designed principle
Review Of designed Pattern principle
OutLine:
Explanation in principles of designed pattern and useful designed pattern’s samples, As we known, there are six principles at designing program, no matter what kind of object-oriented programing language. They are Single responsibility principle, Open and Close principle, Dependency inversion principle, Interface segregation principle, Liskov’s substitution principle. Of course, not all of them need to be implemented at the same time wherever reality environment is.
pic below is not relative.

Principles
Open and close principle
Summary:
Software entities (software, modules, functions, or classes) should be open to extension and closed to modification.
How to get understanding of the key principle at software design? Essentially, we can remember that if a module is available for extension, it will be likely to add new data fields to it’s data structure, and it should be also easy to plus new items into the set of function this module contains. Because of that, some modification at proper context is allowed. But, on the other hand, almost all of software are fairly difficult to get known all aspects without a long period of look at every classes, these classes composite the extremely complicated relative composition, for a good software program which is outstanding and excellent at framework’s architecture. The code is assigned and divided into many hierarchies by the logic.
Dependency inversion principle
Summary:
2 following statements below can summarize it:
Firstly, High level module should not depend on low level module, both them should lean on abstraction.
Secondly, Abstraction should not depend on details, details should depend on abstraction.
Abstract code defines the main functionalities their inheritance or concrete module can do and not do, but abstraction couldn’t create new instances which have single responsibility in details. Actually, in the program’s proceeding they are not executed and transferred to their inheritance. Because of the stability of abstractions and fragility of details, if high level and low level module both lean on the abstraction. Whatever and whenever they change, they are also quite easy to have ability to interact with each other very well, since the abstractions they communicate with are unchangeable only! But for the principle, if we want to change the final result of detail. We just initializes and holds a different reference which are both defined with one kind of abstraction. As the result, behaviors will differ from each other.
IOC:
So, what if we can decouple software module from their direct references of relative module. What will happen? That the main cause of why ioc is called ioc. An external module controlling the dependencies will inject the reference to the module that need dependencies. The specialized framework for that is known as inversion of control container.
Single Responsibility Principle
Summary: a class should have only one reason to change
Description: this principle states that if we have two reasons to change a class, that means we have to split the functionality in two classes; each class will handle only one responsibility and on future if we need to make a change we are going to make it in the class which handle it. But if not, when we need to make a change in a class having more responsibilities the change might affect the other functionalities of classes;
Interface segregation principle
Summary:
Clients should not be forced to depend upon some interfaces they don’t use.
This principle teaches us to take care how we write our interfaces. When we write our interfaces we should take care to add only methods that should be there. If we add methods that should not be there the classes implementing the interface will have to implement those methods as well. For example if we create an interface called Worker and add a method lunch break, all the workers will have to implement it. What if the worker is a robot?
Liskov’s substitution principle
Summary:
Derived class should be completely substitutable for their base classes.
This principle is just an extension of the Open Close Principle in terms of behavior. We must make sure that new derived classes are extending the base classes without changing their behavior.
Least knowledge principle
Summary
Just talk with your friends
Advantages:
Reduce the dependencies between objects and reduce software maintenance
Disadvantages:
Result in more "wrapper" classes being written to handle method calls to other components.
This can result in increased complexity and development time as well as decreased runtime performance.
To conclude:
Software design principles represent a set of guidelines that help us avoid having a bad design. But when to determine which design pattern or patterns, we should choose the most suitable patterns corresponding to the different environments. So that will result in some of shortage and disadvantages which don’t follow all principles. But if the final software frameworks can avoid the rigidity, the fragility, the immobility, those defective points could be accepted on programmer even if it is not perfect absolutely.
designed principle的更多相关文章
- Atitit.软件开发的几大规则,法则,与原则Principle v3
Atitit.软件开发的几大规则,法则,与原则Principle v31.1. 修改历史22. 设计模式六大原则22.1. 设计模式六大原则(1):单一职责原则22.2. 设计模式六大原则(2):里 ...
- C#设计模式系列:开闭原则(Open Close Principle)
1.开闭原则简介 开闭原则对扩展开放,对修改关闭,开闭原则是面向对象设计中可复用设计的基石. 2.开闭原则的实现 实现开闭原则的关键就在于抽象,把系统的所有可能的行为抽象成一个抽象底层,这个抽象底层规 ...
