Windows10 VS2017 C++ Server Socket简单服务器端与客户端
服务端:
#include "pch.h"
#include<iostream>
#include<WinSock2.h>
#include <Ws2tcpip.h>
#define CONNECT_NUM_MAX 10
#pragma comment(lib, "ws2_32.lib")
using namespace std;
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
{
cout << "serverSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
}
//初始化服务器地址族变量
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(6000);
//绑定
iRet = bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
if (iRet == SOCKET_ERROR)
{
cout << "bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
}
//监听
iRet = listen(serverSocket, CONNECT_NUM_MAX);
if (iRet == SOCKET_ERROR)
{
cout << "listen(serverSocket, 10) execute failed!" << endl;
return -1;
}
else
{
cout << "Server is listening on " << addrSrv.sin_addr.S_un.S_addr << ":" << addrSrv.sin_port << "." << endl;
}
//等待连接_接收_发送
SOCKADDR_IN clientAddr;
int len = sizeof(SOCKADDR);
while (1)
{
SOCKET connSocket = accept(serverSocket, (SOCKADDR*)&clientAddr, &len);
if (connSocket == INVALID_SOCKET)
{
cout << "accept(serverSocket, (SOCKADDR*)&clientAddr, &len) execute failed!" << endl;
return -1;
}
else
{
cout << "Connection established! Waiting for messages." << endl;
}
int x = 0;
while (true)
{
//接收消息
char recvBuf[100];
int sig = recv(connSocket, recvBuf, 100, 0);
//没有连接时断开
if (sig <= 0)
{
printf("Error: Lost connection!\n");
break;
}
printf("%s\n", recvBuf);
//发送消息
char sendBuf[100];
//sprintf_s(sendBuf, "Welcome %s", inet_ntoa(clientAddr.sin_addr));
char str[INET_ADDRSTRLEN];
sprintf_s(sendBuf, "Welcome! client from %s %d!", inet_ntop(AF_INET, &clientAddr.sin_addr, str, sizeof(str)), x);
send(connSocket, sendBuf, strlen(sendBuf) + 1, 0);
x++;
}
//关闭连接
closesocket(connSocket);
}
system("pause");
return 0;
}
多线程服务端:
server.h
#ifndef SERVER_H
#define SERVER_H
#include <Winsock2.h>
#include <windows.h>
#pragma comment (lib, "ws2_32.lib")
#define IP_BUF_SIZE 129
class Server
{
public:
Server();
~Server();
Server(const Server &) = delete;
Server & operator=(const Server &) = delete;
void WaitForClient();
private:
WORD winsock_ver;
WSADATA wsa_data;
SOCKET sock_svr;
SOCKET sock_clt;
HANDLE h_thread;
SOCKADDR_IN addr_svr;
SOCKADDR_IN addr_clt;
int ret_val;
int addr_len;
PWSTR buf_ip[IP_BUF_SIZE];
};
#endif
#include <iostream>
#include <WS2tcpip.h>
using std::cerr;
using std::cout;
using std::endl;
#define SERVER_PORT 6000
#define MSG_BUF_SIZE 1024
Server::Server()
{
cout << "Initializing server...\n";
//
winsock_ver = MAKEWORD(2, 2);
addr_len = sizeof(SOCKADDR_IN);
addr_svr.sin_family = AF_INET;
addr_svr.sin_port = ::htons(SERVER_PORT);
addr_svr.sin_addr.S_un.S_addr = ADDR_ANY;
memset(buf_ip, 0, IP_BUF_SIZE);
//
ret_val = ::WSAStartup(winsock_ver, &wsa_data);
if (ret_val != 0)
{
cerr << "WSA failed to start up!Error code: " << ::WSAGetLastError() << "\n";
system("pause");
exit(1);
}
cout << "WSA started up successfully...\n";
//
sock_svr = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sock_svr == INVALID_SOCKET)
{
cerr << "Failed to create server socket!Error code: " << ::WSAGetLastError() << "\n";
::WSACleanup();
system("pause");
exit(1);
}
cout << "Server socket created successfully...\n";
//
ret_val = ::bind(sock_svr, (SOCKADDR*)&addr_svr, addr_len);
if (ret_val != 0)
{
cerr << "Failed to bind server socket!Error code: " << ::WSAGetLastError() << "\n";
::WSACleanup();
system("pause");
exit(1);
}
cout << "Server socket bound successfully...\n";
//
ret_val = ::listen(sock_svr, SOMAXCONN);
if (ret_val == SOCKET_ERROR)
{
cerr << "Server socket failed to listen!Error code: " << ::WSAGetLastError() << "\n";
::WSACleanup();
system("pause");
exit(1);
}
cout << "Server socket started to listen...\n";
//
