【Codeforces-707D】Persistent Bookcase DFS + 线段树
D. Persistent Bookcase
Recently in school Alina has learned what are the persistent data structures: they are data structures that always preserves the previous version of itself and access to it when it is modified.
After reaching home Alina decided to invent her own persistent data structure. Inventing didn't take long: there is a bookcase right behind her bed. Alina thinks that the bookcase is a good choice for a persistent data structure. Initially the bookcase is empty, thus there is no book at any position at any shelf.
The bookcase consists of n shelves, and each shelf has exactly m positions for books at it. Alina enumerates shelves by integers from 1to n and positions at shelves — from 1 to m. Initially the bookcase is empty, thus there is no book at any position at any shelf in it.
Alina wrote down q operations, which will be consecutively applied to the bookcase. Each of the operations has one of four types:
- 1 i j — Place a book at position j at shelf i if there is no book at it.
- 2 i j — Remove the book from position j at shelf i if there is a book at it.
- 3 i — Invert book placing at shelf i. This means that from every position at shelf i which has a book at it, the book should be removed, and at every position at shelf i which has not book at it, a book should be placed.
- 4 k — Return the books in the bookcase in a state they were after applying k-th operation. In particular, k = 0 means that the bookcase should be in initial state, thus every book in the bookcase should be removed from its position.
After applying each of operation Alina is interested in the number of books in the bookcase. Alina got 'A' in the school and had no problem finding this values. Will you do so?
Input
The first line of the input contains three integers n, m and q (1 ≤ n, m ≤ 103, 1 ≤ q ≤ 105) — the bookcase dimensions and the number of operations respectively.
The next q lines describes operations in chronological order — i-th of them describes i-th operation in one of the four formats described in the statement.
It is guaranteed that shelf indices and position indices are correct, and in each of fourth-type operation the number k corresponds to some operation before it or equals to 0.
Output
For each operation, print the number of books in the bookcase after applying it in a separate line. The answers should be printed in chronological order.
input
2 3 3
1 1 1
3 2
4 0
output
1
4
0
input
4 2 6
3 2
2 2 2
3 3
3 2
2 2 2
3 2
output
2
1
3
3
2
4
input
2 2 2
3 2
2 2 1
output
2
1
Note
This image illustrates the second sample case.
Solution
题目大意:
给出一个矩阵,要支持如下操作
1.(x,y)位置变成1
2.(x,y)位置变成0
3.整行取反,0变成1,1变成0
4.退回到第k次操作后的状态
一共Q次询问,每次询问后输出矩阵中1的个数
首先,把矩阵展成序列,对其建线段树,这样,1,2,3操作就是简单的单点修改,区间修改
操作4的难处在于空间不允许保存历史状态,
考虑离线。
首先假设我们得到$i$之前的所有操作的答案,$i+1$次操作是退回操作,显然$i+1$次操作的答案,可以通过以前的答案得到,但问题涉及状态的变化
很显然,一次退回操作就相当于将这个操作之后的,到下一次退回操作之前的所有操作,从其退回到的状态开始修改
这显然是个树形的结构,于是我们的方法就非常直观了
对于所有的操作,我们假定$i$操作是向$i+1$操作连一条单向边的,那么对于一个退回操作$k$,它所退回到的操作是$x$,就相当于从$x$也向$k+1$连一条单向边,然后我们用$x$把$k$的答案更新,去掉$k$既可
那么从一号操作为根的树上DFS,每次修改,记录答案,修改完后回溯,直到遍历整棵树
而这样,状态不能记录的问题就被解决了,只需要一棵线段树,不过是修改2Q次
