POJ 1330 Nearest Common Ancestors(Tarjan离线LCA)
Description
In the figure, each node is labeled with an integer from {1, 2,...,16}. Node 8 is the root of the tree. Node x is an ancestor of node y if node x is in the path between the root and node y. For example, node 4 is an ancestor of node 16. Node 10 is also an ancestor
of node 16. As a matter of fact, nodes 8, 4, 10, and 16 are the ancestors of node 16. Remember that a node is an ancestor of itself. Nodes 8, 4, 6, and 7 are the ancestors of node 7. A node x is called a common ancestor of two different nodes y and z if node
x is an ancestor of node y and an ancestor of node z. Thus, nodes 8 and 4 are the common ancestors of nodes 16 and 7. A node x is called the nearest common ancestor of nodes y and z if x is a common ancestor of y and z and nearest to y and z among their common
ancestors. Hence, the nearest common ancestor of nodes 16 and 7 is node 4. Node 4 is nearer to nodes 16 and 7 than node 8 is.
For other examples, the nearest common ancestor of nodes 2 and 3 is node 10, the nearest common ancestor of nodes 6 and 13 is node 8, and the nearest common ancestor of nodes 4 and 12 is node 4. In the last example, if y is an ancestor of z, then the nearest
common ancestor of y and z is y.
Write a program that finds the nearest common ancestor of two distinct nodes in a tree.
Input
N. Each of the next N -1 lines contains a pair of integers that represent an edge --the first integer is the parent node of the second integer. Note that a tree with N nodes has exactly N - 1 edges. The last line of each test case contains two distinct integers
whose nearest common ancestor is to be computed.
Output
Sample Input
2
16
1 14
8 5
10 16
5 9
4 6
8 4
4 10
1 13
6 15
10 11
6 7
10 2
16 3
8 1
16 12
16 7
5
2 3
3 4
3 1
1 5
3 5
Sample Output
4
3
#include<iostream>
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<limits.h>
#include<vector>
typedef long long LL;
using namespace std;
#define REPF( i , a , b ) for ( int i = a ; i <= b ; ++ i )
#define REP( i , n ) for ( int i = 0 ; i < n ; ++ i )
#define CLEAR( a , x ) memset ( a , x , sizeof a )
const int maxn=10005;
int n,uu,vv;
vector<int>v[maxn];
int pre[maxn],vis[maxn];
bool root[maxn];
int find_root(int x)
{
if(pre[x]!=x)
x=find_root(pre[x]);
return pre[x];
}
void Union(int x,int y)
{
x=find_root(x);
y=find_root(y);
if(x!=y) pre[y]=x;
}
void LCA(int x)
{
for(int i=0;i<v[x].size();i++)
{
LCA(v[x][i]);
Union(x,v[x][i]);
}
vis[x]=1;
if(x==uu&&vis[vv]==1)
{
printf("%d\n",find_root(vv));
return ;
}
if(x==vv&&vis[uu]==1)
{
printf("%d\n",find_root(uu));
return ;
}
}
void init()
{
REP(i,maxn)
{
v[i].clear();
pre[i]=i;
root[i]=true;
vis[i]=0;
}
}
void solve()
{
REPF(i,1,n)
{
if(root[i]==true)
{
LCA(i);
break;
}
}
// for(int i=1;i<=n;i++)
// printf("222222 %d\n",pre[i]);
}
int main()
{
int t,a,b;
scanf("%d",&t);
while(t--)
{
scanf("%d",&n);
init();
REPF(i,1,n-1)
{
scanf("%d%d",&a,&b);
v[a].push_back(b);
root[b]=false;
}
scanf("%d%d",&uu,&vv);
solve();
}
return 0;
}
POJ 1330 Nearest Common Ancestors(Tarjan离线LCA)的更多相关文章
- POJ - 1330 Nearest Common Ancestors(基础LCA)
POJ - 1330 Nearest Common Ancestors Time Limit: 1000MS Memory Limit: 10000KB 64bit IO Format: %l ...
