01 UIView视图的基本使用 --- 在根视图中添加2个UIView视图

//视图确实加载时调用

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

//CGRect包含了原点和大小等信息.

CGRect rect1 = CGRectMake(30, 50, 200, 200);

UIView *view1 = [[UIView alloc] initWithFrame:rect1];

[view1 setBackgroundColor:[UIColor brownColor]];

CGRect rect2 = CGRectMake(60, 90, 200, 200);

UIView *view2 = [[UIView alloc] initWithFrame:rect2];

[view2 setBackgroundColor:[UIColor purpleColor]];

[view2 setAlpha:0.5];

[self.view addSubview:view1];

[self.view addSubview:view2];

}

02 UIView视图的层次关系 --- 创建3个视图:视图1是视图2的父视图;视图2是视图3的父视图

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

UIView *view1 = [[UIView alloc] initWithFrame:CGRectMake(20, 80, 200, 280)];

view1.backgroundColor = [UIColor redColor];

[self.view addSubview:view1];

UIView *view2 = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];

[view2 setBounds:CGRectMake(-40, -20, 200, 200)];

view2.backgroundColor = [UIColor yellowColor];

[view1 addSubview:view2];

UIView *view3 = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];

view3.backgroundColor = [UIColor blueColor];

[view2 addSubview:view3];

}

03 UIView视图的基本操作 --- 视图的添加与删除,以及切换视图在父视图中的层次

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

CGRect rect = CGRectMake(30, 50, 200, 200);

UIView *view = [[UIView alloc] initWithFrame:rect];

[view setBackgroundColor:[UIColor brownColor]];

[self.view addSubview:view];

UIButton *btAdd = [[UIButton alloc] initWithFrame:CGRectMake(30, 350, 80, 30)];

[btAdd setBackgroundColor:[UIColor grayColor]];

[btAdd setTitle:@"Add" forState:UIControlStateNormal];

[btAdd addTarget:self action:@selector(addView) forControlEvents:UIControlEventTouchUpInside];

[self.view addSubview:btAdd];

UIButton *btBack = [[UIButton alloc] initWithFrame:CGRectMake(120, 350, 80, 30)];

[btBack setBackgroundColor:[UIColor grayColor]];

[btBack setTitle:@"Switch" forState:UIControlStateNormal];

[btBack addTarget:self action:@selector(bringViewToBack) forControlEvents:UIControlEventTouchUpInside];

[self.view addSubview:btBack];

UIButton *btRemove = [[UIButton alloc] initWithFrame:CGRectMake(210, 350, 80, 30)];

[btRemove setBackgroundColor:[UIColor grayColor]];

[btRemove setTitle:@"Remove" forState:UIControlStateNormal];

[btRemove addTarget:self action:@selector(removeView) forControlEvents:UIControlEventTouchUpInside];

[self.view addSubview:btRemove];

}

-(void)addView {

CGRect rect = CGRectMake(60, 90, 200, 200);

UIView *view = [[UIView alloc] initWithFrame:rect];

[view setBackgroundColor:[UIColor purpleColor]];

[view setTag:1];

[self.view addSubview:view];

}

04 UIView视图添加边框效果 --- 给一张图片添加一个彩色相框:

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

//UIImage是用来加载和绘制图像的类

UIImage *uiimage = [UIImage imageNamed:@"pic"];

//加载图像后,将图片赋值给UIImageView视图,可以将图像视图,看作是图片的容器

UIImageView *imgView = [[UIImageView alloc] initWithImage:uiimage];

imgView.frame = CGRectMake(60, 80, 206, 284);

//设置图片视图的图层边框宽度,视图真正的绘图部分,是由一个叫CALayer的类来管理的

imgView.layer.borderWidth = 10;

//视图本身更像是一个图层的管理器,访问它的根绘图和坐标有关的属性,实际上都是在访问它所包含的图层的相关属性.

imgView.layer.borderColor = [[UIColor purpleColor] CGColor];

[self.view addSubview:imgView];

}

05 UIView视图添加圆角效果 --- 给矩形图片,添加圆角效果

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

UIImage *img = [UIImage imageNamed:@"pic"];

UIImageView *imgView = [[UIImageView alloc] initWithImage:img];

CGRect rect = CGRectMake(60, 60, 200, 200);

imgView.frame = rect;

//设置图像层的圆角半径大小

imgView.layer.cornerRadius = 100;

//设置图像视图的层的遮罩覆盖属性,进行边界裁切

imgView.layer.masksToBounds = YES;

[self.view addSubview:imgView];

}

06 UIView视图添加阴影效果 --- 给矩形图片添加阴影效果

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

UIImage *img = [UIImage imageNamed:@"pic"];

UIImageView *imgView = [[UIImageView alloc] initWithImage:img];

CGRect rect = CGRectMake(60, 60, 206, 284);

imgView.frame = rect;

//    //设置图像视图的阴影颜色

//    imgView.layer.shadowColor = [UIColor blackColor].CGColor;

//    //设置图像视图层的阴影的横向和纵向的偏移值

//    imgView.layer.shadowOffset = CGSizeMake(5.0f, 5.0f);

//    //设置图像视图层的阴影透明度

//    imgView.layer.shadowOpacity = 0.75;

