Part 1: Introduction and System Engineering

  • Chapter 1: Introduction
  • Chapter 2: Software Process and Methodology
  • Chapter 3: System Engineering

Part 2: Analysis and Architectural Design

  • Chapter 4: Software Requirements Elicitation
  • Chapter 5: Domain Modeling
  • Chapter 6: Architectural Design

Part 3: Modeling and Design of Interactive

  • Chapter 7: Deriving Use Cases from Requirements
  • Chapter 8: Actor-System Interaction Modeling
  • Chapter 9: Object Interaction Modeling
  • Chapter 10: Applying Responsibility-Assignment Patterns
  • Chapter 11: Deriving a Design Class Diagram
  • Chapter 12: User Interface Design

Part 4: Modeling and Design of Other Types of Systems

  • Chapter 13: Object State Modeling for Event-Driven Systems
  • Chapter 14: Activity Modeling for Transformational
  • Chapter 15: Modeling and Design of Rule-Based Systems

Part 5: Applying Situation-Specific Patterns

  • Chapter 16: Applying Patterns to Design a State Diagram Editor
  • Chapter 17: Applying Patterns to Design a Persistence Framework

Part 6: Implementation and Quality Assurance

  • Chapter 18: Implementation Considerations
  • Chapter 19: Software Quality Assurance
  • Chapter 20: Software Testing

Part 7: Maintenance and Configuration Management

  • Chapter 21: Software Maintenance
  • Chapter 22: Software Configuration Management

Part 8: Project Management and Software Security

  • Chapter 23: Software Project Management
  • Chapter 24: Software Security

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