HDU 1536 S-Nim SG博弈
S-Nim
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
WWL
#include <iostream>
#include <cstdio>
#include <cmath>
#include <cstring>
#include <algorithm>
using namespace std;
#pragma comment(linker, "/STACK:102400000,102400000")
#define ls i<<1
#define rs ls | 1
#define mid ((ll+rr)>>1)
#define pii pair<int,int>
#define MP make_pair
typedef long long LL;
const long long INF = 1e18+1LL;
const double Pi = acos(-1.0);
const int N = 5e5+, M = 2e5+, mod = 1e9+, inf = 2e9; int k,sg[N],s[N],vis[N];
char A[N];
int main() {
while(scanf("%d",&k)!=EOF) {
if(k == ) break;
for(int i = ; i <= k; ++i) scanf("%d",&s[i]);
sg[] = ;
for(int i = ; i <= ; ++i) {
for(int j = ; j <= ; ++j) vis[j] = ;
for(int j = ; j <= k; ++j) {
if(i >= s[j] && sg[i - s[j]] <= ) vis[sg[i - s[j]]] = ;
}
for(int j = ; j <= ; ++j) {
if(!vis[j]) {
sg[i] = j;
break;
}
}
}
int q,cnt = ;
scanf("%d",&q);
while(q--) {
int x,y,ans = ;
scanf("%d",&x);
while(x--) {
scanf("%d",&y);
ans ^= sg[y];
}
if(ans) printf("W");
else printf("L");
}
printf("\n");
}
return ;
}
HDU 1536 S-Nim SG博弈的更多相关文章
- hdu 1536 S-Nim(sg函数模板)
转载自:http://blog.csdn.net/sr_19930829/article/details/23446173 解题思路: 这个题折腾了两三天,参考了两个模板,在这之间折腾过来折腾过去,终 ...
- hdu 1536&&1944 S-Nim sg函数 难度:0
S-Nim Time Limit: 5000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submi ...
- hdu 1536 S-Nim_求sg值模版
题意:给你很n堆石头,k代表你有k种拿法,然后给出没堆石头的数量,求胜负 直接套用模版 找了好久之前写的代码贴上来 #include<iostream> #include<algor ...
- hdu 2188 选拔志愿者(sg博弈)
Problem Description 对于四川同胞遭受的灾难,全国人民纷纷伸出援助之手,几乎每个省市都派出了大量的救援人员,这其中包括抢险救灾的武警部队,治疗和防疫的医护人员,以及进行心理疏导的心理 ...
- S-Nim HDU 1536 博弈 sg函数
S-Nim HDU 1536 博弈 sg函数 题意 首先输入K,表示一个集合的大小,之后输入集合,表示对于这对石子只能去这个集合中的元素的个数,之后输入 一个m表示接下来对于这个集合要进行m次询问,之 ...
- hdu 3032 Nim or not Nim? (SG函数博弈+打表找规律)
Nim or not Nim? Time Limit:1000MS Memory Limit:32768KB 64bit IO Format:%I64d & %I64u Sub ...
- HDU 1536 sg-NIM博弈类
题意:每次可以选择n种操作,玩m次,问谁必胜.c堆,每堆数量告诉. 题意:sg—NIM系列博弈模板题 把每堆看成一个点,求该点的sg值,异或每堆sg值. 将多维转化成一维,性质与原始NIM博弈一样. ...
- HDU 1729 类NIM 求SG
每次有n个盒子,每个盒子有容量上限,每次操作可以放入石头,数量为不超过当前盒子中数量的平方,不能操作者输. 一个盒子算一个子游戏. 对于一个盒子其容量为s,当前石子数为x,那么如果有a满足 $a \t ...
- HDU 1524 树上无环博弈 暴力SG
一个拓扑结构的图,给定n个棋的位置,每次可以沿边走,不能操作者输. 已经给出了拓扑图了,对于每个棋子找一遍SG最后SG和就行了. /** @Date : 2017-10-13 20:08:45 * @ ...
- HDU 1848(sg博弈) Fibonacci again and again
Fibonacci again and again Time Limit: 1000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Jav ...
随机推荐
- SQL查询为什么不推荐使用select count(*)
select count(1). count(字段名) .count(*) 的区别
- mogodb3.2源码安装
mogodb3.2源码安装 下载链接: http://www.mongodb.org/downloads 1.环境准备: 1.mkdir -p /data/tgz #创建存放软件的目录 2.mkdir ...
- nginx + mysql + php相关源码包及安装
nginx + mysql + php安装 引言 完整的搭建一个nginx+php-fpm+mysql的服务器,一直是我向做的,不过一致没有完成过,这次工作需要,终于安装成功了 我列出了我遇到的一些问 ...
- ionic ios 左滑 白屏
之前发现ionic在发布ios之后,左滑屏幕的时候会出现界面变白,但是画面原有的位置点击还是有效的,但是点击之后界面是不正确的,返回到上上一步 然后查找资料发现是ios系统内置的左滑动作造成了影响,修 ...
- VirtualBox Guest Additions 在CentOS中无法安装的解决方法
安装时出现一步错误查看log为(log文件是 /var/log/vboxadd-install.log): /tmp/vbox.0/Makefile.include.header:94: *** Er ...
- 电商总结(五)移动M站建设
最近在一直在搞M站,也就是移动web站点.由于是第一次,也遇到了很多问题,所以把最近了解到的东西总结总结.聊一聊什么是移动M站,它有啥作用和优势. 也有人会问,M站和APP有什么不同? 1. APP ...
- c++11 中成员变量初始化的顺序
参考C++11FAQ https://www.chenlq.net/cpp11-faq-chs 11以后可以直接在类里面初始化成员变量,类似这样 class A { int a=1; const in ...
- C# 读取excel日期时获取到数字转换成日期
string strDate= DateTime.FromOADate(Convert.ToInt32(data[i][7])).ToString("d"); strDate= D ...
- 【Android开发实践】android.view.InflateException: Binary XML file line #12: Error inflating class fragment问题解决
一般出现的原因是fragment引入的包错了,应该是import android.app.ListFragment;而不是import android.support.v4.app.ListFragm ...
- 关于 JSONP跨域示例
1.脚本文件Jsonp,代码如下: $(function () { TestJsonP(); function TestJsonP() { var xhrurl = 'http://localhost ...