WPF中使用第三方控件来直接进行录像的控件没有找到(aforgenet好像不维护了?WPFMediaKit好像只能实现摄像头拍照。收费的控件没有使用,不做评论。)

通过百度(感谢:https://www.cnblogs.com/giserlong88/p/11244779.html),确定了可以通过FFmpeg+Nginx+Vlc.DotNet.Wpf可以实现摄像头的录像保存、录像预览(有延时),实现方案是,通过FFmpeg来实现录像并推送到Nginx搭建的rtmp流媒体服务器,然后WPF通过Vlc.DotNet.Wpf来拉取rtmp流服务器的内容来实现视频预览。

具体代码如下:

首先去下载FFmpeg(http://ffmpeg.org/download.html),Nginx(http://nginx.org/en/download.html),Nuget上引用Vlc.DotNet.Wpf,下载其所需要的libvlc播放器

nginx-win-rtmp.conf配置文件内容如下:
#user  nobody;
# multiple workers works !
worker_processes ; #error_log logs/error.log;
#error_log logs/error.log notice;
#error_log logs/error.log info; #pid logs/nginx.pid;
#worker_rlimit_nofile ; #更改worker进程的最大打开文件数限制
#如果没设置的话, 这个值为操作系统的限制.
#设置后你的操作系统和Nginx可以处理比“ulimit -a”更多的文件
#所以把这个值设高, 这样nginx就不会有“too many open files”问题了 events {
worker_connections ;#设置可由一个worker进程同时打开的最大连接数
#如果设置了上面提到的worker_rlimit_nofile, 我们可以将这个值设得很高
# max value , nginx recycling connections+registry optimization =
# this.value * = max concurrent connections currently tested with one worker
# C1000K should be possible depending there is enough ram/cpu power
# multi_accept on;
} rtmp {
server {
listen ;#监听端口,若被占用,可以更改
chunk_size ;#上传flv文件块儿的大小
application live { #创建一个叫live的应用
live on;#开启live的应用
allow publish 127.0.0.1;#
allow play all;
}
}
} http {
#include /nginx/conf/naxsi_core.rules;
include mime.types;
default_type application/octet-stream; #log_format main '$remote_addr:$remote_port - $remote_user [$time_local] "$request" '
# '$status $body_bytes_sent "$http_referer" '
# '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; # # loadbalancing PHP
# upstream myLoadBalancer {
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# server 127.0.0.1: weight= fail_timeout=;
# least_conn;
# } sendfile off;
#tcp_nopush on; server_names_hash_bucket_size ; ## Start: Timeouts ##
client_body_timeout ;
client_header_timeout ;
keepalive_timeout ;
send_timeout ;
keepalive_requests ;
## End: Timeouts ## #gzip on; server {
listen ;
server_name localhost; #charset koi8-r; #access_log logs/host.access.log main; ## Caching Static Files, put before first location
#location ~* \.(jpg|jpeg|png|gif|ico|css|js)$ {
# expires 14d;
# add_header Vary Accept-Encoding;
#} # For Naxsi remove the single # line for learn mode, or the ## lines for full WAF mode
location / {
#include /nginx/conf/mysite.rules; # see also http block naxsi include line
##SecRulesEnabled;
##DeniedUrl "/RequestDenied";
##CheckRule "$SQL >= 8" BLOCK;
##CheckRule "$RFI >= 8" BLOCK;
##CheckRule "$TRAVERSAL >= 4" BLOCK;
##CheckRule "$XSS >= 8" BLOCK;
root html;
index index.html index.htm;
} # For Naxsi remove the ## lines for full WAF mode, redirect location block used by naxsi
##location /RequestDenied {
## return ;
##} ## Lua examples !
# location /robots.txt {
# rewrite_by_lua '
# if ngx.var.http_host ~= "localhost" then
# return ngx.exec("/robots_disallow.txt");
# end
# ';
# } #error_page /.html; # redirect server error pages to the static page /50x.html
#
error_page /50x.html;
location = /50x.html {
root html;
} # proxy the PHP scripts to Apache listening on 127.0.0.1:
#
#location ~ \.php$ {
# proxy_pass http://127.0.0.1;
#} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:
#
#location ~ \.php$ {
# root html;
# fastcgi_pass 127.0.0.1:; # single backend process
# fastcgi_pass myLoadBalancer; # or multiple, see example above
# fastcgi_index index.php;
# fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name;
# include fastcgi_params;
#} # deny access to .htaccess files, if Apache's document root
# concurs with nginx's one
#
#location ~ /\.ht {
# deny all;
#}
} # another virtual host using mix of IP-, name-, and port-based configuration
#
#server {
# listen ;
# listen somename:;
# server_name somename alias another.alias; # location / {
# root html;
# index index.html index.htm;
# }
#} # HTTPS server
#
#server {
# listen ssl spdy;
# server_name localhost; # ssl on;
# ssl_certificate cert.pem;
# ssl_certificate_key cert.key; # ssl_session_timeout 5m; # ssl_prefer_server_ciphers On;
# ssl_protocols TLSv1 TLSv1. TLSv1.;
# ssl_ciphers ECDH+AESGCM:ECDH+AES256:ECDH+AES128:ECDH+3DES:RSA+AESGCM:RSA+AES:RSA+3DES:!aNULL:!eNULL:!MD5:!DSS:!EXP:!ADH:!LOW:!MEDIUM; # location / {
# root html;
# index index.html index.htm;
# }
#} }