一个操作,可能不合法,这时候需要记录一下,回溯的时候特判
Code
code from yveh
#include<cstdio>
#include<iostream>
#include<cstring>
using namespace std;
struct edgetype{
int s,t,next;
}e[];
int head[],cnt=;
void addedge(int s,int t)
{
e[cnt].s=s;e[cnt].t=t;e[cnt].next=head[s];head[s]=cnt++;
}
struct Node{
int data,size;
bool rev;
Node()
{
data=rev=;
}
};
bool flag;
namespace Segtree
{
Node tree[];
void pushup(int node)
{
tree[node].data=tree[node<<].data+tree[node<<|].data;
}
void build(int l,int r,int node)
{
tree[node].size=r-l+;
if (l==r)
return;
int mid=(l+r)>>;
build(l,mid,node<<);
build(mid+,r,node<<|);
}
void pushdown(int node)
{
if (tree[node].rev)
{
tree[node<<].data=tree[node<<].size-tree[node<<].data;
tree[node<<].rev^=;
tree[node<<|].data=tree[node<<|].size-tree[node<<|].data;
tree[node<<|].rev^=;
tree[node].rev=;
}
}
void modify_pos(int pos,int l,int r,int node,int val)
{
if (l==r)
{
flag=tree[node].data==val;
tree[node].data=val;
return;
}
pushdown(node);
int mid=(l+r)>>;
if (pos<=mid)
modify_pos(pos,l,mid,node<<,val);
else
modify_pos(pos,mid+,r,node<<|,val);
pushup(node);
}
void modify_rev(int L,int R,int l,int r,int node)
{
if (L<=l&&r<=R)
{
tree[node].data=tree[node].size-tree[node].data;
tree[node].rev^=;
return;
}
pushdown(node);
int mid=(l+r)>>;
if (L<=mid)
modify_rev(L,R,l,mid,node<<);
if (R>mid)
modify_rev(L,R,mid+,r,node<<|);
pushup(node);
}
int query()
{
return tree[].data;
}
}
int n,m,q,opt,u,v,k;
int a[][],ans[];
void init()
{
scanf("%d%d%d",&n,&m,&q);
Segtree::build(,n*m,);
}
void dfs(int node)
{
if (a[node][]==)
{
Segtree::modify_pos((a[node][]-)*m+a[node][],,n*m,,a[node][]);
if (!flag)
a[node][]=;
else
a[node][]=;
}
if (a[node][]==)
{
Segtree::modify_pos((a[node][]-)*m+a[node][],,n*m,,a[node][]);
if (!flag)
a[node][]=;
else
a[node][]=;
}
if (a[node][]==)
Segtree::modify_rev((a[node][]-)*m+,a[node][]*m,,n*m,);
ans[node]=Segtree::query();
for (int i=head[node];i!=-;i=e[i].next)
dfs(e[i].t);
if (a[node][]==)
Segtree::modify_pos((a[node][]-)*m+a[node][],,n*m,,a[node][]);
if (a[node][]==)
Segtree::modify_pos((a[node][]-)*m+a[node][],,n*m,,a[node][]);
if (a[node][]==)
Segtree::modify_rev((a[node][]-)*m+,a[node][]*m,,n*m,);
}
void work()
{
memset(head,0xff,sizeof(head));
cnt=;
for (int i=;i<=q;i++)
{
scanf("%d",&a[i][]);
if (a[i][]==)
{
scanf("%d%d",&a[i][],&a[i][]);
a[i][]=;
}
if (a[i][]==)
{
scanf("%d%d",&a[i][],&a[i][]);
a[i][]=;
} if (a[i][]==)
scanf("%d",&a[i][]);
if (a[i][]==)
{
scanf("%d",&k);
addedge(k,i);
}
else
addedge(i-,i);
}
dfs();
for (int i=;i<=q;i++)
printf("%d\n",ans[i]);
}
int main()
{
init();
work();
return ;
}
YveH打CF时问我的题...当时蹦出这个想法,但是他没能来得及当场A掉
觉得思路挺有意义的一道题,所以留下了想法...
实际上我还不知道题解是什么.....
【Codeforces-707D】Persistent Bookcase DFS + 线段树的更多相关文章
- Codeforces 707D Persistent Bookcase(时间树)
[题目链接] http://codeforces.com/problemset/problem/707/D [题目大意] 给出一个矩阵,要求满足如下操作,单个位置x|=1或者x&=0,一行的数 ...
- 【离线】【深搜】【树】Codeforces 707D Persistent Bookcase
题目链接: http://codeforces.com/problemset/problem/707/D 题目大意: 一个N*M的书架,支持4种操作 1.把(x,y)变为有书. 2.把(x,y)变为没 ...
- CodeForces 707D Persistent Bookcase ——(巧妙的dfs)
一个n*m的矩阵,有四种操作: 1.(i,j)处变1: 2.(i,j)处变0: 3.第i行的所有位置1,0反转: 4.回到第k次操作以后的状态: 问每次操作以后整个矩阵里面有多少个1. 其实不好处理的 ...
