UVa 11178:Morley’s Theorem(两射线交点)
Problem D
Morley’s Theorem
Input: Standard Input
Output: Standard Output
Morley’s theorem states that that the lines trisecting the angles of an arbitrary plane triangle meet at the vertices of an equilateral triangle. For example in the figure below the tri-sectors of angles A, B and C has intersected and created an equilateral triangle DEF.
Of course the theorem has various generalizations, in particular if all of the tri-sectors are intersected one obtains four other equilateral triangles. But in the original theorem only tri-sectors nearest to BC are allowed to intersect to get point D, tri-sectors nearest to CA are allowed to intersect point E and tri-sectors nearest to AB are intersected to get point F. Trisector like BD and CE are not allowed to intersect. So ultimately we get only one equilateral triangle DEF. Now your task is to find the Cartesian coordinates of D, E and F given the coordinates of A, B, and C.
Input
First line of the input file contains an integer N (0<N<5001) which denotes the number of test cases to follow. Each of the next lines contain sixintegers . This six integers actually indicates that the Cartesian coordinates of point A, B and C are respectively. You can assume that the area of triangle ABC is not equal to zero, and the points A, B and C are in counter clockwise order.
Output
For each line of input you should produce one line of output. This line contains six floating point numbers separated by a single space. These six floating-point actually means that the Cartesian coordinates of D, E and F are respectively. Errors less than will be accepted.
Sample Input Output for Sample Input
2 1 1 2 2 1 2 0 0 100 0 50 50 |
1.316987 1.816987 1.183013 1.683013 1.366025 1.633975 56.698730 25.000000 43.301270 25.000000 50.000000 13.397460 |
Problemsetters: Shahriar Manzoor
Special Thanks: Joachim Wulff
计算几何基础练习,求两射线交点。
题意:
Morley定理是这样的:作三角形ABC每个内角的三等分线,相交成三角形DEF,则DEF是等边三角形,如图所示。
你的任务是根据A、B、C 3个点的位置确定D、E、F 3个点的位置。
———— 《算法竞赛入门经典——训练指南》
思路:
分别求出三角形每对顶点形成内角的三等分线,求这两条三等分线的交点。
因为是练习基础的一道题,所以我自己敲了好几个模板,但实际上只用到了求交点的函数,求2向量角度的函数以及向量旋转的函数,没有太复杂的算法,思路很好理解。
代码:
#include <iostream>
#include <iomanip>
#include <cmath>
using namespace std;
struct Point{
double x,y;
Point(double x=,double y=):x(x),y(y) {} //构造函数
};
typedef Point Vector;
//向量 + 向量 = 向量
Vector operator + (Vector A,Vector B)
{
return Vector(A.x + B.x,A.y + B.y);
}
//点 - 点 = 向量
Vector operator - (Point A,Point B)
{
return Vector(A.x - B.x,A.y - B.y);
}
//向量 * 数 = 向量
Vector operator * (Vector A,double p)
{
return Vector(A.x * p,A.y * p);
}
//向量 / 数 = 向量
Vector operator / (Vector A,double p)
{
return Vector(A.x / p,A.y / p);
}
bool operator < (const Point & a,const Point& b)
{
return a.x < b.x || (a.x==b.x && a.y < b.y);
}
const double eps = 1e-;
//减少精度问题
int dcmp(double x)
{
if(fabs(x)<eps)
return ;
else
return x<?-:;
}
bool operator == (const Point& a,const Point& b)
{
return dcmp(a.x-b.x)== && dcmp(a.y-b.y)==;
}
double Dot(Vector A,Vector B)
{
return A.x*B.x + A.y*B.y;
}
double Length(Vector A)
{
return sqrt(A.x*A.x + A.y*A.y);
}
//求两向量夹角的弧度
double Angle(Vector A,Vector B)
{
return acos(Dot(A,B) / Length(A) / Length(B));
}
//求叉积
double Cross(Vector A,Vector B)
{
return A.x*B.y - A.y*B.x;
}
double Area2(Point A,Point B,Point C)
{
return Cross(B-A,C-A);
}
Vector Rotate(Vector A,double rad)
{
return Vector(A.x*cos(rad) - A.y*sin(rad),A.x*sin(rad) + A.y*cos(rad));
}
Point GetLineIntersection(Point P,Vector v,Point Q,Vector w)
{
Vector u = P-Q;
double t = Cross(w,u) / Cross(v,w);
return P+v*t;
}
Point GetPoint(Point A,Point B,Point C)
{
Vector v1 = C-B;
double a1 = Angle(A-B,v1);
v1 = Rotate(v1,a1/); Vector v2 = B-C;
double a2 = Angle(A-C,v2);
v2 = Rotate(v2,-a2/); //负数代表顺时针旋转 return GetLineIntersection(B,v1,C,v2);
} int main()
{
int n;
cin>>n;
while(n--){
Point a,b,c,d,e,f;
cin>>a.x>>a.y>>b.x>>b.y>>c.x>>c.y;
d = GetPoint(a,b,c);
e = GetPoint(b,c,a);
f = GetPoint(c,a,b);
cout<<setiosflags(ios::fixed)<<setprecision();
cout<<d.x<<' '<<d.y<<' '
<<e.x<<' '<<e.y<<' '
<<f.x<<' '<<f.y<<endl;
}
return ;
}
Freecode : www.cnblogs.com/yym2013
UVa 11178:Morley’s Theorem(两射线交点)的更多相关文章
- uva 11178 - Morley's Theorem
http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&p ...
