Agile software development

Agile software development is a group of software development methods based on iterative and incremental development, in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development and delivery, a time-boxed iterative approach, and encourages rapid and flexible response to change. It is a conceptual framework that promotes foreseen tight iterations throughout the development cycle.

Iterative and incremental development

Iterative and Incremental development is any combination of both iterative design or iterative method and incremental build model for software development. The combination is of long standing [1] and has been widely suggested for large development efforts. For example, the 1985 DOD-STD-2167[2] mentions (in section 4.1.2): "During software development, more than one iteration of the software development cycle may be in progress at the same time." and "This process may be described as an 'evolutionary acquisition' or 'incremental build' approach." The relationship between iterations and increments is determined by the overall software development methodology and software development process. The exact number and nature of the particular incremental builds and what is iterated will be specific to each individual development effort.

Iterative and incremental development are essential parts of the Modified waterfall modelsRational Unified ProcessExtreme Programming and generally the various agile software development frameworks.

It follows a similar process to the plan-do-check-act cycle of business processimprovement.

SEMAT[软件工程方法和理论 Software Engineering Method and Theory]的更多相关文章

  1. SENG201 (Software Engineering I) Project

    SENG201 (Software Engineering I) ProjectSpace ExplorerFor project admin queries:For project help, hi ...

  2. Software Engineering at Google

    Google的Fergus Henderson在Software Engineering at Google中介绍了Google的软件工程实践. 软件开发 源码仓库 单一源代码仓库,除了核心配置和安全 ...

  3.  Go is more about software engineering than programming language research.

    https://talks.golang.org/2012/splash.article Go at Google: Language Design in the Service of Softwar ...

  4. Software Engineering: 3. Project planning

    recourse: "Software Engineering", Ian Sommerville Keywords for this chapter: planning sche ...

  5. 第二篇——The communication during software engineering.

    I've learned a lot in my software engineering class about how a program comes out.That's also a esse ...

  6. Software Engineering: 2. Project management

    resources:"Software Engineering" Ian Sommerville For most projects, important goals are: D ...

  7. Software Engineering: 1. Introduction

    Resource: Ian, Sommerville, Software Engineering 1. Professional software development 1.1 Software e ...

  8. 【IACV】边缘检测技术传统的方法与理论

    1.边缘检测的目的 边缘检测是图像分析中使用到的最常见的操作之一,而且相比其他任何主题来说,文献中提到的与边缘增强(edge enhancement)[1]与边缘检测(edge detection)[ ...

  9. 个人阅读作业2—《No Silver Bullet: Essence and Accidents of Software Engineering》读后感

    在进行了一次结对编程.一次团队编程和一次个人编程项目后,读了<No Silver Bullet: Essence and Accidents of Software Engineering> ...

随机推荐

  1. Http 缓存

    常用Http缓存页asp.net 页面上加上 <%@ OutputCache Duration="10" VaryByParam="None" %> ...

  2. jQuery之动画效果show()......animate()

    jQuery之动画效果 1.show()显示效果 语法:show(speed,callback) Number/String,Function speend为动画执行时间,单位为毫秒.也可以为slow ...

  3. MVC-@html.ActionLink的几种参数格式

    一 Html.ActionLink("linkText","actionName") 该重载的第一个参数是该链接要显示的文字,第二个参数是对应的控制器的方法, ...

  4. 使用.net FtpWebRequest 实现FTP常用功能 上传 下载 获取文件列表 移动 切换目录 改名 .

    平时根本没时间搞FTP什么的,现在这个项目需要搞FTP,为什么呢,我给大家说下项目背景,我们的一个应用程序上需要上传图片,但是用户部署程序的服务器上不让上传任何东西,给了我们一个FTP账号和密码,让我 ...

  5. [D3] 10. Creating Axes with D3

    <!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8&quo ...

  6. mysql触发器的作用及语法

    触发器是一种特殊的存储过程,它在插入,删除或改动特定表中的数据时触发运行,它比数据库本身标准的功能有更精细和更复杂的数据控制能力. 数据库触发器有下面的作用: 1.安全性.能够基于数据库的值使用户具有 ...

  7. java final keyword

    依据上下文环境,java的keywordfinal也存在着细微的差别,但通常指的是“这是无法改变的.”不想改变的理由由两种:一种是效率,还有一种是设计.因为两个原因相差非常远,所以关键子final可能 ...

  8. hdu2015java

    偶数求和 Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submissio ...

  9. MY_FAVOR_火埃及

  10. Android 5.0 新特性

    Material Design Material Design简介 Material Design是谷歌新的设计语言,谷歌希望寄由此来统一各种平台上的用户体验,Material Design的特点是干 ...