点击打开链接

Children of the Candy Corn
Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 8288   Accepted: 3635

Description

The cornfield maze is a popular Halloween treat. Visitors are shown the entrance and must wander through the maze facing zombies, chainsaw-wielding psychopaths, hippies, and other terrors on their quest to find the exit. 



One popular maze-walking strategy guarantees that the visitor will eventually find the exit. Simply choose either the right or left wall, and follow it. Of course, there's no guarantee which strategy (left or right) will be better, and the path taken is seldom
the most efficient. (It also doesn't work on mazes with exits that are not on the edge; those types of mazes are not represented in this problem.) 



As the proprieter of a cornfield that is about to be converted into a maze, you'd like to have a computer program that can determine the left and right-hand paths along with the shortest path so that you can figure out which layout has the best chance of confounding
visitors.

Input

Input to this problem will begin with a line containing a single integer n indicating the number of mazes. Each maze will consist of one line with a width, w, and height, h (3 <= w, h <= 40), followed by h lines of w characters each that represent the maze
layout. Walls are represented by hash marks ('#'), empty space by periods ('.'), the start by an 'S' and the exit by an 'E'. 



Exactly one 'S' and one 'E' will be present in the maze, and they will always be located along one of the maze edges and never in a corner. The maze will be fully enclosed by walls ('#'), with the only openings being the 'S' and 'E'. The 'S' and 'E' will also
be separated by at least one wall ('#'). 



You may assume that the maze exit is always reachable from the start point.

Output

For each maze in the input, output on a single line the number of (not necessarily unique) squares that a person would visit (including the 'S' and 'E') for (in order) the left, right, and shortest paths, separated by a single space each. Movement from one
square to another is only allowed in the horizontal or vertical direction; movement along the diagonals is not allowed.

Sample Input

2
8 8
########
#......#
#.####.#
#.####.#
#.####.#
#.####.#
#...#..#
#S#E####
9 5
#########
#.#.#.#.#
S.......E
#.#.#.#.#
#########

Sample Output

37 5 5
17 17 9

题目大意就是给一张地图,先输出左转的步数,再输出右转优先的步数,。最后输出最少步数

比较无脑的题,深搜2次广搜一次就0MS AC了,代码挺麻烦的

#include<stdio.h>
#include<string.h>
int step1[4][2] = { {0, -1}, {1, 0}, {0, 1}, {-1, 0} };
int step2[4][2] = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} };
char map[45][45];
int s_x, s_y;
int new_x, new_y;
int dfs_left(int face, int x, int y)
{
if(map[x][y] == 'E')
return 1;
int myface = (face + 1) % 4;
if(map[x + step1[myface][0]][y + step1[myface][1]] != '#')
return dfs_left(myface, x + step1[myface][0], y + step1[myface][1]) + 1;
myface = (myface + 3) % 4;
if(map[x + step1[myface][0]][y + step1[myface][1]] != '#')
return dfs_left(myface, x + step1[myface][0], y + step1[myface][1]) + 1;
myface = (myface + 3) % 4;
if(map[x + step1[myface][0]][y + step1[myface][1]] != '#')
return dfs_left(myface, x + step1[myface][0], y + step1[myface][1]) + 1;
myface = (myface + 3) % 4;
if(map[x + step1[myface][0]][y + step1[myface][1]] != '#')
return dfs_left(myface, x + step1[myface][0], y + step1[myface][1]) + 1; }
int dfs_right(int face, int x, int y)
{
if(map[x][y] == 'E')
return 1;
int myface = (face + 1) % 4;
if(map[x + step2[myface][0]][y + step2[myface][1]] != '#')
return dfs_right(myface, x + step2[myface][0], y + step2[myface][1]) + 1;
myface = (myface + 3) % 4;
if(map[x + step2[myface][0]][y + step2[myface][1]] != '#')
return dfs_right(myface, x + step2[myface][0], y + step2[myface][1]) + 1;
myface = (myface + 3) % 4;
if(map[x + step2[myface][0]][y + step2[myface][1]] != '#')
return dfs_right(myface, x + step2[myface][0], y + step2[myface][1]) + 1;
myface = (myface + 3) % 4;
if(map[x + step2[myface][0]][y + step2[myface][1]] != '#')
return dfs_right(myface, x + step2[myface][0], y + step2[myface][1]) + 1;
}
int bfs()
{
int queue[2000][3];
int top = 0, tail = 0;
queue[tail][0] = s_x;
queue[tail][1] = s_y;
queue[tail][2] = 1;
tail++;
int x, y, st;
while(top < tail)
{
int i;
x = queue[top][0];
y = queue[top][1];
st = queue[top][2];
top++;
for(i = 0; i < 4; i++)
{
if(map[x + step1[i][0]][y + step1[i][1]] != '#')
{
if(map[x + step1[i][0]][y + step1[i][1]] == 'E')
return st + 1;
queue[tail][0] = x + step1[i][0];
queue[tail][1] = y + step1[i][1];
queue[tail][2] = st + 1;
map[x + step1[i][0]][queue[tail][1] = y + step1[i][1]] = '#';
tail ++;
}
}
}
}
int calculateFace()
{
int i;
for(i = 0; i < 4; i++)
{
if(map[s_x + step1[i][0]][s_y + step1[i][1]] == '.' )
{
new_x = s_x + step1[i][0];
new_y = s_y + step1[i][1];
return i;
}
}
}
int calculateFace2()
{
int i;
for(i = 0; i < 4; i++)
{
if(map[s_x + step2[i][0]][s_y + step2[i][1]] == '.' )
{
new_x = s_x + step2[i][0];
new_y = s_y + step2[i][1];
return i;
}
}
}
int main()
{
int n;
scanf("%d", &n);
while(n--)
{
int w, h;
scanf("%d %d", &w, &h);
getchar();
memset(map, '#', sizeof(map));
int i, j;
for(i = 1; i <= h; i++)
{
for(j = 1; j <= w; j++)
{
scanf("%c", &map[i][j]);
if(map[i][j] == 'S')
{
s_x = i;
s_y = j;
}
}
getchar();
}
int face = calculateFace();
printf("%d ", dfs_left(face, new_x, new_y) + 1);
face = calculateFace2();
printf("%d ", dfs_right(face, new_x, new_y) + 1);
printf("%d\n", bfs());
}
return 0;
}

