[vjudge contest15(xjoi)] C - Berzerk
Rick and Morty are playing their own version of Berzerk (which has nothing in common with the famous Berzerk game). This game needs a huge space, so they play it with a computer.
In this game there are n objects numbered from 1 to n arranged in a circle (in clockwise order). Object number 1 is a black hole and the others are planets. There's a monster in one of the planet. Rick and Morty don't know on which one yet, only that he's not initially in the black hole, but Unity will inform them before the game starts. But for now, they want to be prepared for every possible scenario.
Each one of them has a set of numbers between 1 and n - 1 (inclusive). Rick's set is s1 with k1 elements and Morty's is s2 with k2 elements. One of them goes first and the player changes alternatively. In each player's turn, he should choose an arbitrary number like x from his set and the monster will move to his x-th next object from its current position (clockwise). If after his move the monster gets to the black hole he wins.
Your task is that for each of monster's initial positions and who plays first determine if the starter wins, loses, or the game will stuck in an infinite loop. In case when player can lose or make game infinity, it more profitable to choose infinity game.
Input
The first line of input contains a single integer n (2 ≤ n ≤ 7000) — number of objects in game.
The second line contains integer k1 followed by k1 distinct integers s1, 1, s1, 2, ..., s1, k1 — Rick's set.
The third line contains integer k2 followed by k2 distinct integers s2, 1, s2, 2, ..., s2, k2 — Morty's set
1 ≤ ki ≤ n - 1 and 1 ≤ si, 1, si, 2, ..., si, ki ≤ n - 1 for 1 ≤ i ≤ 2.
Output
In the first line print n - 1 words separated by spaces where i-th word is "Win" (without quotations) if in the scenario that Rick plays first and monster is initially in object number i + 1 he wins, "Lose" if he loses and "Loop" if the game will never end.
Similarly, in the second line print n - 1 words separated by spaces where i-th word is "Win" (without quotations) if in the scenario that Morty plays first and monster is initially in object number i + 1 he wins, "Lose" if he loses and "Loop" if the game will never end.
Example
52 3 23 1 2 3
Lose Win Win LoopLoop Win Win Win
84 6 2 3 42 3 6
Win Win Win Win Win Win WinLose Win Lose Lose Win Lose Lose 题目大意是:有n个位置1,2,3……n,围成1个圈,某个物体最开始的位置不在1,两个人轮流操作,每个人操作时可以让这个物体顺时针运动一些位置,使物体最终到达1号位置的人胜。求:物体初始在每个位置(不包括1),两个人分别先手的胜负情况。 感谢HX提供思路。。。 每个人每个状态无非就是三种情况:必胜(Win),必败(Lose),无法到达(Loop)。这其实是博弈论。 由于必败状态必定由所有必胜状态可推得,必胜状态只要1个必败状态就可以推出,那我们可以通过BFS/DFS的方式实现。设状态(x,y)表示当前是y操作,物体位置在x。那么(1,0)和(1,1)必然是必败状态。 假设我们使用BFS,当前状态为(ux,uy),下一个状态为(vx,vy),那么事实上是由(vx,vy)推得(ux,uy)。但是我们知道的是最终状态,求的是初始状态,所以要反着来推。 如果(vx,vy)这个状态还没有确定,则: 如果(ux,uy)必败,(vx,vy)必胜; 如果(ux,uy)必胜,则要看看其他状态(同一层的)是否全部必胜,若是,则(vx,vy)必败。 代码如下:
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<queue>
using namespace std;
;
struct node{
int x,f;
};
],a[][maxn],f[][maxn],cnt[][maxn];
int read(){
,f=; char ch=getchar();
'){if (ch=='-') f=-f; ch=getchar();}
+ch-',ch=getchar();
return x*f;
}
int main(){
n=read();
; i<; i++){
K[i]=read(); ; j<K[i]; j++) a[i][j]=read();
}
queue <node> Q; Q.push((node){,}); Q.push((node){,});
memset(f,,][]=f[][]=;
; i<; i++)
; j<=n; j++) cnt[i][j]=K[i];
for (; !Q.empty(); Q.pop()){
node u=Q.front(),v; v.f=-u.f;
; i<K[v.f]; i++){
v.x=u.x-a[v.f][i]; ) v.x+=n;
if (f[v.f][v.x]) continue;
) f[v.f][v.x]=,Q.push((node){v.x,v.f});
else{
cnt[v.f][v.x]--; ) f[v.f][v.x]=,Q.push((node){v.x,v.f});
}
}
}
; i<; i++,putchar('\n'))
; j<=n; j++) printf(??"Win":"Lose");
;
}
[vjudge contest15(xjoi)] C - Berzerk的更多相关文章
- [XJOI NOI2015模拟题13] C 白黑树 【线段树合并】
题目链接:XJOI - NOI2015-13 - C 题目分析 使用神奇的线段树合并在 O(nlogn) 的时间复杂度内解决这道题目. 对树上的每个点都建立一棵线段树,key是时间(即第几次操作),动 ...
