本例中的大图模式使用图片控件展示,监听控件的鼠标滚轮事件和移动事件,缩略图和鹰眼模式采用装饰器对象IndicatorObject和Canvas布局。百分比使用一个定时器,根据图片的放大倍数计算具体的数值显示。

首先看看效果图:

以下开始绘制图片 定义缩略图上白色的矩形,这其实是一个Indicator,它的外围是一个Canvas,然后缩略图是一个Image控件

 internal class IndicatorObject : ContentControl
{
private MaskCanvas canvasOwner; public IndicatorObject(MaskCanvas canvasOwner)
{
this.canvasOwner = canvasOwner;
} static IndicatorObject()
{
var ownerType = typeof(IndicatorObject); FocusVisualStyleProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(null));
DefaultStyleKeyProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(ownerType));
MinWidthProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(5.0));
MinHeightProperty.OverrideMetadata(ownerType, new FrameworkPropertyMetadata(5.0));
} public void Move(System.Windows.Point offset)
{
var x = Canvas.GetLeft(this) + offset.X;
var y = Canvas.GetTop(this) + offset.Y; x = x < ? : x;
y = y < ? : y; x = Math.Min(x, this.canvasOwner.Width - this.Width);
y = Math.Min(y, this.canvasOwner.Height - this.Height); Canvas.SetLeft(this, x);
Canvas.SetTop(this, y); canvasOwner.UpdateSelectionRegion(new Rect(x, y, Width, Height), true);
} }

