Designing fault tolerant systems is extremely difficult.  You can try to anticipate and reason about all of the things that can go wrong with your software and code defensively for these situations, but in a complex system it is very likely that some combination of events or inputs will eventually conspire against you to cause a failure or bug in the system.

In certain areas of the software community such as Erlang and Akka, there’s a philosophy that rather than trying to handle and recover from all possible exceptional and failure states, you should instead simply fail early and let your processes crash, but then recycle them back into the pool to serve the next request.  This gives the system a kind of self healing property where it recovers from failure without ceremony, whilst freeing up the developer from overly defensive error handling.

I believe that implementing let it crash semantics and working within this mindset will improve almost any application – not just real time Telecoms system where Erlang was born.  By adopting let it crash, redundancy and defence against errors will be baked into the architecture rather than trying to defensively anticipate scenarios right down in the guts of the code.  It will also encourage you to implement more redundancy throughout your system.

Also ask yourself, if the components or services in your application did crash, how well would your system recover with or without human intervention?  Very few applications will have a full automatic recoverability property, and yet implementing this feels like relatively low hanging fruit compared to writing 100% fault tolerant code.

So how do we start to put this into practice?

At the hardware level, you can obviously look towards the ‘Google model’ of commodity servers, whereby the failure of any given server supporting the system does not lead to a fatal degradation of service.  This is easier in the cloud world where the economics encourage us to use a larger number of small virtualised servers.   Just let them crash  and design for the fact that servers can die at a moments notice.

Your application might be comprised of different logical services. Think a user authentication service or a shopping cart system. Design the system to let entire services crash . Where appropriate, your application should be able to proceed and degrade gracefully whilst the service is not available, or to fall back onto another instance of the service whilst the first one is recycling.  Nothing should be in the critical code path because it might crash!

Ideally, your distributed system will be organised to scale horizontally across different server nodes.  The system should load balance or intelligently route between processes in the pool, and different nodes should be able to join or leave the pool without too much ceremony or impact to the application.  When you have this style of horizontal scalability, let nodes within your application crash and rejoin the pool when they’re ready.

What if we go further and implement let it crash semantics for our infrastructure?

For instance, say we have some messaging system or message broker that transports messages between the components of your application.  What if we let that crash and come back online later.  Could you design the application so that this is not as fatal as it sounds, perhaps by allowing application components to write to or dynamically switch between two message brokers?

Distributed NoSQL data stores gives us let it crash capability at the data persistence level.  Data will be stored in some distributed grid of nodes and replicated to at least 2 different hardware nodes.  At this point, it’s easier to let database nodes crash than try to achieve 100% uptime.

At the network level, we can design topologies such that we do not care if routers or  network links crash because there’s always some alternate route through the network.   Let them crash and when they come back the optimal routes will be there ready for our application to make use of again in future.

Let it crash is more than simple redundancy.  It’s about implementing self recoverability of the application.  It’s about putting your site reliability efforts into your architecture rather than low level defensive coding.  It’s about decoupling your application and introducing asynchronicity in recognition that things go wrong in surprising ways.  Ironically, sitting back and cooly letting your software crash can lead to better software!

Let it crash philosophy part II的更多相关文章

  1. Let it crash philosophy for distributed systems

    This past weekend I read Joe Armstrong’s paper on the history of Erlang. Now, HOPL papers in general ...

  2. BZOJ 2154: Crash的数字表格 [莫比乌斯反演]

    2154: Crash的数字表格 Time Limit: 20 Sec  Memory Limit: 259 MBSubmit: 2924  Solved: 1091[Submit][Status][ ...

  3. 【莫比乌斯反演】关于Mobius反演与lcm的一些关系与问题简化(BZOJ 2154 crash的数字表格&&BZOJ 2693 jzptab)

    BZOJ 2154 crash的数字表格 Description 今天的数学课上,Crash小朋友学习了最小公倍数(Least Common Multiple).对于两个正整数a和b,LCM(a, b ...

  4. 打开Voice Over时,CATextLayer的string对象兼容NSString和NSAttributedString导致的Crash(二解决思路3)

    续前一篇:打开Voice Over时,CATextLayer的string对象兼容NSString和NSAttributedString导致的Crash(二解决思路2)ok,到这里已经能够锁定范围了, ...

  5. 【bzoj 2159】Crash 的文明世界

    Description Crash小朋友最近迷上了一款游戏——文明5(Civilization V).在这个游戏中,玩家可以建立和发展自己的国家,通过外交和别的国家交流,或是通过战争征服别的国家.现在 ...

  6. 学习笔记之Machine Learning Crash Course | Google Developers

    Machine Learning Crash Course  |  Google Developers https://developers.google.com/machine-learning/c ...

  7. 【BZOJ2154】Crash的数字表格

    算是学会反演了……(其实挺好学的一天就能学会…… 原题: 今天的数学课上,Crash小朋友学习了最小公倍数(Least Common Multiple).对于两个正整数a和b,LCM(a, b)表示能 ...

  8. Java crash问题分析

    Java的应用有时候会因为各种原因Crash,这时候会产生一个类似java_errorpid.log的错误日志.可以拿到了 这个日志,怎样分析Crash的原因呢?下面我们来详细讨论如何分析java_e ...

  9. bzoj 2159: Crash 的文明世界

    Time Limit: 10 Sec  Memory Limit: 259 MB Submit: 480  Solved: 234[Submit][Status][Discuss] Descripti ...

随机推荐

  1. mysql之SQLYog配置

    SQLyog(MySQL图形化开发工具) 安装: 提供的SQLyog软件为免安装版,可直接使用 使用: 输入用户名.密码,点击连接按钮,进行访问MySQL数据库进行操作

  2. Python 测试题目-1

    l1 = [11,22,33]l2 = [22,33,44] # 1.获取内容相同的两个元素# 2.获取l1中有l2没有的元素# 3.获取l2中有l1中没有的元素# 4.获取l1 l2中内容都不通的元 ...

  3. 下拉菜单的实现classList.add() classList.remove() class属性的添加和删除

    <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8&quo ...

  4. xdebug php

    sudo apt-get install php5-dev php5-cli #其中php5-dev为了安装xdebug所以必须安装. sudo apt-get install php5-xsl #X ...

  5. C#预编译的问题

    C#预编译宏并不像C++那样编译之后就不存在了.在UNITY的C#脚本中 #if UNITY_ANDROID && !UNITY_EDITOR AndroidJavaClass jc ...

  6. Marshaller根据对象生成xml文件

    创建Girl.java类 import java.util.List; import javax.xml.bind.annotation.*; @XmlAccessorType(XmlAccessTy ...

  7. Associate File Type with Qt In Mac Os and Win

    Win Registry Question One day, my boss want me to finish one function which let the users can double ...

  8. udp调优经验

    降低丢包率: 1. 增大输入输出缓冲区 2. 调用发送接口时增大单次发送的buffer大小 8k 3. 多个socket 多线程接收 4 发送端流量控制,并且保证发送速率均匀 降低时延: 减小包大小? ...

  9. SqlMapConfig.xml配置文件中的mapper映射器标签

    Mapper配置的几种方式: 1. <mapper resource=" "/> 使用相对于类路径的资源 如:<mapper resource="com ...

  10. Linux TCP拥塞控制算法原理解析

    这里只是简单梳理TCP各版本的控制原理,对于基本的变量定义,可以参考以下链接: TCP基本拥塞控制http://blog.csdn.net/sicofield/article/details/9708 ...