- 开放封闭原则(Open Closed Principle)
在面向对象的设计中有很多流行的思想,比如说 "所有的成员变量都应该设置为私有(Private)","要避免使用全局变量(Global Variables)",& ...
- [转]Amazon DynamoDB – a Fast and Scalable NoSQL Database Service Designed for Internet Scale Applications
This article is from blog of Amazon CTO Werner Vogels. -------------------- Today is a very exciting ...
- 最少知识原则(Least Knowledge Principle)
最少知识原则(Least Knowledge Principle),或者称迪米特法则(Law of Demeter),是一种面向对象程序设计的指导原则,它描述了一种保持代码松耦合的策略.其可简单的归纳 ...
- 接口分离原则(Interface Segregation Principle)
接口分离原则(Interface Segregation Principle)用于处理胖接口(fat interface)所带来的问题.如果类的接口定义暴露了过多的行为,则说明这个类的接口定义内聚程度 ...
- 依赖倒置原则(Dependency Inversion Principle)
很多软件工程师都多少在处理 "Bad Design"时有一些痛苦的经历.如果发现这些 "Bad Design" 的始作俑者就是我们自己时,那感觉就更糟糕了.那么 ...
- 里氏替换原则(Liskov Substitution Principle)
开放封闭原则(Open Closed Principle)是构建可维护性和可重用性代码的基础.它强调设计良好的代码可以不通过修改而扩展,新的功能通过添加新的代码来实现,而不需要更改已有的可工作的代码. ...
- 单一职责原则(Single Responsibility Principle)
单一职责原则(SRP:The Single Responsibility Principle) 一个类应该有且只有一个变化的原因. There should never be more than on ...
随机推荐
- golang 用tar打包文件或文件夹
打包文件用到了tar包,其中tar包的用法可以参考API golang提供了个函数用来遍历文件夹 filepath.Walk 函数具体描述如下: func Walk(root string, walk ...
- Nginx集群之SSL证书的WebApi身份验证
目录 1 大概思路... 1 2 Nginx集群之SSL证书的WebApi身份验证... 1 3 AuthorizeAttribute类... 2 4 ...
- JS中typeof和instanceof用法区别
typeof和instanceof都可以用来判断变量 1.typeof用以获取一个变量或者表达式的类型,typeof一般只能返回如下几个结果: number,boolean,string,functi ...
- Elasticsearch Head插件实践
简介 Elasticsearch是一个基于Lucene的搜索服务器.它提供了一个分布式多用户能力的全文搜索引擎,基于RESTful web接口.Elasticsearch是用Java开发的,并作为Ap ...
- C++ 脑筋急转弯
最近重新温习一下C++的基础知识,这里给大家分享一下,独痛苦不如众痛苦. 先贴出一段示例代码如下: class CTest{ public: CTest(){ ); }; ~CTest(){ if ( ...
- PHP正在进行时-字符串动态插入变量
在PHP中,一般用双引号或者单引号将字符串括起来. echo "张三李四王五叫上赵六一起去'喝酒'". 如果要动态将将数据插入到字符串中,我们除了使用.号拼接,还可以通过使用{}来 ...
- 一次完整的http的请求过程
一个完整的http的完成请求过程: 输入网址-> 域名解析-> tcp的三次握手-> 建立tcp连接后发起http 请求-> 服务器响应http ,发送数据给浏览器-> ...
- Django-Views模块详解
http请求中产生的两个核心对象 http请求: HttpRequest http响应: HttpResponse 所在位置 django.http httpRequest属性: HttpReques ...
- 【CentOS】阿里云ECS申请CA证书配置SSL
本文记录阿里云ECS申请CA证书流程先到阿里云控制台找到CA证书服务,这里两台ECS都已经申请签发了证书,如果是还没申请的就在"状态"中点击补全: 进去后填写完个人信息后,这里选择 ...
- 用Token令牌维护微服务之间的通信安全的实现
在微服务架构中,如果忽略服务的安全性,任由接口暴露在网络中,一旦遭受攻击后果是不可想象的. 保护微服务键安全的常见方案有:1.JWT令牌(token) 2.双向SSL 3.OAuth 2.0 等 本文 ...