rt,计算几何入门;



TOYS

Calculate the number of toys that land in each bin of a partitioned toy box. 
Mom and dad have a problem - their child John never puts his toys away when he is finished playing with them. They gave John a rectangular box to put his toys in, but John is rebellious and obeys his parents by simply throwing his toys into the box. All the toys get mixed up, and it is impossible for John to find his favorite toys.

John's parents came up with the following idea. They put cardboard partitions into the box. Even if John keeps throwing his toys into the box, at least toys that get thrown into different bins stay separated. The following diagram shows a top view of an example toy box. 
 
For this problem, you are asked to determine how many toys fall into each partition as John throws them into the toy box.

                --by POJ

http://poj.org/problem?id=2318



由于数据范围小,M*N的暴力枚举即可,

对于一个点,使其与直线的一点构成向量,与直线方向向量作叉积判断位置即可;

代码:

 #include<cstdio>
#include<cmath>
#include<algorithm>
#include<cstring>
using namespace std;
const double eps=1e-;
int dcmp(double x){
if(fabs(x)<eps)return ;
return x<?-:;
}
struct Point{
double x,y;
Point(double x=,double y=):x(x),y(y){ };
};
typedef Point Vector;
struct line{
Point s,t;
}lin[];
Vector operator - (Point A,Point B){
return Vector(A.x-B.x,A.y-B.y);
}
double Cross(Vector A,Vector B){
return A.x*B.y-A.y*B.x;
}
int ton[];
int main()
{
int i,j,k,p;
int n,m;
Point lu,rd,toy;
while(scanf("%d%d",&n,&m)==&&n!=){
memset(ton,,sizeof(ton));
scanf("%lf%lf%lf%lf",&lu.x,&lu.y,&rd.x,&rd.y);
for(i=;i<=n;i++){
scanf("%lf%lf",&lin[i].s.x,&lin[i].t.x);
lin[i].s.y=lu.y;lin[i].t.y=rd.y;
}
for(i=;i<=m;i++){
scanf("%lf%lf",&toy.x,&toy.y);
p=;
for(j=;j<=n;j++)
if(Cross(toy-lin[j].s,lin[j].t-lin[j].s)>){
ton[j-]++;p=;
break;
}
if(!p)
ton[n]++;
}
for(i=;i<=n;i++)
printf("%d: %d\n",i,ton[i]);
printf("\n");
}
}


Intersecting Lines

We all know that a pair of distinct points on a plane defines a line and that a pair of lines on a plane will intersect in one of three ways: 1) no intersection because they are parallel, 2) intersect in a line because they are on top of one another (i.e. they are the same line), 3) intersect in a point. In this problem you will use your algebraic knowledge to create a program that determines how and where two lines intersect. 
Your program will repeatedly read in four points that define two lines in the x-y plane and determine how and where the lines intersect. All numbers required by this problem will be reasonable, say between -1000 and 1000.

              --by POJ

http://poj.org/problem?id=1269



判断两直线的位置关系并判断交点;

位置关系:

平行:向量叉积为零,且两直线上点间连向量与直线的向量叉积非零;

重合:向量叉积为零,且不平行;

相交:叉积非零;

求交点:设为(x,y),

交点与直线a的点构成向量与向量a叉积零,

与直线b的点构成向量与向量b叉积零,

列二元方程组,解之即得;

当然没这么麻烦!!!

因为其实有个结论:

设直线分别为P+tV和Q+tW且设向量u=P-Q,设交点在直线1的参数为t1,交点在直线2的参数为t2

t1=cross(w,u)/cross(v,w)
t2=cross(v,u)/cross(v,w)

然而并不知道,花了好久解了下方程

代码:

 #include<cstdio>
#include<cstring>
#include<cmath>
using namespace std;
const double eps=1e-;
int dcmp(double x){
if(fabs(x)<eps)return ;
return x>?:-;
}
struct Point{
double x,y;
Point(double x=,double y=):x(x),y(y){ };
};
typedef Point Vector;
struct line{
Point s,t;
};
Vector operator - (Vector A,Vector B){
return Vector(A.x-B.x,A.y-B.y);
}
double Cross(Vector A,Vector B){
return A.x*B.y-A.y*B.x;
}
int main()
{
int i,j,k,n;
line lin1,lin2;
Point Poi;
Vector Ve1,Ve2;
double k1,k2,X,Y;
scanf("%d",&n);
printf("INTERSECTING LINES OUTPUT\n");
for(i=;i<=n;i++){
scanf("%lf%lf%lf%lf%lf%lf%lf%lf",&lin1.s.x,&lin1.s.y,&lin1.t.x,&lin1.t.y,&lin2.s.x,&lin2.s.y,&lin2.t.x,&lin2.t.y);
if(!dcmp(Cross(lin1.t-lin1.s,lin2.t-lin2.s))){
if(!dcmp(Cross(lin1.t-lin1.s,lin1.t-lin2.s)))
printf("LINE\n");
else
printf("NONE\n");
}
else{
Ve1=lin1.t-lin1.s;Ve2=lin2.t-lin2.s;
X=(Ve1.x*Ve2.x*(lin2.t.y-lin1.t.y)-lin2.t.x*Ve1.x*Ve2.y+lin1.t.x*Ve1.y*Ve2.x)/(Ve1.y*Ve2.x-Ve2.y*Ve1.x);
if(dcmp(Ve1.x)!=)
Y=lin1.t.y-(lin1.t.x-X)*Ve1.y/Ve1.x;
else
Y=lin2.t.y-(lin2.t.x-X)*Ve2.y/Ve2.x;
printf("POINT %.2lf %.2lf\n",X,Y);
}
}
printf("END OF OUTPUT\n");
}

 祝AC

POJ P2318 TOYS与POJ P1269 Intersecting Lines——计算几何入门题两道的更多相关文章

  1. POJ 1269 - Intersecting Lines - [平面几何模板题]

    题目链接:http://poj.org/problem?id=1269 Time Limit: 1000MS Memory Limit: 10000K Description We all know ...