Indicator

查看位置所在的矩形定义好了,然后开始定义外围的Canvas,这个作用是可以在Canvas上选中移动到查看的位置

  public class MaskCanvas : Canvas
{
public MaskCanvas()
{
Loaded += OnLoaded;
} public System.Windows.Media.Brush SelectionBorderBrush = new SolidColorBrush(System.Windows.Media.Color.FromArgb(, , , ));
public Thickness SelectionBorderThickness = new Thickness(); public System.Windows.Media.Brush MaskWindowBackground = new SolidColorBrush(System.Windows.Media.Color.FromArgb(, , , )); public event EventHandler<LoactionArgs> LoationChanged; private void OnLoaded(object sender, RoutedEventArgs e)
{
maskRectLeft.Fill = maskRectRight.Fill = maskRectTop.Fill = maskRectBottom.Fill = MaskWindowBackground; SetLeft(maskRectLeft, );
SetTop(maskRectLeft, );
SetRight(maskRectRight, );
SetTop(maskRectRight, );
SetTop(maskRectTop, );
SetBottom(maskRectBottom, );
maskRectLeft.Height = ActualHeight; Children.Add(maskRectLeft);
Children.Add(maskRectRight);
Children.Add(maskRectTop);
Children.Add(maskRectBottom); selectionBorder.Stroke = SelectionBorderBrush;
selectionBorder.StrokeThickness = ; Children.Add(selectionBorder); indicator = new IndicatorObject(this);
indicator.Visibility = System.Windows.Visibility.Hidden;
Children.Add(indicator); CompositionTarget.Rendering += OnCompositionTargetRendering; } private void UpdateSelectionBorderLayout()
{
if (!selectionRegion.IsEmpty)
{
SetLeft(selectionBorder, selectionRegion.Left);
SetTop(selectionBorder, selectionRegion.Top);
selectionBorder.Width = selectionRegion.Width;
selectionBorder.Height = selectionRegion.Height;
}
} private void UpdateMaskRectanglesLayout()
{
var actualHeight = ActualHeight;
var actualWidth = ActualWidth; if (selectionRegion.IsEmpty)
{
SetLeft(maskRectLeft, );
SetTop(maskRectLeft, );
maskRectLeft.Width = actualWidth;
maskRectLeft.Height = actualHeight; maskRectRight.Width = maskRectRight.Height = maskRectTop.Width = maskRectTop.Height = maskRectBottom.Width = maskRectBottom.Height = ;
}
else
{
var temp = selectionRegion.Left;
if (maskRectLeft.Width != temp)
{
maskRectLeft.Width = temp < ? : temp; //Math.Max(0, selectionRegion.Left);
} temp = ActualWidth - selectionRegion.Right;
if (maskRectRight.Width != temp)
{
maskRectRight.Width = temp < ? : temp; //Math.Max(0, ActualWidth - selectionRegion.Right);
} if (maskRectRight.Height != actualHeight)
{
maskRectRight.Height = actualHeight;
} SetLeft(maskRectTop, maskRectLeft.Width);
SetLeft(maskRectBottom, maskRectLeft.Width); temp = actualWidth - maskRectLeft.Width - maskRectRight.Width;
if (maskRectTop.Width != temp)
{
maskRectTop.Width = temp < ? : temp; //Math.Max(0, ActualWidth - maskRectLeft.Width - maskRectRight.Width);
} temp = selectionRegion.Top;
if (maskRectTop.Height != temp)
{
maskRectTop.Height = temp < ? : temp; //Math.Max(0, selectionRegion.Top);
} maskRectBottom.Width = maskRectTop.Width; temp = actualHeight - selectionRegion.Bottom;
if (maskRectBottom.Height != temp)
{
maskRectBottom.Height = temp < ? : temp; //Math.Max(0, ActualHeight - selectionRegion.Bottom);
}
}
} #region Fileds & Props
private Rect selectionRegion = Rect.Empty;
private bool isMaskDraging;
public bool MoveState = false;
private IndicatorObject indicator;
private System.Windows.Point? selectionStartPoint;
private System.Windows.Point? selectionEndPoint; private readonly System.Windows.Shapes.Rectangle selectionBorder = new System.Windows.Shapes.Rectangle(); private readonly System.Windows.Shapes.Rectangle maskRectLeft = new System.Windows.Shapes.Rectangle();
private readonly System.Windows.Shapes.Rectangle maskRectRight = new System.Windows.Shapes.Rectangle();
private readonly System.Windows.Shapes.Rectangle maskRectTop = new System.Windows.Shapes.Rectangle();
private readonly System.Windows.Shapes.Rectangle maskRectBottom = new System.Windows.Shapes.Rectangle(); public System.Drawing.Size? DefaultSize
{
get;
set;
}
#endregion #region Mouse Managment private bool IsMouseOnThis(RoutedEventArgs e)
{
return e.Source.Equals(this) || e.Source.Equals(maskRectLeft) || e.Source.Equals(maskRectRight) || e.Source.Equals(maskRectTop) || e.Source.Equals(maskRectBottom);
} protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
{
indicator.Visibility = System.Windows.Visibility.Visible; if (e.Source.Equals(indicator))
{
HandleIndicatorMouseDown(e);
}
base.OnMouseLeftButtonDown(e);
} protected override void OnMouseMove(MouseEventArgs e)
