You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
L is the number of levels making up the dungeon. 
R and C are the number of rows and columns making up the plan of each level. 
Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape. 
If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.# #####
#####
##.##
##... #####
#####
#.###
####E 1 3 3
S##
#E#
### 0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped!
//题意:
//相当于一栋大楼里面很多秘密通道,
//S是起始位置,E是终点位置,
//‘#’是墙,‘.’是路,问从S出发最少经过多长时间就到达E处;
//
//分析:
//和迷宫不同的是,迷宫是平面上东南西北的移动,
//相当于在大楼里面的一层楼里找出口,而这个题目在迷宫的基础上又增加了上下的移动,
//即大楼里面的上下层之间的移动,
//所以需要建立三维的数组,找到S的位置,
//移动方向由4个增加到6个,直到找到E为止,如果找遍了所有的能走的地方都没找到出口E,就出不来了!!!
#include<iostream>
#include<cstdio>
#include<queue>
#include<cstring>
using namespace std;
int zz, xx, yy, tx, ty, tz;
int start_x, start_y, start_z, end_x, end_y, end_z;
char ch;
int map[][][];
int book[][][]; int d[][] ={-,,,,,,,-,,,,,,,,,,-}; struct node{
int x,y,z;
int step;
}q; void BFS(){
q.x = start_x,q.y = start_y,q.z = start_z;
q.step = ;
queue<node>qq;
qq.push(q);
book[start_x][start_y][start_z] = ;
while(!qq.empty()){
node t = qq.front();
qq.pop(); // cout<<" x y z ="<<t.x<<" "<<t.y<<" "<<t.z<<endl;
if(t.x==end_x && t.y==end_y && t.z == end_z){
cout<<"Escaped in "<<t.step<<" minute(s)."<<endl;
return;
}
for( int i = ; i < ; i++ ) { tz = t.z + d[i][];
tx = t.x + d[i][];
ty = t.y + d[i][];
if( tz>zz||tz< || tx>xx||tx< || ty>yy||ty< ) continue;
if( map[tz][tx][ty] == && book[tz][tx][ty]== ){
node temp;
book[tz][tx][ty]=;
temp.z = tz, temp.x = tx, temp.y = ty;
temp.step = t.step + ;
qq.push(temp);
}
}
}
cout<<"Trapped!"<<endl;
return;
} int main() {
while(scanf("%d%d%d",&zz,&xx,&yy),zz+xx+yy)
{ for( int i = ; i <= zz; i++ ) {
for( int j = ; j <= xx; j++ ) {
for( int k = ; k <= yy; k++ ) {
cin>>ch;
switch(ch){
case 'S':start_z = i,start_x = j,start_y = k; break;
case 'E':end_z = i, end_x = j, end_y = k; break;
case '.':map[i][j][k] = ;break;
case '#':map[i][j][k] = ;break;
}
}
}
}
memset(book,,sizeof(book));
BFS();
}
return ;
}

POJ2251-Dungeon Master(3维BFS)的更多相关文章

  1. poj 2251 Dungeon Master 3维bfs(水水)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21230   Accepted: 8261 D ...

  2. POJ2251——Dungeon Master(三维BFS)

    和迷宫问题区别不大,相比于POJ1321的棋盘问题,这里的BFS是三维的,即从4个方向变为6个方向. 用上队列的进出操作较为轻松. #include<iostream> #include& ...

  3. POJ.2251 Dungeon Master (三维BFS)

    POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分 ...

  4. POJ - 2251 Dungeon Master 多维多方向BFS

    Dungeon Master You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is ...

  5. BFS POJ2251 Dungeon Master

    B - Dungeon Master Time Limit:1000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u ...

  6. POJ2251 Dungeon Master —— BFS

    题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total S ...

  7. POJ 2251 Dungeon Master【三维BFS模板】

    Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 45743 Accepted: 17256 Desc ...

  8. POJ-2251 Dungeon Master (BFS模板题)

    You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of un ...

  9. POJ2251 Dungeon Master(bfs)

    题目链接. 题目大意: 三维迷宫,搜索从s到e的最小步骤数. 分析: #include <iostream> #include <cstdio> #include <cs ...

  10. Dungeon Master(三维bfs)

    题目链接:http://poj.org/problem?id=2251 题目: Description You are trapped in a 3D dungeon and need to find ...

随机推荐

  1. MySQL 导出远程服务器数据库 为 sql文件

    MySQL 导出远程服务器sql文件 mysqldump -h192.168.1.111 –P3306 -uroot -ppassword --default-character-set=utf8 t ...

  2. 搭建高可用mysql系列(1)-- Percona XtraDB Cluster介绍

    Percona XtraDB Cluster (下文简称PXC)是一个开源的mysql 高可用解决方案.它将Percona Server和Percona XtraBackup与Galera库集成在一起 ...

  3. Js 面向对象之封装,继承,原型,原型链

    封装 ,继承 ,原型, 原型链 封装 ? 面向对象有三大特性,封装.继承和多态.对于ES5来说,没有class(类)的概念,并且由于JS的函数级作用域(函数内部的变量在函数外访问不到),所以我们就可以 ...

  4. msf提权基础(一)

    令牌(token)相当于系统的临时密钥(账号及密码) 加载incognito模块 meterpreter> use incognito meterpreter > list_tokens ...

  5. C# 生成自签名CA证书

    "; string signatureAlgorithm = "SHA1WithRSA"; // Generate RSA key pair var rsaGenerat ...

  6. crontab定时执行

    一.crond简介 crond是linux下用来周期性的执行某种任务或等待处理某些事件的一个守护进程,与windows下的计划任务类似,当安装完成操作系统后,默认会安装此服务工具,并且会自动启动cro ...

  7. 关于EasyPoi导出Excel

    如果你觉得Easypoi不好用,喜欢用传统的poi,可以参考我的这篇博客:Springmvc导出Excel(maven) 当然了,万变不离其宗.Easypoi的底层原理还是poi.正如MyBatis ...

  8. ZOJ 3872 浙江2015年省赛试题

    D - Beauty of Array Time Limit:2000MS     Memory Limit:65536KB     64bit IO Format:%lld & %llu S ...

  9. STM32F103 ucLinux开发BOOT

    STM32F103 ucLinux开发BOOT STM3210E-EVAL官方开发板主芯片STM32F103ZET6: 片内512K Flash,地址0x0800 0000 ~ 0x0807 FFFF ...

  10. 如何在C#程序中模拟域帐户进行登录操作 (转载)

    .NET Core .NET Core也支持用PInvoke来调用操作系统底层的Win32函数 首先要在项目中下载Nuget包:System.Security.Principal.Windows 代码 ...