  2. POJ 1269 Intersecting Lines --计算几何

    题意: 二维平面,给两条线段,判断形成的直线是否重合,或是相交于一点,或是不相交. 解法: 简单几何. 重合: 叉积为0,且一条线段的一个端点到另一条直线的距离为0 不相交: 不满足重合的情况下叉积为 ...

  3. poj 2524:Ubiquitous Religions(并查集,入门题)

    Ubiquitous Religions Time Limit: 5000MS   Memory Limit: 65536K Total Submissions: 23997   Accepted:  ...

  4. poj 2318 TOYS &amp; poj 2398 Toy Storage (叉积)

    链接:poj 2318 题意:有一个矩形盒子,盒子里有一些木块线段.而且这些线段坐标是依照顺序给出的. 有n条线段,把盒子分层了n+1个区域,然后有m个玩具.这m个玩具的坐标是已知的,问最后每一个区域 ...

  5. POJ 3259 Wormholes【bellman_ford判断负环——基础入门题】

    链接: http://poj.org/problem?id=3259 http://acm.hust.edu.cn/vjudge/contest/view.action?cid=22010#probl ...

  6. POJ 2823 UESTCoj 1221 Sliding Window 单调队列 经典入门题

    题意:给出一个序列,求出每连续k个数字中最大的数和最小的数. 这是道单调队列裸题,直接写就行了. 本来用deque写出来后,发现在poj上硬是超时了,在discuss上看很多人也在抱怨超时的问题,据说 ...

  7. 任务调度分配题两道 POJ 1973 POJ 1180(斜率优化复习)

    POJ 1973 这道题以前做过的.今儿重做一次.由于每个程序员要么做A,要么做B,可以联想到0/1背包(谢谢N巨).这样,可以设状态 dp[i][j]为i个程序员做j个A项目同时,最多可做多少个B项 ...

  8. poj 2926:Requirements(最远曼哈顿距离,入门题)

    Requirements Time Limit: 5000MS   Memory Limit: 65536K Total Submissions: 3908   Accepted: 1318 Desc ...

  9. POJ 3903 Stock Exchange 最长上升子序列入门题

    题目链接:http://poj.org/problem?id=3903 最长上升子序列入门题. 算法时间复杂度 O(n*logn) . 代码: #include <iostream> #i ...

随机推荐

  1. freemaker的函数使用

    如下: <html> <body> <div class="container"> <h4>修改用户角色</h4> &l ...

  2. 半年的iOS代码生活

    半年的iOS代码生活 在高考大军中拼杀过,也在大学校园中荒芜过,曾经低迷消沉,也常满怀壮志…… 但是最多的还是被称为小伙子以及自称为iOS工程师!博主就是这种喜闻乐见的这类人,实习一年后在2015年的 ...

  3. SPI 用户空间的读写操作

    spi_device 虽然用户空间不需要直接用到spi_device结构体,但是这个结构体和用户空间的程序有密切的关系,理解它的成员有助于理解SPI设备节点的IOCTL命令,所以首先来介绍它.在内核中 ...

  4. springboot(十二)-分布式锁(redis)

    什么是分布式锁? 要介绍分布式锁,首先要提到与分布式锁相对应的是线程锁.进程锁. 线程锁:主要用来给方法.代码块加锁.当某个方法或代码使用锁,在同一时刻仅有一个线程执行该方法或该代码段.线程锁只在同一 ...

  5. Mac下像Windows那样带有预览图的快速切换-HyperSwitch

    这东西是免费的,他家还出了一个HyperDock的收费软件. 下载:https://bahoom.com/hyperswitch/get 离线版本:(链接: https://pan.baidu.com ...

  6. Ngin 简单配置文件

    #user nobody; worker_processes ; #error_log logs/error.log; #error_log logs/error.log notice; #error ...

  7. Java LinkedHashMap 逆序遍历

    利用 ListIterator<pre name="code" class="java">previous import java.util.Arr ...

  8. Java之重载(Overload)与重写(Overwrite)总结

    内容来源为:<孙卫琴面向对象编程>,本随笔简单总结,具体内容可参见概述第6章,写的挺清晰: 一. 重载(Overload) 1. 有时候类的同一种功能有多种实现方式,到底采用哪种实现方式, ...

  9. 从var func=function 和 function func()区别谈Javascript的预解析机制

    var func=function 和 function func()在意义上没有任何不同,但其解释优先级不同:后者会先于同一语句级的其他语句. 即: { var k = xx(); function ...

  10. Git克隆与更新代码

    一.克隆项目 除了可以向GitHub上提交项目外,更多的时候是我们到上面克隆(下载)优秀的开源项目来用,当然也可以将使用过程中发现的bug,通过建立分支的方式提交给项目的原作者. 现在的场景是在家将项 ...