 2, down 4, left 4, up 4, right 3, down 4, left 5, up 4, right 3, down 6, left 3, up 5, right 4

  10. down 7, left 3, up 6, right 2, down 4, left 4, up 4, right 3, down 4, left 5, up 4, right 3, down 6, left 3, up 5, right 5

  11. down 7, left 3, up 6, right 2, down 4, left 4, up 4, right 3, down 4, left 5, up 4, right 3, down 6, left 3, up 5, right 6

  12. down 7, left 3, up 6, right 2, down 4, left 4, up 4, right 3, down 4, left 5, up 4, right 3, down 6, left 3, up 5, right 7

There is no way for white to win the second testcase.

For the final testcase, white has a king, and white can capture the single black piece, and land on any of the five spaces below the piece.

题目解析

这题是一个搜索题,用深度优先搜索可以解决。

题目中的游戏规则比较复杂,一定要仔细阅读。最初没有注意到,普通白子不能向下走,浪费了很多时间。

使用回溯法可以避免保存状态。

程序

C++

#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;

// check whether (x,y) is a legal location
bool legal(int x, int y) {
return (x>=) && (x<) && (y>=) && (y<);
}

/**
board: 8x8 array representing the game board
isKing: whether white piece is king
wx: white piece's location on x axis
wy: white piece's location on y axis
lastDir: direction of last move, valid value are -1, 0, 1, 2, 3, -1 represents initial move
numBlack: number of black pieces on board
*/
int countWin(char board[][], bool isKing, int wx, int wy, int lastDir, int numBlack) {
int count = ; // game over, white piece win
if(numBlack == ) return ; int dir[][] = { {,}, {,-}, {-,}, {,} };
int bx, by; // black piece to the left, right or upwards
int sx, sy; // landing square if(!isKing) {
// cannot go downwards, possible directions: 0, 1, 2
for(int d=; d<; d++) { bx = wx + dir[d][];
by = wy + dir[d][];
sx = wx + dir[d][] * ;
sy = wy + dir[d][] * ; if(board[bx][by]=='x' && legal(sx, sy) && board[sx][sy]=='.') {
if(sx == ) isKing = true;
board[bx][by] = '.';
numBlack--;
count += countWin(board, isKing, sx, sy, d, numBlack);
// backtrack
board[bx][by] = 'x';
numBlack++;
}
}
}
else {
for(int d=; d<; d++) {
if((d== && lastDir==) || (d== && lastDir==) ||
(d== && lastDir==) || (d== && lastDir==)) {
continue;
}
bx = by = -;
// white king can go at least 1 step, at most 6 steps
for(int skipBefore=; skipBefore<=; skipBefore++) {
int tx = wx + dir[d][] * skipBefore;
int ty = wy + dir[d][] * skipBefore;
if(legal(tx, ty) && board[tx][ty]=='x') {
bx = tx;
by = ty;
break;
}
}
//cout << bx << ' ' << by << endl;
if(!legal(bx, by)) continue;
for(int skipAfter=; skipAfter<=; skipAfter++) {
int tx = bx + dir[d][] * skipAfter;
int ty = by + dir[d][] * skipAfter;
if(legal(tx, ty) && board[tx][ty]=='.') {
board[bx][by] = '.';
numBlack--;
int C = countWin(board, isKing, tx, ty, d, numBlack);
count += C;
// backtrack
board[bx][by] = 'x';
numBlack++;
}
else {
break;
} }
}
} return count;
} int main() {
int T;
cin >> T;
for(int t=; t<T; t++) {
char board[][];
for(int l=; l<; l++) {
cin >> board[l];
} // check whether white piece is king or not
bool isKing = false;
for(int c=; c<; c++) {
if(board[][c] == 'o') isKing = true;
} // locate white piece
int wx, wy, numBlack = ;
for(int l=; l<; l++) {
for(int c=; c<; c++) {
if(board[l][c] == 'o') {
wx = l;
wy = c;
board[l][c] = '.';
}
else if(board[l][c] == 'x') {
numBlack++;
}
}
}
cout << countWin(board, isKing, wx, wy, -, numBlack) << endl;
getchar();
}
return ;
}

博客中的文章均为 meelo 原创,请务必以链接形式注明 本文地址

IEEEXtreme 10.0 - Checkers Challenge的更多相关文章

  1. IEEEXtreme 10.0 - Inti Sets

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Inti Sets 题目来源 第10届IEEE极限编程大赛 https://www.hackerrank.c ...

