前几天用UC浏览器看新闻(无意中给UC打了广告),看到它的图片加载进度条,正好最近有时间,所以就自己写了一个。

效果图如下

进度条的底色和填充颜色都可以调整。

首先中间的笑脸作为一个整体,其实现代码如下:

#import "FaceView.h"

@implementation FaceView
- (instancetype)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.backgroundColor = [UIColor clearColor];
}
return self;
}
- (void)drawRect:(CGRect)rect{
CGFloat width = rect.size.width;
CGFloat height = rect.size.height;
CGContextRef context=UIGraphicsGetCurrentContext();
//眼睛
CGFloat eyeRadius = width * 0.1;
CGFloat factor_eyeX = 0.3;
CGFloat factor_eyeY = 0.2;
CGPoint leftEyeCenter = CGPointMake(width * factor_eyeX, height * factor_eyeY);
CGPoint RightEyeCenter = CGPointMake(width - width * factor_eyeX, height * factor_eyeY);
CGContextAddArc(context, leftEyeCenter.x, leftEyeCenter.y, eyeRadius, , M_PI * , );
CGContextAddArc(context, RightEyeCenter.x, RightEyeCenter.y, eyeRadius, , M_PI * , ); if (_faceColor) {
[_faceColor set];
} CGContextDrawPath(context, kCGPathFill);
//嘴
CGFloat factor_pX = 0.15;
CGFloat factor_pY = 0.6; CGFloat factor_cX = 0.5;
CGFloat factor_cY = 0.8; CGPoint startPoint = CGPointMake(width * factor_pX, height * factor_pY);
CGPoint endPoint = CGPointMake(width - width * factor_pX, height * factor_pY);
CGPoint controlPoint = CGPointMake(width * factor_cX, height * factor_cY);
//贝塞尔曲线
CGContextMoveToPoint(context, startPoint.x, startPoint.y);
CGContextAddQuadCurveToPoint(context, controlPoint.x, controlPoint.y, endPoint.x, endPoint.y);
CGContextSetLineWidth(context, 2.0);
CGContextDrawPath(context, kCGPathStroke); }
- (void)setFaceColor:(UIColor *)faceColor{
_faceColor = faceColor;
[self setNeedsDisplay];
}
- (void)dealloc{
LogFunc;;
}

接下来就是路径的绘制代码如下:

#define RGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
#define grayColor RGBColor(138, 138, 138)
#import "YXProgressView.h"
#import "FaceView.h"
@interface YXProgressView () @property (nonatomic,assign) CGFloat rectRadius;
@property (nonatomic,assign) CGFloat lineWidth;
@property (nonatomic,assign) CGFloat myFaceViewInset;
@property (nonatomic,strong) CAShapeLayer *progressLayer;
@property (nonatomic,strong) CAShapeLayer *outLayer;
@property (nonatomic,strong) FaceView *myFaceView;
@property (nonatomic,strong) NSTimer *animatedTimer;
@property (nonatomic,assign) NSTimeInterval timeInterval;
@end
@implementation YXProgressView
- (instancetype)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.backgroundColor = [UIColor clearColor];
self.isAnimated = YES;
self.actionLineColor = [UIColor whiteColor];
self.fixedLineColor = grayColor; CGFloat width = frame.size.width;
self.myFaceViewInset = width * 0.15;
self.rectRadius = width * 0.2;
self.lineWidth = 3.0;
self.timeInterval = 2.0; self.myFaceView = [FaceView new];
self.myFaceView.faceColor = self.fixedLineColor;
[self addSubview:self.myFaceView]; self.outLayer = [CAShapeLayer layer];
UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:self.bounds cornerRadius:self.rectRadius];
self.outLayer.strokeColor = self.fixedLineColor.CGColor;
self.outLayer.lineWidth = _lineWidth;
self.outLayer.fillColor = [UIColor clearColor].CGColor;
self.outLayer.lineCap = kCALineCapRound;
self.outLayer.path = path.CGPath;
[self.layer addSublayer:self.outLayer]; self.progressLayer = [CAShapeLayer layer];
self.progressLayer.frame = self.bounds;
self.progressLayer.fillColor = [UIColor clearColor].CGColor;
self.progressLayer.strokeColor = self.actionLineColor.CGColor;
self.progressLayer.lineWidth = _lineWidth;
self.progressLayer.lineCap = kCALineCapRound;
self.progressLayer.path = path.CGPath;
[self.layer addSublayer:_progressLayer]; self.progress = ; }
return self;
}
- (void)willMoveToSuperview:(UIView *)newSuperview{
if (self.isAnimated) {
_animatedTimer = [NSTimer scheduledTimerWithTimeInterval:_timeInterval target:self selector:@selector(animation) userInfo:nil repeats:YES];
[_animatedTimer fire];
[[NSRunLoop mainRunLoop] addTimer:_animatedTimer forMode:NSRunLoopCommonModes];
} }
- (void)removeFromSuperview{
[super removeFromSuperview];
[_animatedTimer invalidate];
_animatedTimer = nil;
LogFunc;
}
- (void)dealloc{
LogFunc;
}
- (void)animation{
__weak typeof(self) weakSelf = self;
CGRect tempF = weakSelf.myFaceView.frame;
tempF.origin.y = * _myFaceViewInset - _myFaceViewInset * 0.5;
[UIView animateWithDuration:weakSelf.timeInterval * 0.5 animations:^{
weakSelf.myFaceView.frame = tempF;
} completion:^(BOOL finished) {
CGRect tempF_= weakSelf.myFaceView.frame;
tempF_.origin.y = weakSelf.myFaceViewInset * 0.5;
[UIView animateWithDuration:weakSelf.timeInterval * 0.5 animations:^{
weakSelf.myFaceView.frame = tempF_;
}]; }];
}
- (void)setActionLineColor:(UIColor *)actionLineColor{
_actionLineColor = actionLineColor;
self.progressLayer.strokeColor = self.actionLineColor.CGColor;
}
- (void)setFixedLineColor:(UIColor *)fixedLineColor{
_fixedLineColor = fixedLineColor;
self.outLayer.strokeColor = self.fixedLineColor.CGColor;
}
- (void)setProgress:(CGFloat)progress{
if (progress<) {
progress = ;
}
if (progress>) {
progress = ;
}
_progress = progress;
self.progressLayer.strokeEnd = progress;
} - (void)layoutSubviews{
[super layoutSubviews];
_myFaceView.frame = CGRectInset(self.bounds, _myFaceViewInset, _myFaceViewInset);
}

我把源码上传到了GitHub,大家下载之后可以直接使用,非常方便。地址在这 https://github.com/CoderPaulYin/YXProgressView.git

基本的使用举例:

 _myProgressView = [[YXProgressView alloc] initWithFrame:CGRectMake(, , , )];
_myProgressView.centerX = self.view.centerX;
_myProgressView.actionLineColor = [UIColor greenColor];//设置进度条的填充颜色,也可以设置其他颜色
[self.view addSubview:_myProgressView];

然后在其他需要更新进度的地方:

- (void)sliderValueChanged:(UISlider *)sender{
NSLog(@"%f",sender.value);
_myProgressView.progress = sender.value;
}

我的QQ:82154139  GitHub:  https://github.com/CoderPaulYin

欢迎加我好友交流,互相学习。

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