golang channel无缓冲通道会发生阻塞的验证
公司搞了午间技术par,本周我讲的主题是关于无缓冲通道channel是否会发生阻塞,并进行了验证。
go语言中channel分为无缓冲通道和有缓冲通道两种
channel提供了一种在goroutine之间共享数据的简单方法。
废话少说借用William Kennedy 打球的例子,代码如下:
C:\Users\Administrator>go version 版本信息如下:
go version go1.9 windows/amd64
// This sample program demonstrates how to use an unbuffered
// channel to simulate a game of tennis between two goroutines.
package main
import (
"fmt"
"math/rand"
"sync"
"time"
)
// wg is used to wait for the program to finish.
var wg sync.WaitGroup
func init() {
rand.Seed(time.Now().UnixNano())
}
// main is the entry point for all Go programs.
func main() {
// Create an unbuffered channel.
court := make(chan int)
// Add a count of two, one for each goroutine.
wg.Add(2)
// Launch two players.
go player("Nadal", court)
go player("Djokovic", court)
// Start the set.
court <- 1
// Wait for the game to finish.
wg.Wait()
}
// player simulates a person playing the game of tennis.
func player(name string, court chan int) {
// Schedule the call to Done to tell main we are done.
defer wg.Done()
for {
// Wait for the ball to be hit back to us.
ball, ok := <-court
if !ok {
// If the channel was closed we won.
fmt.Printf("Player %s Won\n", name)
return
}
// Pick a random number and see if we miss the ball.
n := rand.Intn(100)
if n%13 == 0 {
fmt.Printf("Player %s Missed\n", ``)
// Close the channel to signal we lost.
close(court)
return
}
// Display and then increment the hit count by one.
fmt.Printf("Player %s Hit %d\n", name, ball)
ball++
// Hit the ball back to the opposing player.
court <- ball
}
}
为了验证无缓冲通道是否会阻塞,注释go player("Djokovic", court) 且将wg.Add(1)修改成1,因为只有1个go routinue要运行,如果不阻塞程序将可以正常运行,修改后的程序如下
// This sample program demonstrates how to use an unbuffered
// channel to simulate a game of tennis between two goroutines.
package main
import (
"fmt"
"math/rand"
"sync"
"time"
)
// wg is used to wait for the program to finish.
var wg sync.WaitGroup
func init() {
rand.Seed(time.Now().UnixNano())
}
// main is the entry point for all Go programs.
func main() {
// Create an unbuffered channel.
court := make(chan int)
// Add a count of two, one for each goroutine.
wg.Add(2)
// Launch two players.
go player("Nadal", court)
//go player("Djokovic", court)
// Start the set.
court <- 1
// Wait for the game to finish.
wg.Wait()
}
// player simulates a person playing the game of tennis.
func player(name string, court chan int) {
// Schedule the call to Done to tell main we are done.
defer wg.Done()
for {
// Wait for the ball to be hit back to us.
ball, ok := <-court
if !ok {
// If the channel was closed we won.
fmt.Printf("Player %s Won\n", name)
return
}
// Pick a random number and see if we miss the ball.
n := rand.Intn(100)
if n%13 == 0 {
fmt.Printf("Player %s Missed\n", ``)
// Close the channel to signal we lost.
close(court)
return
}
// Display and then increment the hit count by one.
fmt.Printf("Player %s Hit %d\n", name, ball)
ball++
// Hit the ball back to the opposing player.
court <- ball
}
}
运行结果:
Player Nadal Hit 1 fatal error: all goroutines are asleep - deadlock! goroutine 1 [semacquire]: sync.runtime_Semacquire(0x56e00c) D:/Program Files/GO/src/runtime/sema.go:56 +0x40 sync.(*WaitGroup).Wait(0x56e000) D:/Program Files/GO/src/sync/waitgroup.go:131 +0x79
再次修改程序将court := make(chan int) 改成court := make(chan int,1)有缓冲
// This sample program demonstrates how to use an unbuffered
// channel to simulate a game of tennis between two goroutines.
package main
import (
"fmt"
"math/rand"
"sync"
"time"
)
// wg is used to wait for the program to finish.
var wg sync.WaitGroup
func init() {
rand.Seed(time.Now().UnixNano())
}
// main is the entry point for all Go programs.
func main() {
// Create an unbuffered channel.
court := make(chan int,1)
// Add a count of two, one for each goroutine.
wg.Add(1)
// Launch two players.
go player("Nadal", court)
//go player("Djokovic", court)
// Start the set.
court <- 1
// Wait for the game to finish.
wg.Wait()
}
// player simulates a person playing the game of tennis.
func player(name string, court chan int) {
// Schedule the call to Done to tell main we are done.
defer wg.Done()
for {
// Wait for the ball to be hit back to us.
ball, ok := <-court
if !ok {
// If the channel was closed we won.
fmt.Printf("Player %s Won\n", name)
return
}
// Pick a random number and see if we miss the ball.
n := rand.Intn(100)
if n%13 == 0 {
fmt.Printf("Player %s Missed\n", ``)
// Close the channel to signal we lost.
close(court)
return
}
// Display and then increment the hit count by one.
fmt.Printf("Player %s Hit %d\n", name, ball)
ball++
// Hit the ball back to the opposing player.
court <- ball
}
}
运行结果:
Player Nadal Hit 1 Player Nadal Hit 2 Player Nadal Hit 3 Player Nadal Hit 4 Player Missed
结论:
无缓冲的通道会发生阻塞
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