iOS Programming Camera  2 

1.1 Creating BNRImageStore

The image store will fetch and cache the images as they are needed. It will also be able to flush the cache if the device runs low on memory.

 

Create a new NSObject subclass called BNRImageStore. Open BNRImageStore.h and create its interface:

 

#import <Foundation/Foundation.h> @interface BNRImageStore : NSObject + (instancetype)sharedStore;

- (void)setImage:(UIImage *)image forKey:(NSString *)key; - (UIImage *)imageForKey:(NSString *)key;
- (void)deleteImageForKey:(NSString *)key;

@end

 

In BNRImageStore.m, add a class extension to declare a property to hang onto the images. @interface BNRImageStore ()

@property (nonatomic, strong) NSMutableDictionary *dictionary; @end
@implementation BNRImageStore

 

Like the BNRItemStore, the BNRImageStore needs to be a singleton. In BNRImageStore.m, write the following code to ensure BNRImageStore's singleton status.

@implementation BNRImageStore

+ (instancetype)sharedStore

{
static BNRImageStore *sharedStore = nil;

if (!sharedStore) {

sharedStore = [[self alloc] initPrivate]; }

return sharedStore; }

// No one should call init - (instancetype)init

{
@throw [NSException exceptionWithName:@"Singleton"

return nil; }

reason:@"Use +[BNRImageStore sharedStore]" userInfo:nil];

// Secret designated initializer - (instancetype)initPrivate

{
self = [super init];

if (self) {

_dictionary = [[NSMutableDictionary alloc] init]; }

return self; }

-  (void)setImage:(UIImage *)image forKey:(NSString *)key
{
[self.dictionary setObject:image forKey:key];

-  (UIImage *)imageForKey:(NSString *)key
{
return [self.dictionary objectForKey:key];

-  (void)deleteImageForKey:(NSString *)key
{
if (!key) {
return; }
[self.dictionary removeObjectForKey:key]; } 

 

1.2 Creating and Using Keys

When an image is added to the store, it will be put into a dictionary under a unique key, and the associated BNRItem object will be given that key. When the BNRDetailViewController wants an image from the store, it will ask its item for the key and search the dictionary for the image. Add a property to BNRItem.h to store the key.

@property (nonatomic, copy) NSString *itemKey;

 

The image keys need to be unique in order for your dictionary to work.

为了让你的dictionary 工作,你必须让image key 是独特的。

While there are many ways to hack together a unique string, you are going to use the Cocoa Touch mechanism for creating universally unique identifiers (UUIDs), also known as globally unique identifiers (GUIDs).

有许多方式组成一个独特的string,你可以使用cocoa touch mechanism 来创建universally unique  identifiers(UUIDs),也就是globally unique identifiers (GUIDs). 

Objects of type NSUUID represent a UUID and are generated using the time, a counter, and a hardware identifier, which is usually the MAC address of the WiFi card.

类型为NSUUID 的对象代表了一个UUID 。它由time,counter,a hardware identifier ,which is usually the mac address of the  wifi card .

When represented as a string, UUIDs look something like this:

4A73B5D2-A6F4-4B40-9F82-EA1E34C1DC04

 

#import "BNRImageStore.h"

 

// Create an NSUUID object - and get its string representation NSUUID *uuid = [[NSUUID alloc] init];
NSString *key = [uuid UUIDString];

_itemKey = key;

 

 

// Store the image in the BNRImageStore for this key [[BNRImageStore sharedStore] setImage:image

forKey:self.item.itemKey];

 

Therefore, the key is a persistent way of referring to an image.

一个key 是指向一个image 的持久化方式。

1.3 Wrapping up BNRImageStore

you need to teach BNRDetailViewController how to grab the image for the selected BNRItem and place it in its imageView.

你应该告诉BNRDetailViewController怎样获取image 对于选定的BNRItem,并把它放到它的imageView上。

 

The BNRDetailViewController's view will appear at two times: when the user taps a row in BNRItemsViewController and when the UIImagePickerController is dismissed. In both of these situations, the imageView should be populated with the image of the BNRItem being displayed.

NSString *imageKey = self.item.imageKey;

// Get the image for its image key from the image store

UIImage *imageToDisplay = [[BNRImageStore sharedStore] imageForKey:imageKey];

// Use that image to put on the screen in the imageView

self.imageView.image = imageToDisplay;

 

If there is no image associated with the item, then imageForKey: will return nil. When the image is nil, the UIImageView will not display an image.

如果没有与该项连接的image,那么imageForKey 将会返回nil。当image 是nil时,UIImageView将不展示一个image。

1.4 Dismissing the Keyboard

 

When the keyboard appears on the screen in the item detail view, it obscures BNRDetailViewController's imageView. This is annoying when you are trying to see an image, so you are going to implement the delegate method textFieldShouldReturn: to have the text field resign its first responder status to dismiss the keyboard when the return key is tapped.