- CodeForces 707D Persistent Bookcase
$dfs$,优化. $return$操作说明该操作完成之后的状态和经过操作$k$之后的状态是一样的.因此我们可以建树,然后从根节点开始$dfs$一次(回溯的时候复原一下状态)就可以算出所有状态的答案. ...
- HDU 5877 dfs+ 线段树(或+树状树组)
1.HDU 5877 Weak Pair 2.总结:有多种做法,这里写了dfs+线段树(或+树状树组),还可用主席树或平衡树,但还不会这两个 3.思路:利用dfs遍历子节点,同时对于每个子节点au, ...
- codeforces Good bye 2016 E 线段树维护dp区间合并
codeforces Good bye 2016 E 线段树维护dp区间合并 题目大意:给你一个字符串,范围为‘0’~'9',定义一个ugly的串,即串中的子串不能有2016,但是一定要有2017,问 ...
- Codeforces1110F Nearest Leaf dfs + 线段树 + 询问离线
Codeforces1110F dfs + 线段树 + 询问离线 F. Nearest Leaf Description: Let's define the Eulerian traversal of ...
- dfs+线段树 zhrt的数据结构课
zhrt的数据结构课 这个题目我觉得是一个有一点点思维的dfs+线段树 虽然说看起来可以用树链剖分写,但是这个题目时间卡了树剖 因为之前用树剖一直在写这个,所以一直想的是区间更新,想dfs+线段树,有 ...
- codeforces 707D D. Persistent Bookcase(dfs)
题目链接: D. Persistent Bookcase time limit per test 2 seconds memory limit per test 512 megabytes input ...
随机推荐
- javascript中的双向队列
1.概念 我们知道队列是一种先进先出的结构,只能在队伍的开头添加元素,队伍的结尾删除元素.双向队列的概念就是同时允许在队伍的开头和结尾添加和删除元素.在javascript中有一个处理数组的方法Arr ...
- PL/SQL异常处理方法
PL/SQL异常处理方法 1:什么是异常处理: PL/SQL提供一个功能去处理异常,在PL/SQL块中叫做异常处理,使用异常处理我们能够测试代码和避免异常退出. PL/SQL异常信息包含三个部分: ...
- div+css兼容 ie6_ie7_ie8_ie9_ie10和FireFox_Chrome等浏览器方法
1.div的垂直居中问题 vertical-align:middle; 将行距增加到和整个DIV一样高 line-height:200px; 然后插入文字,就垂直居中了.缺点是要控制内容不要换行 ...
- java多线程系类:基础篇:04synchronized关键字
概要 本章,会对synchronized关键字进行介绍.涉及到的内容包括:1. synchronized原理2. synchronized基本规则3. synchronized方法 和 synchro ...
- ASP.NET MVC验证 - 自定义验证规则、验证2个属性值不等【待验证】
提示:保存后才提示错误信息 自定义验证特性,继承ValidationAttribute并实现IClientValidatable 这次重写了基类的IsValid()方法的另外一个重载,因为该重载包含了 ...
- JavaScript的闭包和内存泄漏问题
闭包 http://www.ruanyifeng.com/blog/2009/08/learning_javascript_closures.html JavaScript中必须提到的功能最强大的抽象 ...
- Cordova - 常用的插件汇总(附插件的安装、查询、更新、删除等命令)
Hybrid应用比web应用强大之处在于可以使运行在容器中的web内容访问 native APIs.Cordova 提供了许多插件用于调用移动设备上的API. 一,插件相关常用命令 1,查看所有已 ...
- 127.0.0.1、0.0.0.0和本机IP地址的区别和使用
一.表面上的区别如下: 首先假设本机有多个网卡:eth0 :192.168.0.1 eth1:192.168.1.1 lo: 127.0.0.1 0.0.0.0 不能ping通,代 ...
- .net异步编程
现在电脑大部分都是多核心,在处理多线程方便有很大优势,异步调用方法的时候可以立即返回执行其他程序,进行异步编程会让程序运行效率更高. 我也是刚刚关注异步编程方面知识,也有很多不是很理解,所以想向大神请 ...
- 【python游戏编程之旅】第八篇---pygame游戏开发常用数据结构
本系列博客介绍以python+pygame库进行小游戏的开发.有写的不对之处还望各位海涵. 上一个博客我们一起学习了pygame中冲突检测技术:http://www.cnblogs.com/msxh/ ...