- 简单几何(求交点) UVA 11178 Morley's Theorem
题目传送门 题意:莫雷定理,求三个点的坐标 分析:训练指南P259,用到了求角度,向量旋转,求射线交点 /*********************************************** ...
- UVA 11178 Morley's Theorem (坐标旋转)
题目链接:UVA 11178 Description Input Output Sample Input Sample Output Solution 题意 \(Morley's\ theorem\) ...
- UVA 11178 Morley's Theorem(几何)
Morley's Theorem [题目链接]Morley's Theorem [题目类型]几何 &题解: 蓝书P259 简单的几何模拟,但要熟练的应用模板,还有注意模板的适用范围和传参不要传 ...
- Uva 11178 Morley's Theorem 向量旋转+求直线交点
http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=9 题意: Morlery定理是这样的:作三角形ABC每个 ...
- UVA 11178 Morley's Theorem(旋转+直线交点)
题目链接:http://acm.hust.edu.cn/vjudge/problem/viewProblem.action?id=18543 [思路] 旋转+直线交点 第一个计算几何题,照着书上代码打 ...
- UVA 11178 - Morley's Theorem 向量
http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&p ...
- UVa 11178 Morley's Theorem (几何问题)
题意:给定三角形的三个点,让你求它每个角的三等分线所交的顶点. 析:根据自己的以前的数学知识,应该很容易想到思想,比如D点,就是应该求直线BD和CD的交点, 以前还得自己算,现在计算机帮你算,更方便, ...
- UVA 11178 Morley's Theorem 计算几何模板
题意:训练指南259页 #include <iostream> #include <cstdio> #include <cstring> #include < ...
随机推荐
- oracle中如何设置主键并且让其自动增长
由于oracle中是没有自动增长的的,需要自己去进行写触发器等方式去进行设置: 找了一下他人写的,有两种方法可以设置主键,一种是自增长主键,另一种就是生成唯一序列. 一.自增长主键 我创建一个用户的信 ...
- EXT-JS 6演示样例程序-Login演示样例程序
1. 用Sencha Cmd生成应用程序模版 sencha -sdk /path/to/ExtSDK generate app -classic TutorialApp./Tutoria ...
- css background-position结合disaply:inline-block使用
$(".icon-a").on('click', function (e) { if ($(this).next().css('display') == "none&qu ...
- Ubuntu下设置redis让其他服务器访问
修改redis配置文件,将 bind 127.0.0.1to bind 0.0.0.0Then restart your service (service redis-server restart) ...
- sqlserver学习笔记(二)—— 创建登录名、用户名
(重要参考:51自学网——SQL Server数据库教程) 登录名与用户名的区别: 1.登录名是指可以使用新建的登录名和密码登录数据库这个程序软件,但不能打开或展开用户自己创建的数据库: 2.用户名是 ...
- 使用vs调试.net源代码
使用.NET Framework库参考源进行调试 您可能会想知道使用.NET Framework参考源的调试方式.在下面的示例中,您将看到一个我调用公用Console.WriteLine方法的工具.从 ...
- ztree获取选中节点
$(document).ready(function(){ $.fn.zTree.init($("#treeDemo"), setting, zNodes); }); functi ...
- some issues that you should be take care of when use the plupload module
1. the config arguments 'browse_button' should not be a single element like button etc. because in i ...
- Vue2.0+Webpack项目环境构建到发布
前言:为什么要用webpack搭建项目呢,因为这个工具可以把目前浏览器不全部支持的ES6语法,通过打包工具生成所有浏览器都支持的单个JS文件. 参考: https://blog.csdn.net/u0 ...
- Spring Cloud(二):Spring Cloud Eureka Server高可用注册服务中心的配置
前言 Eureka 作为一个云端负载均衡,本身是一个基于REST的服务,在 Spring Cloud 中用于发现和注册服务. 那么当成千上万个微服务注册到Eureka Server中的时候,Eurek ...