- [XJOI NOI2015模拟题13] B 最小公倍数 【找规律】
题目链接:XJOI - NOI2015-13 - B 题目分析 通过神奇的观察+打表+猜测,有以下规律和性质: 1) 删除的 n 个数就是 1~n. 2) 当 c = 2 时,如果 n + 1 是偶数 ...
- [XJOI NOI2015模拟题13] A 神奇的矩阵 【分块】
题目链接:XJOI NOI2015-13 A 题目分析 首先,题目定义的这种矩阵有一个神奇的性质,第 4 行与第 2 行相同,于是第 5 行也就与第 3 行相同,后面的也是一样. 因此矩阵可以看做只有 ...
- [XJOI NOI02015训练题7] B 线线线 【二分】
题目链接:XJOI - NOI2015-07 - B 题目分析 题意:过一个点 P 的所有直线,与点集 Q 的最小距离是多少?一条直线与点集的距离定义为点集中每个点与直线距离的最大值. 题解:二分答案 ...
- [刷题]Codeforces 786A - Berzerk
http://codeforces.com/problemset/problem/786/A Description Rick and Morty are playing their own vers ...
- Vjudge Code
Stylus @-moz-document url-prefix("https://cn.vjudge.net/"), url-prefix("https://vjudg ...
- Codeforces Round #406 (Div. 1) A. Berzerk 记忆化搜索
A. Berzerk 题目连接: http://codeforces.com/contest/786/problem/A Description Rick and Morty are playing ...
- 专题[vjudge] - 数论0.1
专题[vjudge] - 数论0.1 web-address : https://cn.vjudge.net/contest/176171 A - Mathematically Hard 题意就是定义 ...
- 【XJOI】【NOI考前模拟赛7】
DP+卡常数+高精度/ 计算几何+二分+判区间交/ 凸包 首先感谢徐老师的慷慨,让蒟蒻有幸膜拜了学军的神题.祝NOI2015圆满成功 同时膜拜碾压了蒟蒻的众神QAQ 填填填 我的DP比较逗比……( ...
随机推荐
- JavaScript——语法与数据类型
严格模式 ECMA5引入了严格模式的概念.严格模式是为JavaScript定义了一种不同的解析与执行模型.在严格模式下,ECMA3中的一些不确定的行为将得到处理,而且对某些不安全的操作也会抛出错误.要 ...
- [学习一个] Matlab GUI 学习笔记 Ⅰ
Matlab GUI 学习笔记 Ⅰ 1. Foreword Matlab 是严格意义上的编程语言吗?曾经有人告诉我他是通过 Matlab 学会了面对对象编程,我是不信的,但这依然不妨碍它在特殊领域的强 ...
- 测试驱动android
测试驱动android开发 在安卓模拟器或者真机上跑测试用例速度很慢.构建.部署.启动app,通常需要花费一分钟或者更久.这不是TDD(测试驱动开发)模式.Robolectric提供一种更好的方式. ...
- Node.js代码模块化
js语言发展到现在逐渐的像后端语言来,学习了一些后端语言的特性,这里主要讲述的是js语言的模块化管理 首先新建一个js文件 'use strict'; var s = 'Hello'; functio ...
- 远程连接MySQL MySQL的远程连接
在笔记本上安装了mysql, 想测试一下连接池对性能的影响,用了另一台PC来测试一段sql,出现以下错误: jdbc:mysql://10.201.11.128:3306/test Cannot cr ...
- java环境变量怎么配置
我们在学习java的时候,必须先来配置一下java的环境变量,也许你不懂什么是java环境变量,我们也不需要懂,你只要知道,java环境变量配置好了,你的电脑就能编译和运行java程序了,这显然是你想 ...
- Pycharm设置去除显示的波浪线
1.选择文件选择file—Settings,如下图打开setting对话框 2.选择Editur—Color Scheme—General选项,然后选择右边对话框中的Errors and Warnin ...
- Java中有多个异常, 如何确定捕获顺序(多个catch),先从上到下执行,判断异常的大小,如果包含捕到异常,就进入这个catch,后面的就不再执行
Java中异常的捕获顺序(多个catch)( Java代码 import java.io.IOException; public class ExceptionTryCatchTest { publi ...
- PostCSS以及cssnext语法
什么是postcss postcss 一种对css编译的工具,类似babel对js的处理,常见的功能如: 1 . 使用下一代css语法 2 . 自动补全浏览器前缀 3 . 自动把px代为转换成 rem ...
- CentOS/redhat使用光盘镜像源
1,首先进行光盘的挂载,注意光盘挂载时不会自动建立目录的, 所以需要自己建立目录. mkdir /mnt/cdrom mount /dev/cdrom /mnt/cdrom #de ...