{
if (IsMouseOnThis(e))
{
UpdateSelectionRegion(e, UpdateMaskType.ForMouseMoving); e.Handled = true;
}
base.OnMouseMove(e);
} protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
{
if (IsMouseOnThis(e))
{
UpdateSelectionRegion(e, UpdateMaskType.ForMouseLeftButtonUp);
FinishShowMask();
}
base.OnMouseLeftButtonUp(e);
} protected override void OnMouseRightButtonUp(MouseButtonEventArgs e)
{
indicator.Visibility = Visibility.Collapsed;
selectionRegion = Rect.Empty;
selectionBorder.Width = selectionBorder.Height = ;
// ClearSelectionData();
UpdateMaskRectanglesLayout(); base.OnMouseRightButtonUp(e);
} internal void HandleIndicatorMouseDown(MouseButtonEventArgs e)
{
MoveState = true;
} internal void HandleIndicatorMouseUp(MouseButtonEventArgs e)
{
MoveState = false;
} private void PrepareShowMask(System.Drawing.Point mouseLoc)
{
indicator.Visibility = Visibility.Collapsed;
selectionBorder.Visibility = Visibility.Visible; } private void UpdateSelectionRegion()
{
var startPoint = new System.Drawing.Point(,);
var endPoint = new System.Drawing.Point(, );
var sX = startPoint.X;
var sY = startPoint.Y;
var eX = endPoint.X;
var eY = endPoint.Y; var deltaX = eX - sX;
var deltaY = eY - sY; if (Math.Abs(deltaX) >= SystemParameters.MinimumHorizontalDragDistance ||
Math.Abs(deltaX) >= SystemParameters.MinimumVerticalDragDistance)
{ double x = sX < eX ? sX : eX;//Math.Min(sX, eX);
double y = sY < eY ? sY : eY;//Math.Min(sY, eY);
double w = deltaX < ? -deltaX : deltaX;//Math.Abs(deltaX);
double h = deltaY < ? -deltaY : deltaY;//Math.Abs(deltaY); selectionRegion = new Rect(x, y, w, h);
}
else
{
selectionRegion = new Rect(startPoint.X, startPoint.Y, DefaultSize.Value.Width, DefaultSize.Value.Height);
}
} private void UpdateSelectionRegion(MouseEventArgs e, UpdateMaskType updateType)
{
if (updateType == UpdateMaskType.ForMouseMoving && e.LeftButton != MouseButtonState.Pressed)
{
selectionStartPoint = null;
} if (selectionStartPoint.HasValue)
{
selectionEndPoint = e.GetPosition(this); var startPoint = (System.Windows.Point)selectionEndPoint;
var endPoint = (System.Windows.Point)selectionStartPoint;
var sX = startPoint.X;
var sY = startPoint.Y;
var eX = endPoint.X;
var eY = endPoint.Y; var deltaX = eX - sX;
var deltaY = eY - sY; if (Math.Abs(deltaX) >= SystemParameters.MinimumHorizontalDragDistance ||
Math.Abs(deltaX) >= SystemParameters.MinimumVerticalDragDistance)
{
isMaskDraging = true; double x = sX < eX ? sX : eX;//Math.Min(sX, eX);
double y = sY < eY ? sY : eY;//Math.Min(sY, eY);
double w = deltaX < ? -deltaX : deltaX;//Math.Abs(deltaX);
double h = deltaY < ? -deltaY : deltaY;//Math.Abs(deltaY); selectionRegion = new Rect(x, y, w, h);
}
else
{
if (DefaultSize.HasValue && updateType == UpdateMaskType.ForMouseLeftButtonUp)
{
isMaskDraging = true; selectionRegion = new Rect(startPoint.X, startPoint.Y, DefaultSize.Value.Width, DefaultSize.Value.Height);
}
else
{
isMaskDraging = false;
}
}
} UpdateIndicator(selectionRegion);
} internal void UpdateSelectionRegion(Rect region, bool flag = false)
{
selectionRegion = region;
UpdateIndicator(selectionRegion);
if (LoationChanged != null && flag)
{
LoationChanged(this, new LoactionArgs(region.Left/this.Width, region.Top/this.Height));
}
} private void FinishShowMask()
{
if (IsMouseCaptured)
{
ReleaseMouseCapture();
} if (isMaskDraging)
{ UpdateIndicator(selectionRegion); ClearSelectionData();
}
} private void ClearSelectionData()
{
isMaskDraging = false;
selectionBorder.Visibility = Visibility.Collapsed;
selectionStartPoint = null;
selectionEndPoint = null;
} private void UpdateIndicator(Rect region)
{
if (indicator == null)
return; if (region.Width < indicator.MinWidth || region.Height < indicator.MinHeight)
{
return;
}
indicator.Visibility = Visibility.Visible;
indicator.Width = region.Width;
indicator.Height = region.Height;
SetLeft(indicator, region.Left);
SetTop(indicator, region.Top); } private Rect GetIndicatorRegion()
{
return new Rect(GetLeft(indicator), GetTop(indicator), indicator.ActualWidth, indicator.ActualHeight);
} #endregion #region Render private void OnCompositionTargetRendering(object sender, EventArgs e)
{
UpdateSelectionBorderLayout();
UpdateMaskRectanglesLayout();
} #endregion #region inner types private enum UpdateMaskType
{
ForMouseMoving,
ForMouseLeftButtonUp
} #endregion }

