Problem Statement

We have a 3×3 grid. A number ci,j is written in the square (i,j), where (i,j) denotes the square at the i-th row from the top and the j-th column from the left.
According to Takahashi, there are six integers a1,a2,a3,b1,b2,b3 whose values are fixed, and the number written in the square (i,j) is equal to ai+bj.
Determine if he is correct.

Constraints

  • ci,j (1≤i≤3,1≤j≤3) is an integer between 0 and 100 (inclusive).

Input

Input is given from Standard Input in the following format:

c1,1 c1,2 c1,3
c2,1 c2,2 c2,3
c3,1 c3,2 c3,3

Output

If Takahashi's statement is correct, print Yes; otherwise, print No.

Sample Input 1

1 0 1
2 1 2
1 0 1

Sample Output 1

Yes

Takahashi is correct, since there are possible sets of integers such as: a1=0,a2=1,a3=0,b1=1,b2=0,b3=1.

Sample Input 2

2 2 2
2 1 2
2 2 2

Sample Output 2

No

Takahashi is incorrect in this case.

Sample Input 3

0 8 8
0 8 8
0 8 8

Sample Output 3

Yes

Sample Input 4

1 8 6
2 9 7
0 7 7

Sample Output 4

No

枚举。
代码:
#include <bits/stdc++.h>
using namespace std;
int s[][];
int check()
{
if(s[][] - s[][] != s[][] - s[][] || s[][] - s[][] != s[][] - s[][])return ;
if(s[][] - s[][] != s[][] - s[][] || s[][] - s[][] != s[][] - s[][])return ;
if(s[][] - s[][] != s[][] - s[][] || s[][] - s[][] != s[][] - s[][])return ;
if(s[][] - s[][] != s[][] - s[][] || s[][] - s[][] != s[][] - s[][])return ;
if(s[][] - s[][] != s[][] - s[][] || s[][] - s[][] != s[][] - s[][])return ;
if(s[][] - s[][] != s[][] - s[][] || s[][] - s[][] != s[][] - s[][])return ;
return ;
}
int main()
{
for(int i = ;i < ;i ++)
{
for(int j = ;j < ;j ++)
{
cin>>s[i][j];
}
}
if(check())cout<<"Yes";
else cout<<"No";
}

AtCoder Beginner Contest 088 C Takahashi's Information的更多相关文章

  1. AtCoder Beginner Contest 088 (ABC)

    A - Infinite Coins 题目链接:https://abc088.contest.atcoder.jp/tasks/abc088_a Time limit : 2sec / Memory ...

  2. AtCoder Beginner Contest 088 D Grid Repainting

    Problem statement We have an H×W grid whose squares are painted black or white. The square at the i- ...

  3. AtCoder Beginner Contest 100 2018/06/16

    A - Happy Birthday! Time limit : 2sec / Memory limit : 1000MB Score: 100 points Problem Statement E8 ...

  4. AtCoder Beginner Contest 076

    A - Rating Goal Time limit : 2sec / Memory limit : 256MB Score : 100 points Problem Statement Takaha ...

  5. AtCoder Beginner Contest 068 ABCD题

    A - ABCxxx Time limit : 2sec / Memory limit : 256MB Score : 100 points Problem Statement This contes ...

  6. AtCoder Beginner Contest 154 题解

    人生第一场 AtCoder,纪念一下 话说年后的 AtCoder 比赛怎么这么少啊(大雾 AtCoder Beginner Contest 154 题解 A - Remaining Balls We ...

  7. AtCoder Beginner Contest 172 题解

    AtCoder Beginner Contest 172 题解 目录 AtCoder Beginner Contest 172 题解 A - Calc B - Minor Change C - Tsu ...

  8. atcoder beginner contest 251(D-E)

    Tasks - Panasonic Programming Contest 2022(AtCoder Beginner Contest 251)\ D - At Most 3 (Contestant ...

  9. AtCoder Beginner Contest 052

    没看到Beginner,然后就做啊做,发现A,B太简单了...然后想想做完算了..没想到C卡了一下,然后还是做出来了.D的话瞎想了一下,然后感觉也没问题.假装all kill.2333 AtCoder ...

随机推荐

  1. 第四周学习总结&实验报告

    学习总结; String类: 1.方法只会开辟一块堆内存空间,且会自动保存在对象池中以供下次重复使用: 2方法会开辟两块堆内存空间,其中一块会成为垃圾空间. 1."=="比的是地址 ...

  2. WPF 带有提示文本的透明文本框

    <TextBox Text="{Binding SearchInfo, UpdateSourceTrigger=PropertyChanged}" Grid.Row=&quo ...

  3. IIS Express 使用方法

    配置文件位置: "%userprofile%\My Documents\IISExpress\config\applicationhost.config" 站点配置节: <s ...

  4. 项目测试完成后,总结典型性bug,以测试的角度,应该怎么筛选bug

    一个wap端改版项目完结了,总结下测试过程中的典型性bug:应该从哪个角度去总结? 有点疑问?不知道是以bug的影响度去总结,还是以优先级去总结(好像优先级和影响度是成正比的,优先级比较高的bug,影 ...

  5. Cocos2d-X网络编程(1) 网络基本概念

    网络模型 OSI层模型.TCP/IP的层模型如下所示. TCP/IP各层对应的协议如下所示. 通过初步的了解,我知道: IP协议:对应于网络层,是网络层的协议, TCP协议:对应于传输层,是传输层的协 ...

  6. Discrete Mathematics and Its Applications | 1 CHAPTER The Foundations: Logic and Proofs | 1.2 Applications of Propositional Logic

    Translating English Sentences System Specifications Boolean Searches Logic Puzzles Logic Circuits

  7. 应用安全 - 无文件式攻击 - 工具型攻击 - PowerShell - 汇总

    PowerShell 使用 | 命令 win+r ->powershell #启动Powershell窗口 get-host #查看版本 Get-Host | Select-Object Ver ...

  8. Java基础语法—数据输入

    我们可以通过 Scanner 类来获取用户的输入.使用步骤如下: 1.导包.Scanner 类在java.util包下,所以需要将该类导入.导包的语句需要定义在类的上面. import java.ut ...

  9. spring扩展点之PropertyPlaceholderConfigurer

    原理机制讲解 https://leokongwq.github.io/2016/12/28/spring-PropertyPlaceholderConfigurer.html 使用时多个配置讲解 ht ...

  10. 利用Flot作基于时间段的曲线图

    Flot是一个可以用于绘制多种图表的开源的JS库,Flot本身的功能已经是基本可以满足日常的需要啦,更可喜的是Flot还有很多的插件可以使用,从而为我们提供更加强大的定制功能,本文在作图中使用的显示坐 ...