- poj 1330 Nearest Common Ancestors 单次LCA/DFS
Nearest Common Ancestors Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 19919 Accept ...
- POJ 1330 Nearest Common Ancestors(裸LCA)
Nearest Common Ancestors Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 39596 Accept ...
- poj 1330 Nearest Common Ancestors 裸的LCA
#include<iostream> #include<cstdio> #include<cstring> #include<algorithm> #i ...
- POJ 1330 Nearest Common Ancestors / UVALive 2525 Nearest Common Ancestors (最近公共祖先LCA)
POJ 1330 Nearest Common Ancestors / UVALive 2525 Nearest Common Ancestors (最近公共祖先LCA) Description A ...
- POJ.1330 Nearest Common Ancestors (LCA 倍增)
POJ.1330 Nearest Common Ancestors (LCA 倍增) 题意分析 给出一棵树,树上有n个点(n-1)条边,n-1个父子的边的关系a-b.接下来给出xy,求出xy的lca节 ...
- LCA POJ 1330 Nearest Common Ancestors
POJ 1330 Nearest Common Ancestors Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 24209 ...
- POJ 1330 Nearest Common Ancestors(lca)
POJ 1330 Nearest Common Ancestors A rooted tree is a well-known data structure in computer science a ...
- POJ 1330 Nearest Common Ancestors 倍增算法的LCA
POJ 1330 Nearest Common Ancestors 题意:最近公共祖先的裸题 思路:LCA和ST我们已经很熟悉了,但是这里的f[i][j]却有相似却又不同的含义.f[i][j]表示i节 ...
随机推荐
- Fiddler 教程(转)
阅读目录 Fiddler的基本介绍 Fiddler的工作原理 同类的其它工具 Fiddler如何捕获Firefox的会话 Fiddler如何捕获HTTPS会话 Fiddler的基本界面 Fiddler ...
- C++的运算符
C++的运算符十分丰富,使得C++的运算十分灵活方便.例如把赋值号(=)也作为运算符处理,这样,a=b=c=4就是合法的表达式,这是与其他语言不同的.C++提供了以下运算符: 算术运算符+(加) - ...
- CF#213DIV2:B The Fibonacci Segment
You have array a1, a2, ..., an. Segment [l, r] (1 ≤ l ≤ r ≤ n) is good if ai = ai - 1 + ai - 2, for ...
- 网络授时服务 NTP
NTP --- Network Time Protocol 网络授时服务,他解决的主要问题就是实现两台或者多台机器的时间同步问题,而传统的格林尼治时间不是标准的时间,因为地球自转的不是规则的. 网络 ...
- Android Studio创建库项目及引用
Android Studio创建库项目其实创建的是在主项目下创建Module模块,这个Module模块创建的时候选择库项目模式. 为什么要这样处理呢?因为在Android Studio中一个WorkS ...
- cocos2d-x游戏开发系列教程-坦克大战游戏之子弹的碰撞检测处理
在上篇我们加上了简单的坦克之间的碰撞检测,这篇我们继续加上子弹之间, 子弹与坦克之间的碰撞检测,对于上一篇碰撞处理不太完美的地方我们继续改进. 1.子弹之间的碰撞 //玩家子弹和敌方子弹之间的碰撞 C ...
- [TroubleShootin]The backup set holds a backup of a database other than the existing 'xxdb' database.
One: he backup set holds a backup of a database other than the existing 'xxdb' database Sometime ...
- 给你的Cordova HybridApp加入Splash启动页面
如今最新的Cordova 3以上的版本号支持启动画面了,是通过cordova插件实现的. 眼下Splash插件支持android,ios,blackberry等多个平台. 加入插件等步骤例如以下: 加 ...
- CSS:重量和级联规则,确定其优先级
资源:http://www.ido321.com/1063.html 首先,给大家看一篇关于CSS优先级的演示样例:http://www.ido321.com/76.html 一.主要的优先级规则 比 ...
- 利用T4模版生成EF实体
直接上代码,只需要修改EF实体的地址就可以了. <#@ template language="C#" debug="false" hostspecific ...