Canvas

缩略图很简单,按照比例缩放图片加载上即可

   thumbImage = m_Bitmap.GetThumbnailImage(thumbWidth, thumbHeight, null, IntPtr.Zero) as Bitmap;  //thumbWidth指定宽,thumbHeight指定高度

ThumbnailImage

然后我们为大图加上监听事件ScrollChanged和MouseWheel 以及MouseLeftButtonDown、MouseLeftButtonUp、 MouseMove

ScrollChanged用来计算显示的滚动区域范围

 if (e.ExtentHeight > e.ViewportHeight || e.ExtentWidth > e.ViewportWidth)
{
offsetX = (e.ExtentWidth - e.ViewportWidth) / ;
offsetY = (e.ExtentHeight - e.ViewportHeight) / ; svImg.ScrollToVerticalOffset(offsetY);
svImg.ScrollToHorizontalOffset(offsetX); } double timeH = svImg.ViewportHeight/ (svImg.ViewportHeight + svImg.ScrollableHeight);
double timeW = svImg.ViewportWidth / (svImg.ViewportWidth + svImg.ScrollableWidth); double w = thumbWidth * timeW;
double h = thumbHeight * timeH; double offsetx = ;
double offsety = ;
if (svImg.ScrollableWidth == )
{
offsetx = ;
}
else
{
offsetx = (w - thumbWidth) / svImg.ScrollableWidth * svImg.HorizontalOffset;
} if (svImg.ScrollableHeight == )
{
offsety = ;
}
else
{
offsety = (h - thumbHeight) / svImg.ScrollableHeight * svImg.VerticalOffset;
} Rect rect = new Rect( - offsetx, - offsety, w, h); mask.UpdateSelectionRegion(rect);

ScrollChanged

MouseWheel计算滚动比例

  var mosePos = e.GetPosition(img);

            scale = scale * (e.Delta >  ? 1.2 :  / 1.2);
scale = Math.Max(scale, 0.15);
scale = Math.Min(, scale); this.txtZoom.Text = ((int)(scale * )).ToString(); img.Width = scale * imgWidth;
img.Height = scale * imgHeight; offsetX = svImg.ScrollableWidth / ;
offsetY = svImg.ScrollableHeight / ;

MouseWheel

MouseLeftButtonDown后三个事件在移动图片时使用

MouseLeftButtonDown、MouseLeftButtonUp、MouseMove

以上大部分的工作已经做完了,然后我们加入一个定时器的功能,调节显示百分比的时间。加上一个Timer类即可。

当然在ScrolChanged里面我们加入了鹰眼监控,细心的朋友可以在事件里面看到。

WPF下的仿QQ图片查看器的更多相关文章

  1. wpf 仿QQ图片查看器

    参考博客 WPF下的仿QQ图片查看器 wpf图片查看器,支持鼠标滚动缩放拖拽 实现效果 主要参考的WPF下的仿QQ图片查看器,原博主只给出了部分代码. 没有完成的部分 1.右下角缩略图是原图不是缩略图 ...

  2. jquery图片查看插件,支持旋转、放大、缩小、拖拽、缩略图(仿qq图片查看)

    最近做了一个jquery图片查看的插件,目的是能精确查看图片的详情,插件支持图片旋转.放大.缩小.拖拽.缩略图显示,界面效果是按照window的qq查看图片功能写的,当然不尽相同. 具体功能: 1. ...

  3. 图片特效-仿 iPhone 图片查看器效果

    —————————————————————— <script type="text/javascript">                    var arr = ...

  4. jQuery 图片查看插件 Magnify 开发简介(仿 Windows 照片查看器)

    前言 因为一些特殊的业务需求,经过一个多月的蛰伏及思考,我开发了这款 jQuery 图片查看器插件 Magnify,它实现了 Windows 照片查看器的所有功能,比如模态窗的拖拽.调整大小.最大化, ...