cout << "Server started successfully..." << endl;
}
Server::~Server()
{
::closesocket(sock_svr);
::closesocket(sock_clt);
::WSACleanup();
cout << "Socket closed..." << endl;
}
DWORD WINAPI CreateClientThread(LPVOID lpParameter);
//
void Server::WaitForClient()
{
while (true)
{
sock_clt = ::accept(sock_svr, (SOCKADDR*)&addr_clt, &addr_len);
if (sock_clt == INVALID_SOCKET)
{
cerr << "Failed to accept client!Error code: " << ::WSAGetLastError() << "\n";
::WSACleanup();
system("pause");
exit(1);
}
::InetNtop(addr_clt.sin_family, &addr_clt, *buf_ip, IP_BUF_SIZE);
cout << "A new client connected...IP address: " << buf_ip << ", port number: " << ::ntohs(addr_clt.sin_port) << endl;
h_thread = ::CreateThread(nullptr, 0, CreateClientThread, (LPVOID)sock_clt, 0, nullptr);
if (h_thread == NULL)
{
cerr << "Failed to create a new thread!Error code: " << ::WSAGetLastError() << "\n";
::WSACleanup();
system("pause");
exit(1);
}
::CloseHandle(h_thread);
}
}
DWORD WINAPI CreateClientThread(LPVOID lpParameter)
{
SOCKET sock_clt = (SOCKET)lpParameter;
char buf_msg[MSG_BUF_SIZE];
int ret_val = 0;
int snd_result = 0;
do
{
memset(buf_msg, 0, MSG_BUF_SIZE);
ret_val = ::recv(sock_clt, buf_msg, MSG_BUF_SIZE, 0);
if (ret_val > 0)
{
if (strcmp(buf_msg, "exit") == 0)
{
cout << "Client requests to close the connection..." << endl;
break;
}
cout << "Message received: " << buf_msg << endl;
snd_result = ::send(sock_clt, buf_msg, MSG_BUF_SIZE, 0);
if (snd_result == SOCKET_ERROR)
{
cerr << "Failed to send message to client!Error code: " << ::GetLastError() << "\n";
::closesocket(sock_clt);
system("pause");
return 1;
}
}
else if (ret_val == 0)
{
cout << "connection closed..." << endl;
}
else
{
cerr << "Failed to receive message from client!Error code: " << ::GetLastError() << "\n";
::closesocket(sock_clt);
system("pause");
return 1;
}
} while (ret_val > 0);
//
ret_val = ::shutdown(sock_clt, SD_SEND);
if (ret_val == SOCKET_ERROR)
{
cerr << "Failed to shutdown the client socket!Error code: " << ::GetLastError() << "\n";
::closesocket(sock_clt);
system("pause");
return 1;
}
return 0;
}
server.cpp
#include "pch.h"
#include "server.h"
int main()
{
Server svr;
svr.WaitForClient();
system("pause");
return 0;
}
客户端:
#include "pch.h"
#include<iostream>
#include <winsock2.h>
#include <Ws2tcpip.h>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if (clientSocket == INVALID_SOCKET)
{
cout << "clientSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
}
//初始化服务器端地址族变量
SOCKADDR_IN srvAddr;
//srvAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
inet_pton(AF_INET, "127.0.0.1", &srvAddr.sin_addr);
srvAddr.sin_family = AF_INET;
srvAddr.sin_port = htons(6000);
//连接服务器
iRet = connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR));
if (0 != iRet)
{
cout << "connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
}
int x = 0;
while (true)
{
x++;
//发送消息
char sendBuf[100];
sprintf_s(sendBuf, "Hello, this is client %s %d!", "bunny", x);
printf(sendBuf);
printf("\n");
send(clientSocket, sendBuf, strlen(sendBuf) + 1, 0);
//接收消息
char recvBuf[100];
int sig = recv(clientSocket, recvBuf, 100, 0);
//没有连接时断开
if (sig <=0)
{
printf("Error: Lost connection!\n");
break;
}
printf("%s\n", recvBuf);
//跳出
if (x==20)
{
break;
}
Sleep(3000);
}
//清理
closesocket(clientSocket);
WSACleanup();
system("pause");
return 0;
}
参考地址:
https://www.cnblogs.com/darren45/p/4818867.html
https://blog.csdn.net/zyy617532750/article/details/58595700/
https://www.cnblogs.com/jzincnblogs/p/5189636.html
https://blog.csdn.net/s_lisheng/article/details/74502795
Windows10 VS2017 C++ Server Socket简单服务器端与客户端的更多相关文章
- iOS socket Stream 服务器端 及 客户端 演示
iOS socket Stream 测试环境,mac osx 10.8 一:建立服务器端 由于mac osx10.8 已经集成 python2和 Twisted,我们可以直接利用此,构建一个简单的so ...
