Factory is a design pattern in common usage. Please implement a ToyFactory which can generate proper toy based on the given type.

Example

ToyFactory tf = ToyFactory();
Toy toy = tf.getToy('Dog');
toy.talk();
>> Wow toy = tf.getToy('Cat');
toy.talk();
>> Meow

加了一个Enum来表示不用的ToyType; 可以不加直接上String
 /**
* Your object will be instantiated and called as such:
* ToyFactory tf = new ToyFactory();
* Toy toy = tf.getToy(type);
* toy.talk();
*/
interface Toy {
void talk();
} class Dog implements Toy {
// Write your code here
@Override
public void talk(){
System.out.println("Wow");
}
} class Cat implements Toy {
// Write your code here
@Override
public void talk(){
System.out.println("Meow");
}
} public class ToyFactory {
/**
* @param type a string
* @return Get object of the type
*/
public Toy getToy(String type) {
// Write your code here
ToyType t = ToyType.fromString(type);
switch (t){
case DOG: return new Dog();
case CAT: return new Cat();
default: return null;
}
} public enum ToyType { DOG("Dog"), CAT("Cat"), UNKNOWN("UNKNOWN"); private String name; private ToyType(String name) {
this.name = name;
} public static ToyType fromString(String name) {
for (ToyType toyType : ToyType.values()) {
if (toyType.getName().equals(name)) {
return toyType;
}
}
return UNKNOWN;
} private String getName(){
return name;
}
}
}

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