//    //设置图像视图层的阴影半径大小

//    imgView.layer.shadowRadius = 10.0f;

[self.view addSubview:imgView];

}

07 UIView视图的渐变填充 --- 创建一个渐变图形

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

CGRect rect = CGRectMake(60, 120, 600, 600);

UIView *view = [[UIView alloc] initWithFrame:rect];

view.backgroundColor = [UIColor whiteColor];

//新建一个渐变层

CAGradientLayer *gradientLayer = [CAGradientLayer layer];

//设置渐变层的位置和尺寸,与视图对象一致

gradientLayer.frame = view.bounds;

//设置渐变的起始颜色为蓝色

CGColorRef fromColor = [UIColor blueColor].CGColor;

//设置渐变的中间颜色为红色

CGColorRef midColor = [UIColor redColor].CGColor;

//设置渐变的结束颜色为黄色

CGColorRef toColor = [UIColor yellowColor].CGColor;

//创建一个数组对象,存储三个颜色变量

NSArray *colorArray = [NSArray arrayWithObjects:(__bridge id _Nonnull)(fromColor),midColor,toColor, nil];

//设置渐变层的颜色数组属性为三个渐变色构建的数组.

gradientLayer.colors = colorArray;

//将渐变层添加到视图对象的层中

[view.layer addSublayer:gradientLayer];

[self.view addSubview:view];

}

08 UIView视图的纹理填充

//新建一个颜色对象,并将导入的图片赋予该对象

UIColor *background = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"bg.png"]];

//再将此颜色对象,赋值给当前窗口根视图的背景

self.view.backgroundColor = background;

09 CGAffineTransform仿射变换 -- 仿射变换,旋转视图

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

CGRect myImageRect = CGRectMake(50.0f, 150.0f, 200.0f, 50.0f);

UIView *myView = [[UIView alloc] initWithFrame:myImageRect];

myView.backgroundColor = [UIColor redColor];

[self.view addSubview:myView];

//Rotate

//创建一个仿射变换变量,仿射变换可以用于平易、旋转、缩放变换路径或者图形上下文.

CGAffineTransform transform = myView.transform;

//选择使用旋转功能

transform = CGAffineTransformRotate(transform, 3.14/4);

//将变换变量,赋值给视图对象,完成变换操作.

myView.transform = transform;

}

- (void)didReceiveMemoryWarning {

[super didReceiveMemoryWarning];

// Dispose of any resources that can be recreated.

}

**********************************************************************************************************

使用iOS手势,完成视图的交互功能**********************************************************************************

**********************************************************************************************************

10 UITapGestureRecognizer手势之单击

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

CGRect rect = CGRectMake(100, 100, 107, 107);

UIImageView *imgView = [[UIImageView alloc] initWithFrame:rect];

//加载项目中的图片

UIImage *img = [UIImage imageNamed:@"star.png"];

//使用加载的图片,创建一个视图

[imgView setImage:img];

//开启图像视图的交互功能

[imgView setUserInteractionEnabled:YES];

[self.view addSubview:imgView];

//UIKit中包含了手势识别的类,用于检测发生在设备中的各种首饰.

UITapGestureRecognizer *guesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(singleTap)];

//将手势指定给图像视图

[imgView addGestureRecognizer:guesture];

}

-(void)singleTap {

//当接受到手势事件后,弹出一个提示窗口

UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Information" message:@"Single Tap" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil];

[alertView show];

}

11 UITapGestureRecognizer手势之长按

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

CGRect rect = CGRectMake(100, 100, 107, 107);

UIImageView *imgView = [[UIImageView alloc] initWithFrame:rect];

UIImage *img = [UIImage imageNamed:@"star.png"];

[imgView setImage:img];

//激活图像视图的交互功能

[imgView setUserInteractionEnabled:YES];

//将图像视图添加到当前视图控制器的根视图

[self.view addSubview:imgView];

//创建一个长按手势对象,用于检测发生在设备中的长按手势.

UILongPressGestureRecognizer *guesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)];

//将手势指定给视图对象

[imgView addGestureRecognizer:guesture];

}

//创建接受手势视图的方法

-(void)longPress:(UILongPressGestureRecognizer *)guesture {

//检测手势事件的阶段

if (guesture.state) {

//当接受到手势事件时,弹出一个窗口

UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Information" message:@"Long press" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil];

[alertView show];

}

}

12 UITapGestureRecognizer手势之双击

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

CGRect rect = CGRectMake(100, 100, 107, 107);

UIImageView *imgView = [[UIImageView alloc] initWithFrame:rect];

UIImage *img = [UIImage imageNamed:@"star.png"];

[imgView setImage:img];

//激活图像视图的交互功能

[imgView setUserInteractionEnabled:YES];

//将图像视图添加到当前视图控制器的根视图

[self.view addSubview:imgView];

//创建一个手势对象

UITapGestureRecognizer *guesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(doubleTap)];

//设置点击次数为2,模拟双击事件

[guesture setNumberOfTapsRequired:2];

//设置为单次双击事件

[guesture setNumberOfTouchesRequired:1];

//将手势指定给图像视图对象

[imgView addGestureRecognizer:guesture];

}

//创建接受手势事件的方法

-(void)doubleTap {

UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"information" message:@"Double Tap" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil];

[alertView show];

}

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