  5. jQuery 插件 Magnify 开发简介(仿 Windows 照片查看器)

    前言 因为一些特殊的业务需求,经过一个多月的蛰伏及思考,我开发了这款 jQuery 图片查看器插件 Magnify,它实现了 Windows 照片查看器的所有功能,比如模态窗的拖拽.调整大小.最大化, ...

  6. wpf图片查看器,支持鼠标滚动缩放拖拽

    最近项目需要,要用到一个图片查看器,类似于windows自带的图片查看器那样,鼠标滚动可以缩放,可以拖拽图片,于是就写了这个简单的图片查看器. 前台代码: <Window x:Class=&qu ...

  7. 发布两款JQ小插件(图片查看器 + 分类选择器),开源

    图片查看器,github地址:https://github.com/VaJoy/imgViewer 效果如下: 这款当初大概写了2小时,有点匆忙地赶出来的,使用的接口很简单: $.bindViewer ...

  8. 用JQ仿造礼德财富网的图片查看器

    现在就职于一家P2P平台,自然也会关注同行其它网站的前端技术,今天要仿造的是礼德内页的一个图片查看器效果.不过说白了,无论人人贷也好礼德财富也好,很多地方的前端都做的不尽如人意,比如忽略细节.缺乏交互 ...

  9. Objective-C ,ios,iphone开发基础:快速实现一个简单的图片查看器

    新建一个single view 工程: 关闭ARC , 在.xib视图文件上拖放一个UIImageView  两个UIButton ,一个UISlider ,布局如图. 并为他们连线, UIImage ...

随机推荐

  1. JQ001-认识jQuery 和 JQ002-jQuery选择器

    JQ001-认识jQuery jQuery环境配置:将jQuery.js文件引入到html页面中即可. 代码如下: <!DOCTYPE html> <html> <hea ...

  2. Python之路【第二十一篇】Django ORM详解

    ORM回顾 关系对象映射(Object Relational Mapping,简称ORM). django中遵循 Code Frist 的原则,即:根据代码中定义的类来自动生成数据库表. 对于ORM框 ...

  3. SQL2005解密已经被加密的存储过程

    SQL2005解密已经被加密的存储过程 第一步:打开DAC连接功能 第二步:在MASTER数据库创建一个解密存储过程 USE master GO CREATE PROCEDURE [dbo].[sp_ ...

  4. VBA笔记(一)

    开启VBA编程环境--VBE 方法一:按<Alt+F11>组合建 方法二:查看代码 宏设置 当然启用宏的设置方式不同,宏的启动方式也不一样. 首先打开"office 按钮&quo ...

  5. 【C语言入门教程】目录/大纲

    第一章 C语言编程基础 1.1 基本程序结构 1.2 函数库 和 链接 1.3 C语言“32个”关键字 第二章 数据类型.运算符和表达式 2.1 数据类型(5种基本数据类型),聚合类型与修饰符 2.2 ...

  6. css动画 animation

    今天用css做了一个简单的三角上下移动的一个小动画,说白了就是在改变该物体的height值.除了这个方法,还可以用js. 一.在用css写动画时,一定要记住兼容性问题.如何解决该兼容性?在前面加内核前 ...

  7. str.format

    #使用str.format()函数 #使用'{}'占位符 print('I\'m {},{}'.format('Hongten','Welcome to my space!')) >>&g ...

  8. Shell脚本

    shell script,是一种为shell编写的脚本程序. 业界所说的shell通常是指shell脚本.shell和shell script.

  9. BZOJ 4725: [POI2017]Reprezentacje ró?nicowe

    Description 一个数列. \(a_1=1,a_2=2\) 当 \(n>2\) 时 \[a_n = \{  \begin {matrix} 2a_{n-1},\text{n is an ...

  10. python的os模块

    1.得到当前工作目录,即当前Python脚本工作的目录路径: os.getcwd() 2.返回指定目录下的所有文件和目录名:os.listdir() 3.函数用来删除一个文件:os.remove() ...