把下载的FFmpeg、Nginx和libvlc放到Debug目录下。

目录结构如下

Debug

FFmpeg

ffmpeg.exe

……

Nginx

nginx.exe

……

libvlc

win-x64

……

win-x86

……

新建一个WPF项目,在MainWindow.xaml主要处理启动Nginx和进行推送

<Window x:Class="VideTest.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800" Loaded="MainWindow_OnLoaded">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="20"></RowDefinition>
<RowDefinition Height="*"></RowDefinition>
</Grid.RowDefinitions>
<WrapPanel>
<TextBox Name="SavePath" Text="D:\test.mp4" Width="94" HorizontalAlignment="Left"></TextBox>
<TextBox Name="VideoName" Text="罗技高清网络摄像机 C930c" Width="94" HorizontalAlignment="Left"></TextBox>
<TextBox Name="AudioName" Text="麦克风 (罗技高清网络摄像机 C930c)" Width="94" HorizontalAlignment="Left"></TextBox>
<Button Content="1、启动视频监控" HorizontalAlignment="Left" VerticalAlignment="Top" Width="107" Click="ButtonStart_OnClick"/>
<Button Content="2、开始录制" HorizontalAlignment="Left" VerticalAlignment="Top" Width="75" Click="ButtonSase_OnClick"/>
<TextBlock Text="开始录制后大概5秒主界面就可以看到监控视频"></TextBlock>
</WrapPanel>
<Border Grid.Row="1">
<Image x:Name="img"></Image>
</Border> </Grid>
</Window>

  

文本框中的摄像头和麦克风,是使用下发的Load中的命令检测到的。

后台代码:

using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using Vlc.DotNet.Core;
using Vlc.DotNet.Wpf; namespace VideTest
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
private readonly string ffmpegPath = $"{AppDomain.CurrentDomain.BaseDirectory}FFmpeg/ffmpeg.exe";
private readonly string nginxPath = @"nginx.exe -c conf\nginx-win-rtmp.conf";
private VlcVideoSourceProvider sourceProvider;
public MainWindow()
{
InitializeComponent();
}
private void MediaPlayer_Log(object sender, VlcMediaPlayerLogEventArgs e)
{
var message = "libVlc : " + e.Level + e.Message + e.Module;
Debug.WriteLine(message);
} private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
{  
            //var ffmpegPath = $"{AppDomain.CurrentDomain.BaseDirectory}FFmpeg/ffmpeg.exe";
//// 显示可用的音效设备
//var ffmpegArgument = " -list_devices true -f dshow -i dummy"; //var process = new System.Diagnostics.Process();
//var startInfo = new System.Diagnostics.ProcessStartInfo();
//startInfo.FileName = ffmpegPath;
//startInfo.Arguments = ffmpegArgument;
//startInfo.UseShellExecute = false;
//startInfo.RedirectStandardOutput = true;
//startInfo.RedirectStandardError = true; // 将 StandardErrorEncoding 改为 UTF-8后FFmpeg输出不会中文乱码
//startInfo.StandardErrorEncoding = System.Text.Encoding.UTF8; //process.EnableRaisingEvents = true;
//process.StartInfo = startInfo;
//process.Start(); // 显示FFMpeg输出的内容,从中取出视频和音频设备名称
//string output = process.StandardError.ReadToEnd();
//Debug.WriteLine(output);
//process.WaitForExit();
        }

        private void ButtonSase_OnClick(object sender, RoutedEventArgs e)
{
var file=new FileInfo(SavePath.Text);
if(file.Exists) file.Delete();
var ffmpegArgument = $" -f dshow -i video=\"{VideoName.Text}\" -f dshow -i audio=\"{AudioName.Text}\" -vcodec libx264 -acodec aac -strict -2 \"{SavePath.Text}\" -f flv rtmp://127.0.0.1:1935/live/home";
Task.Run(() =>
{
var process = new Process();
var startInfo = new ProcessStartInfo
{
FileName = ffmpegPath,
Arguments = ffmpegArgument,
UseShellExecute = true,
RedirectStandardOutput = false };
process.StartInfo = startInfo;
process.Start();
process.WaitForExit();
});
} private void ButtonStart_OnClick(object sender, RoutedEventArgs e)
{
Task.Run(() =>
{
var process = new Process();
var startInfo = new ProcessStartInfo("cmd.exe")
{
WorkingDirectory= $@"{AppDomain.CurrentDomain.BaseDirectory}nginx",
UseShellExecute = false,
RedirectStandardInput = true
};
process.StartInfo = startInfo; process.Start();
process.StandardInput.WriteLine(nginxPath);
process.StandardInput.AutoFlush = true;
process.WaitForExit();
});
Dispatcher?.Invoke(() =>
{
var currentAssembly = Assembly.GetEntryAssembly();
var currentDirectory = new FileInfo(currentAssembly.Location).DirectoryName; var libDirectory = new DirectoryInfo(System.IO.Path.Combine(currentDirectory, "libvlc",
IntPtr.Size == 4 ? "win-x86" : "win-x64")); sourceProvider = new VlcVideoSourceProvider(Dispatcher);
sourceProvider.CreatePlayer(libDirectory);
sourceProvider.MediaPlayer.Play("rtmp://127.0.0.1:1935/live/home");
sourceProvider.MediaPlayer.Log += MediaPlayer_Log;
sourceProvider.MediaPlayer.Manager.SetFullScreen(sourceProvider.MediaPlayer.Manager.CreateMediaPlayer(),
true);
var bing = new Binding {Source = sourceProvider, Path = new PropertyPath("VideoSource")};
img.SetBinding(Image.SourceProperty, bing);
});
MessageBox.Show("启动成功,请点击开始录制。");
}
}
}

 

这样按顺序点击1和2的按钮后,即可实现WPF的视频录制和预览录制的视频内容。

同时我们在APP.cs中重写退出事件,来在程序退出的时候结束Nginx进行。

 public partial class App : Application
{
protected override void OnExit(ExitEventArgs e)
{
var process = new Process();
var startInfo = new ProcessStartInfo()
{
FileName = "taskkill",
Arguments = " /f /im nginx.exe",
UseShellExecute = false,
RedirectStandardInput = true
};
process.StartInfo = startInfo; process.Start();
process.WaitForExit();
}
}

  至此,我们就变现实现了WPF进行视频录制和预览录制的视频内容的功能。

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