You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
L is the number of levels making up the dungeon. 
R and C are the number of rows and columns making up the plan of each level. 
Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape. 
If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.# #####
#####
##.##
##... #####
#####
#.###
####E 1 3 3
S##
#E#
### 0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped!
//题意:
//相当于一栋大楼里面很多秘密通道,
//S是起始位置,E是终点位置,
//‘#’是墙,‘.’是路,问从S出发最少经过多长时间就到达E处;
//
//分析:
//和迷宫不同的是,迷宫是平面上东南西北的移动,
//相当于在大楼里面的一层楼里找出口,而这个题目在迷宫的基础上又增加了上下的移动,
//即大楼里面的上下层之间的移动,
//所以需要建立三维的数组,找到S的位置,
//移动方向由4个增加到6个,直到找到E为止,如果找遍了所有的能走的地方都没找到出口E,就出不来了!!!
#include<iostream>
#include<cstdio>
#include<queue>
#include<cstring>
using namespace std;
int zz, xx, yy, tx, ty, tz;
int start_x, start_y, start_z, end_x, end_y, end_z;
char ch;
int map[][][];
int book[][][]; int d[][] ={-,,,,,,,-,,,,,,,,,,-}; struct node{
int x,y,z;
int step;
}q; void BFS(){
q.x = start_x,q.y = start_y,q.z = start_z;
q.step = ;
queue<node>qq;
qq.push(q);
book[start_x][start_y][start_z] = ;
while(!qq.empty()){
node t = qq.front();
qq.pop(); // cout<<" x y z ="<<t.x<<" "<<t.y<<" "<<t.z<<endl;
if(t.x==end_x && t.y==end_y && t.z == end_z){
cout<<"Escaped in "<<t.step<<" minute(s)."<<endl;
return;
}
for( int i = ; i < ; i++ ) { tz = t.z + d[i][];
tx = t.x + d[i][];
ty = t.y + d[i][];
if( tz>zz||tz< || tx>xx||tx< || ty>yy||ty< ) continue;
if( map[tz][tx][ty] == && book[tz][tx][ty]== ){
node temp;
book[tz][tx][ty]=;
temp.z = tz, temp.x = tx, temp.y = ty;
temp.step = t.step + ;
qq.push(temp);
}
}
}
cout<<"Trapped!"<<endl;
return;
} int main() {
while(scanf("%d%d%d",&zz,&xx,&yy),zz+xx+yy)
{ for( int i = ; i <= zz; i++ ) {
for( int j = ; j <= xx; j++ ) {
for( int k = ; k <= yy; k++ ) {
cin>>ch;
switch(ch){
case 'S':start_z = i,start_x = j,start_y = k; break;
case 'E':end_z = i, end_x = j, end_y = k; break;
case '.':map[i][j][k] = ;break;
case '#':map[i][j][k] = ;break;
}
}
}
}
memset(book,,sizeof(book));
BFS();
}
return ;
}

POJ2251-Dungeon Master(3维BFS)的更多相关文章

  1. poj 2251 Dungeon Master 3维bfs(水水)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21230   Accepted: 8261 D ...

  2. POJ2251——Dungeon Master(三维BFS)

    和迷宫问题区别不大,相比于POJ1321的棋盘问题,这里的BFS是三维的,即从4个方向变为6个方向. 用上队列的进出操作较为轻松. #include<iostream> #include& ...

  3. POJ.2251 Dungeon Master (三维BFS)

    POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分 ...

  4. POJ - 2251 Dungeon Master 多维多方向BFS

    Dungeon Master You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is ...

  5. BFS POJ2251 Dungeon Master

    B - Dungeon Master Time Limit:1000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u ...

  6. POJ2251 Dungeon Master —— BFS

    题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total S ...

  7. POJ 2251 Dungeon Master【三维BFS模板】

    Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 45743 Accepted: 17256 Desc ...

  8. POJ-2251 Dungeon Master (BFS模板题)

    You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of un ...

  9. POJ2251 Dungeon Master(bfs)

    题目链接. 题目大意: 三维迷宫,搜索从s到e的最小步骤数. 分析: #include <iostream> #include <cstdio> #include <cs ...

  10. Dungeon Master(三维bfs)

    题目链接:http://poj.org/problem?id=2251 题目: Description You are trapped in a 3D dungeon and need to find ...

随机推荐

  1. virtualbox 错误解决记录

    1,E_INVALIDARG (0x80070057),virtualbox中Cannot register the hard disk错误解决办法 virtualbox中加载已有的虚拟硬盘时出现Ca ...

  2. Git Hooks、GitLab CI持续集成以及使用Jenkins实现自动化任务

    Git Hooks.GitLab CI持续集成以及使用Jenkins实现自动化任务 前言 在一个共享项目(或者说多人协同开发的项目)的开发过程中,为有效确保团队成员编码风格的统一,确保部署方式的统一, ...

  3. python多进程(二)

    之前实现的数据共享的方式只有两种结构Value和Array.Python中提供了强大的Manager专门用来做数据共享的,Manager是进程间数据共享的高级接口. Manager()返回的manag ...

  4. 编译Console程序时,可以指定Main入口函数

    有如下简单的console程序 using System; namespace HelloWorld { class Program { static void Main(string[] args) ...

  5. 【洛谷】【st表+模拟】P1311 选择客栈

    [题目描述:] 丽江河边有n 家很有特色的客栈,客栈按照其位置顺序从 1 到n 编号.每家客栈都按照某一种色调进行装饰(总共 k 种,用整数 0 ~ k-1 表示),且每家客栈都设有一家咖啡店,每家咖 ...

  6. P3558 [POI2013]BAJ-Bytecomputer

    题目描述 A sequence of integers is given. The bytecomputer is a device that allows the following operati ...

  7. Hadoop学习之路(二)Hadoop发展背景

    Hadoop产生的背景 1. HADOOP最早起源于Nutch.Nutch的设计目标是构建一个大型的全网搜索引擎,包括网页抓取.索引.查询等功能,但随着抓取网页数量的增加,遇到了严重的可扩展性问题—— ...

  8. sqoop数据导入命令 (sql---hdfs)

    mysql------->hdfs sqoop导入数据工作流程: sqoop提交任务到hadoop------>hadoop启动mapreduce------->mapreduce通 ...

  9. PAT乙级1023

    1023 组个最小数 (20 分)   给定数字 0-9 各若干个.你可以以任意顺序排列这些数字,但必须全部使用.目标是使得最后得到的数尽可能小(注意 0 不能做首位).例如:给定两个 0,两个 1, ...

  10. C语言程序设计I—第十周教学

    第十周教学总结(04/11-10/11) 教学内容 第4章 循环结构-while /do-while语句 4.1用格里高利公式求π的近似值,4.2 统计一个整数的位数 课前准备 在蓝墨云班课发布资源: ...