- Java中使用Socket实现服务器端和客户端通讯
创建服务器端serverSocket import java.io.BufferedReader; import java.io.IOException; import java.io.InputSt ...
- C#线程池多线程Socket通讯 服务器端和客户端示例
using System; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; ...
- 计算机网络:套接字(Socket)| Python socket实现服务器端与客户端通信,使用TCP socket阿里云ECS服务器与本机通信
所谓套接字(Socket),就是对网络中不同主机上的应用进程之间进行双向通信的端点的抽象.一个套接字就是网络上进程通信的一端,提供了应用层进程利用网络协议交换数据的机制.从所处的地位来讲,套接字上联应 ...
- 运用socket实现简单的服务器客户端交互
Socket解释: 网络上的两个程序通过一个双向的通信连接实现数据的交换,这个连接的一端称为一个socket. Socket的英文原义是“孔”或“插座”.作为BSD UNIX的进程通信机制,取后一种意 ...
- Java Socket 简单梳理
Sockets let you send raw streams of bytes back and forth between two computers, giving you fairly lo ...
- Python网络编程-Socket简单通信(及python实现远程文件发送)
学习python中使用python进行网络编程,编写简单的客户端和服务器端进行通信,大部分内容来源于网络教程,这里进行总结供以后查阅. 先介绍下TCP的三次握手: 1,简单的发送消息: 服务器端: i ...
- Python3学习之路~8.2 socket简单实例 实现ssh 发送大量数据
实例1: 利用socket模拟客户端和服务器端各自收发一次数据: #Author:Zheng Na # 客户端 import socket # 声明socket类型,同时生成socket连接对象 cl ...
- 大聊Python----通过Socket实现简单的ssh客户端
光只是简单的发消息.收消息没意思,干点正事,可以做一个极简版的ssh,就是客户端连接上服务器后,让服务器执行命令,并返回结果给客户端. #ssh_client.py import socket cli ...
随机推荐
- vue中父子组件之间的传值、非父子组件之间的传值
在Vue实例中每个组件之间都是相互独立的,都有自己的作用域,所以组件之间是不能直接获取数据.在项目开发中一个组件可能需要获取另一个组件的值,我们可以通过其他方法间接的获取.所以,获取的方法有以下几种: ...
- 一道简单树形dp
题意:给定一棵树,从中选出一些节点,使得不成父子关系的节点对数最多.问这个最大值是多少. 思路:首先既然是给定一颗树,先要选择合适的数据结构,来保存这颗树.由于这颗树只关心根节点在哪里,所以只需要用一 ...
- STS的安装与简单使用
一,STS下载与安装 1.下载地址:http://spring.io/tools3/sts/all 2.选择对应版本安装或者解压 二,STS简单使用 1.快捷方法 (1)main+alt+/+回车 = ...
- Kubernetes 路由问题&网络问题
error 信息: kubectl 获取node的host地址 kubectl get pods -n $namespace -o wide 或者在Kubernetes的service中进行查看 ku ...
- Unity3D外包(u3d外包)—就找北京动点软件(我们长年承接U3D外包、Maya、3DMax项目外包)
一.关于动点: 北京动点飞扬软件,因致力于虚拟现实技术的开发而创立,在虚拟现实开发领域有着卓越的技术和领先的思想. 我们为用户专业定制的项目,细分了多种工作流程,软件独立自主研发,编程简化用户操作 ...
- Could not process inbound connection: Client [/rostopic_18439_1555659423249] wants topic , ROS md5sums do not match
报错如下: [WARN] [WallTime: ', 'md5sum': '0d0edf749cdde9f3dc5639668f40e90b', 'topic': '/bp_update_feedba ...
- angular5 @viewChild @ContentChild ElementRef renderer2
@viewChild 作用一:选择组件内节点 <!--视图 --> <div #mydiv><input></div> // 选择 @ViewChild ...
- php 搜索附近人及SQL语句的写法
/** * 根据经纬度和半径查询在此范围内的所有 * @param String $lat 纬度 * @param String $lng 经度 * @param float $radius 半径 * ...
- linux服务器查看项目日志命令
1.tailf mywork.log | grep --line-buffered findUserList 实时跟踪日志,这里是只要findUserList 这个方法被运行,就会将它的日志 ...
- mybatis的jdbcType和javaType、oracle,MySQL的对应类型
JdbcType介绍 数据库列字段都是有类型的,不同的数据库有不同的类型.为了表示这些数据类型,Java源码是采用枚举来定义的: public enum JDBCType implements SQL ...