  2. IEEEXtreme 10.0 - Painter's Dilemma

    这是 meelo 原创的 IEEEXtreme极限编程比赛题解 Xtreme 10.0 - Painter's Dilemma 题目来源 第10届IEEE极限编程大赛 https://www.hack ...

  3. IEEEXtreme 10.0 - Mysterious Maze

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Mysterious Maze 题目来源 第10届IEEE极限编程大赛 https://www.hacker ...

  4. IEEEXtreme 10.0 - Ellipse Art

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Ellipse Art 题目来源 第10届IEEE极限编程大赛 https://www.hackerrank ...

  5. IEEEXtreme 10.0 - Counting Molecules

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Counting Molecules 题目来源 第10届IEEE极限编程大赛 https://www.hac ...

  6. IEEEXtreme 10.0 - Game of Stones

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Game of Stones 题目来源 第10届IEEE极限编程大赛 https://www.hackerr ...

  7. IEEEXtreme 10.0 - Playing 20 Questions with an Unreliable Friend

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Playing 20 Questions with an Unreliable Friend 题目来源 第1 ...

  8. IEEEXtreme 10.0 - Full Adder

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - Full Adder 题目来源 第10届IEEE极限编程大赛 https://www.hackerrank. ...

  9. IEEEXtreme 10.0 - N-Palindromes

    这是 meelo 原创的 IEEEXtreme极限编程大赛题解 Xtreme 10.0 - N-Palindromes 题目来源 第10届IEEE极限编程大赛 https://www.hackerra ...

随机推荐

  1. 03-树3. Tree Traversals Again (25)将先序遍历和中序遍历转为后序遍历

    03-树3. Tree Traversals Again (25) 题目来源:http://www.patest.cn/contests/mooc-ds/03-%E6%A0%913 An inorde ...

  2. TCP ------ 抓包分析(seq ack)

    总结: 1.ACK包可以和其他包合在一起,比如ACK包可以携带数据 2.可以接收多个数据包后,一次性给一个应答,不用每个数据包一一对应给应答 3.在通信过程中,通过接收到的包的ack值可以判断是否是上 ...

  3. 「Python」socket指南

    开始 网络中的 Socket 和 Socket API 是用来跨网络的消息传送的,它提供了 进程间通信(IPC) 的一种形式.网络可以是逻辑的.本地的电脑网络,或者是可以物理连接到外网的网络,并且可以 ...

  4. C语言 两个小知识点

    strlen 函数原型 extern unsigned int strlen(char *s); 在Visual C++ 6.0中,原型为size_t strlen(const char *strin ...

  5. Python学习笔记(九)返回函数

    摘抄:https://www.liaoxuefeng.com/wiki/0014316089557264a6b348958f449949df42a6d3a2e542c000/0014318352367 ...

  6. Dubbo 管理控制台安装

    Dubbo 管理控制台官网下载  https://github.com/alibaba/dubbo Dubbo 管控台可以对注册到 zookeeper 注册中心的服务或服务消费者进行管理,而且管控台是 ...

  7. 当月第一天、最后一天、下月第一天,时间date

    时间记录,不是时间戳 $thismonth = date('m'); $thisyear = date('Y'); $startDay = $thisyear . '-' . $thismonth . ...

  8. php通过composer添加一个包以后,无法通过git将这个包的代码文件提交上去

    实际上是因为 vender 包中包含 有.git 文件,是composer 下载时下载了 该项目的github源码. 就是参数 源码优先 --prefer-source composer update ...

  9. An impassioned circulation of affection(尺取+预处理)

    题目链接:http://codeforces.com/contest/814/problem/C 题目: 题意:给你一个长度为n的字符串,m次查询,每次查询:最多进行k步修改,求字符c(要输入的字符) ...

  10. HDU 1045 Fire Net (深搜)

    题目链接 Problem DescriptionSuppose that we have a square city with straight streets. A map of a city is ...