所以你将要实现委托 方法textFieldShouldReturn 来让text field resign 它的first responder status 来取消keyboard 当return 建按下时候。 

- (BOOL)textFieldShouldReturn:(UITextField *)textField

{
[textField resignFirstResponder];

return YES; }

 

It would be stylish to also dismiss the keyboard if the user taps anywhere else on BNRDetailViewController's view. You can dismiss the keyboard by sending the view the message endEditing:, which will cause the text field (as a subview of the view) to resign as first responder.

你可以通过给view发 信息endEditing来解除keyboard,这将会导致text field  resign as first responder .

You have seen how classes like UIButton can send an action message to a target when tapped. Buttons inherit this target-action behavior from their superclass, UIControl.

Buttons 继承这个tareget action  行自 UIControl。

You are going to change the view of BNRDetailViewController from an instance of UIView to an instance of UIControl so that it can handle touch events.

 

In BNRDetailViewController.xib, select the main View object. Open the identity inspector and change the view's class to UIControl

- (IBAction)backgroundTapped:(id)sender

{
[self.view endEditing:YES];

}

 

 

iOS Programming Camera 2的更多相关文章

  1. iOS Programming Camera 1

     iOS Programming Camera  1 1 Displaying Images and UIImageView 1.1  put an instance of UIImageView o ...

  2. iOS Programming Autorotation, Popover Controllers, and Modal View Controllers

    iOS Programming Autorotation, Popover Controllers, and Modal View Controllers  自动旋转,Popover 控制器,Moda ...

  3. iOS Programming State Restoration 状态存储

    iOS Programming State Restoration 状态存储 If iOS ever needs more memory and your application is in the ...

  4. Head First iOS Programming

    内部分享: Head First iOS Programming http://www.slideshare.net/tedzhaoxa/head-first-ios-programming-4606 ...

  5. iOS Programming Recipe 6: Creating a custom UIView using a Nib

    iOS Programming Recipe 6: Creating a custom UIView using a Nib JANUARY 7, 2013 BY MIKETT 12 COMMENTS ...

  6. iOS Programming Controlling Animations 动画

    iOS Programming Controlling Animations 动画 The word "animation" is derived from a Latin wor ...

  7. iOS Programming UIStoryboard 故事板

    iOS Programming UIStoryboard In this chapter, you will use a storyboard instead. Storyboards are a f ...

  8. iOS Programming NSUserDefaults

    iOS Programming NSUserDefaults  When you start an app for the first time, it uses its factory settin ...

  9. iOS Programming Localization 本地化

    iOS Programming Localization 本地化 Internationalization is making sure your native cultural informatio ...

随机推荐

  1. Oracle imp exp命令具体解释

    怎样在oracle中导入dmp数据库文件? oracle数据导入导出imp/exp就相当于oracle数据还原与备份.exp命令能够把数据从远程数据库server导出到本地的dmp文件,imp命令能够 ...

  2. 磁盘扩容 磁盘阵列(Redundant Arrays of Independent Disks,RAID)

    磁盘阵列(Redundant Arrays of Independent Disks,RAID) 云 500G  不够用 扩容 方案1  重建分区,由500G到1T,按历史增速,1年后再扩到1.5T, ...

  3. ASP.NET Web Pages (Razor) API Quick Reference

    ASP.NET Web Pages (Razor) API Quick Reference By Tom FitzMacken|February 10, 2014 Print This page co ...

  4. mongo04---基本查询

    核心: mongod: 数据库核心进程 mongos: 查询路由器,集群时用 mongo: 交互终端(客户端) 二进制导出导入: mongodump:导出bson数据 mongorestore: 导入 ...

  5. 替换Android自带apk【转】

    本文转载自:http://www.voidcn.com/article/p-gonowdjh-vz.html 安卓自带的app放在/system/app/下,当我们想要替换这些应用时可以参考如下步骤: ...

  6. CMake使用总结【转】

    本文转载自:https://www.mawenbao.com/note/cmake.html 总结CMake的常用命令,并介绍有用的CMake资源. CMake意为cross-platform mak ...

  7. bootstrap3.0学习笔记记录1

    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/ ...

  8. CAAnimation

    序言 CAAnimation是一个抽象类,遵循了CAMediaTiming协议和CAAction协议!我们不要直接使用CAAnimation类,而是使用其子类: CATransition:提供渐变效果 ...

  9. 苹果Instruments/Shark性能调试工具概述

    在Mac OS X上你可以使用Gprof这样的UNIX工具用于测试程序性能.当然,Apple也有自己的Profiling Tools,用得比较多的是Shark.10.5里还引入了一个基于DTrace的 ...

  10. bzoj 3481 DZY loves math —— 反演+Pollard_rho分解质因数

    题目:https://www.lydsy.com/JudgeOnline/problem.php?id=3481 推式子:xy % P = Q 的个数 由于 0 <= x,y < P,所以 ...