poj 3083 Children of the Candy Corn的更多相关文章

  1. POJ 3083 -- Children of the Candy Corn(DFS+BFS)TLE

    POJ 3083 -- Children of the Candy Corn(DFS+BFS) 题意: 给定一个迷宫,S是起点,E是终点,#是墙不可走,.可以走 1)先输出左转优先时,从S到E的步数 ...

  2. POJ 3083 Children of the Candy Corn bfs和dfs

      Children of the Candy Corn Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 8102   Acc ...

  3. poj 3083 Children of the Candy Corn(DFS+BFS)

    做了1天,总是各种错误,很无语 最后还是参考大神的方法 题目:http://poj.org/problem?id=3083 题意:从s到e找分别按照左侧优先和右侧优先的最短路径,和实际的最短路径 DF ...

  4. POJ:3083 Children of the Candy Corn(bfs+dfs)

    http://poj.org/problem?id=3083 Description The cornfield maze is a popular Halloween treat. Visitors ...

  5. POJ 3083 Children of the Candy Corn (DFS + BFS + 模拟)

    题目链接:http://poj.org/problem?id=3083 题意: 这里有一个w * h的迷宫,给你入口和出口,让你分别求以下三种情况时,到达出口的步数(总步数包括入口和出口): 第一种: ...

  6. poj 3083 Children of the Candy Corn 【条件约束dfs搜索 + bfs搜索】【复习搜索题目一定要看这道题目】

    题目地址:http://poj.org/problem?id=3083 Sample Input 2 8 8 ######## #......# #.####.# #.####.# #.####.# ...

  7. poj 3083 Children of the Candy Corn (广搜,模拟,简单)

    题目 靠墙走用 模拟,我写的是靠左走,因为靠右走相当于 靠左走从终点走到起点. 最短路径 用bfs. #define _CRT_SECURE_NO_WARNINGS #include<stdio ...

  8. POJ 3083 Children of the Candy Corn 解题报告

    最短用BFS即可.关于左手走和右手走也很容易理解,走的顺序是左上右下. 值得注意的是,从起点到终点的右手走法和从终点到起点的左手走法步数是一样. 所以写一个左手走法就好了.贴代码,0MS #inclu ...

  9. POJ 3083 Children of the Candy Corn (DFS + BFS)

    POJ-3083 题意: 给一个h*w的地图. '#'表示墙: '.'表示空地: 'S'表示起点: 'E'表示终点: 1)在地图中仅有一个'S'和一个'E',他们为位于地图的边墙,不在墙角: 2)地图 ...

随机推荐

  1. 使用 IN 的子查询

    通过 IN(或 NOT IN)引入的子查询结果是一列零值或更多值.子查询返回结果之后,外部查询将利用这些结果. 下列查询会找到所有曾出版过商业书籍的出版商的名称. USE pubs SELECT pu ...

  2. 1172. Ship Routes

    http://acm.timus.ru/problem.aspx?space=1&num=1172 水题DP   大整数直接上java 代码: import java.math.BigInte ...

  3. (BFS)poj1465-Multiple

    题目地址 题意可理解为我们有一些给定的元素,要用它们组成数,如果一个长度(x)所有组成的数都不是给定的另一个数(n)的倍数,并且长度为x的数中有模n的不同于长度小于x的数模n的数,那么继续延长这个数的 ...

  4. 尾递归(Tail Recursion)和Continuation

    递归: 就是函数调用自己. func() { foo(); func(); bar(); } 尾调用:就是在函数的最后,调用函数(包括自己). foo(){ return bar(); } 尾递归:就 ...

  5. 开启PHP exif扩展方法详解

    服务器配置说明: 1.在php.ini文件中找到;extension=php_exif.dll,去掉前面的分号2.在php.ini文件中找到;extension=php_mbstring.dll,去掉 ...

  6. Ubuntu软件中心打不开,Encountered a section with no Package: header错误之解决

    sudo rm /var/lib/apt/lists/* -vf sudo apt-get update

  7. 简单并查集 -- HDU 1232 UVALA 3644 HDU 1856

    并查集模板: #include<iostream> using namespace std; ],x,y; ]; //初始化 x 集合 void init(int n) { ; i< ...

  8. JavaScript中__proto__与prototype的关系

    一.所有构造器/函数的__proto__都指向Function.prototype,它是一个空函数(Empty function) 1 2 3 4 5 6 7 8 9 Number.__proto__ ...

  9. Smart210学习记录----nand flash驱动

    [详解]如何编写Linux下Nand Flash驱动  :http://www.cnblogs.com/linux-rookie/articles/3016990.html 当读写文件请求到来的时候, ...

  10. [转]设置Android手机以使用ARM Streamline进行性能分析(二)

    原文因为arm社区改版访问不到了,原作者鲍方,原文地址,这篇是从google cache里挖出来的,希望能帮到要对cocos2dx优化的各位   Posted by Fang Bao, Leave C ...