Jolly and Emily are two bees studying in Computer Science. Unlike other bees they are fond of playing two-player games. They used to play Tic-tac-toe, Chess etc. But now since they are in CS they invented a new game that definitely requires some knowledge of computer science.

Initially they draw a random rooted tree (a connected graph with no cycles) in a paper which consists of n nodes, where the nodes are numbered from 0 to n-1 and 0 is the root, and the edges are weighted. Initially all the edges are unmarked. And an edge weigh w, has w identical units.

  1. Jolly has a green marker and Emily has a red marker. Emily starts the game first and they alternate turns.
  2. In each turn, a player can color one unit of an edge of the tree if that edge has some (at least one) uncolored units and the edge can be traversed from the root using only free edges. An edge is said to be free if the edge is not fully colored (may be uncolored or partially colored).
  3. If it's Emily's turn, she finds such an edge and colors one unit of it using the red marker.
  4. If it's Jolly's turn, he finds such an edge and colors one unit of it with the green marker.
  5. The player, who can't find any edges to color, loses the game.

For example, Fig 1 shows the initial tree they have drawn. The tree contains four nodes and the weights of the edge (0, 1), (1, 2) and (0, 3) are 1, 1 and 2 respectively. Emily starts the game. She can color any edge she wants; she colors one unit of edge (0 1) with her red marker (Fig 2). Since the weight of edge (0 1) is 1 so, this edge is fully colored.

Now it's Jolly's turn. He can only color one unit of edge (0 3). He can't color edge (1 2) since if he wants to traverse it from the root (0), he needs to use (0, 1) which is fully colored already. So, he colors one unit of edge (0 3) with his green marker (Fig 3). And now Emily has only one option and she colors the other unit of (0 3) with the red marker (Fig 4). So, both units of edge (0 3) are colored. Now it's Jolly's turn but he has no move left. Thus Emily wins. But if Emily would have colored edge (1 2) instead of edge (0 1), then Jolly would win. So, for this tree Emily will surely win if both of them play optimally.

Input

Input starts with an integer T (≤ 500), denoting the number of test cases.

Each case starts with a line containing an integer n (2 ≤ n ≤ 1000). Each of the next n-1 lines contains two integers u v w (0 ≤ u, v < n, u ≠ v, 1 ≤ w ≤ 109) denoting that there is an edge between u and and their weight is w. You can assume that the given tree is valid.

Output

For each case, print the case number and the name of the winner. See the samples for details.

Sample Input

4

4

0 1 1

1 2 1

0 3 2

5

0 1 1

1 2 2

0 3 3

0 4 7

3

0 1 1

0 2 1

4

0 1 1

1 2 1

1 3 1

Sample Output

Case 1: Emily

Case 2: Emily

Case 3: Jolly

Case 4: Emily

Note

Dataset is huge, use faster I/O methods.

题解:green博弈变形,对于都是1的就是green博弈SG[u]^=SG[v]+1;

对于大于1的边,偶数对其没有贡献,奇数有贡献,SG[u]^= SG[v]^(val[v]%2);

参考代码:

 #include<bits/stdc++.h>
using namespace std;
#define RI register int
#define clr(a,val) memset(a,val,sizeof(a))
typedef long long ll;
struct Edge{
int to,val,nxt;
} edge[];
int x,y,z;
int T,n,sum1,sum2,cnt;
int head[],SG[];
inline void addedge(int u,int v,int w)
{
edge[cnt].to=v;
edge[cnt].val=w;
edge[cnt].nxt=head[u];
head[u]=cnt++;
}
inline void dfs(int u,int fa)
{
SG[u]=;
for(int e=head[u];~e;e=edge[e].nxt)
{
int v=edge[e].to;
if(v==fa) continue;
dfs(v,u);
if(edge[e].val==) SG[u]^=(SG[v]+);
else SG[u]^=(SG[v]^(edge[e].val%));
}
}
int main()
{
scanf("%d",&T);
for(RI cas=;cas<=T;++cas)
{
scanf("%d",&n);
clr(head,-);cnt=;
for(RI i=;i<n;++i)
{
scanf("%d%d%d",&x,&y,&z);
addedge(x,y,z);addedge(y,x,z);
}
dfs(,);
if(SG[]) printf("Case %d: Emily\n",cas);
else printf("Case %d: Jolly\n",cas);
}
return ;
}

LightOJ1355 Game Of CS(green 博弈)的更多相关文章

  1. LightOJ 1355 :Game of CS(树上green博弈)

    Jolly and Emily are two bees studying in Computer Science. Unlike other bees they are fond of playin ...

  2. hihocoder1545 : 小Hi和小Ho的对弈游戏(树上博弈&nim博弈)

    描述 小Hi和小Ho经常一起结对编程,他们通过各种对弈游戏决定谁担任Driver谁担任Observer. 今天他们的对弈是在一棵有根树 T 上进行的.小Hi和小Ho轮流进行删除操作,其中小Hi先手. ...

  3. acm博弈论基础总结

    acm博弈论基础总结 常见博弈结论 Nim 问题:共有N堆石子,编号1..n,第i堆中有个a[i]个石子. 每一次操作Alice和Bob可以从任意一堆石子中取出任意数量的石子,至少取一颗,至多取出这一 ...

  4. 【BZOJ 2688】 2688: Green Hackenbush (概率DP+博弈-树上删边)

    2688: Green Hackenbush Time Limit: 10 Sec  Memory Limit: 128 MBSubmit: 42  Solved: 16 Description   ...

  5. 全局程序集GlobalAssemblyInfo.cs进行版本控制(引)

    原文出自:http://blog.csdn.net/oyi319/article/details/5753311 1.全局程序集GlobalAssemblyInfo.cs 我们编写的一个解决方案,通常 ...

  6. silverlight 生产图表(动态图表类型,Y轴数量) .xaml.cs文件

    silverlight 页面后台方法 .xaml.cs文件 public void CreateChart(Grid oGrid, ObservableCollection<ListItem&g ...

  7. hdu4678 Mine 2013 Multi-University Training Contest 8 博弈题

    Mine Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65535/32768 K (Java/Others) Total Submi ...

  8. Codeforces Round #417 (Div. 2)A B C E 模拟 枚举 二分 阶梯博弈

    A. Sagheer and Crossroads time limit per test 1 second memory limit per test 256 megabytes input sta ...

  9. HDU 4678 Mine (2013多校8 1003题 博弈)

    Mine Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65535/32768 K (Java/Others)Total Submis ...

随机推荐

  1. HTML创建图像映射,布局,表单

    来源: 实验楼 创建图像映射 在这之前我们动手试验过将图片作为链接来使用,触发链接的方式就是点击图片的任何地方都可以链接到跳转地址,有时我们需要实现,点击图片的不同地方跳转到不同的地方.意思就是,一张 ...

  2. Ansible之常用模块(二)

    1.hostname:此模块的主要作用是管理远端节点主机名 模块帮助: root@localhost ~]# ansible-doc -s hostname - name: Manage hostna ...

  3. jenkins手把手教你从入门到放弃03-安装Jenkins时web界面出现该jenkins实例似乎已离线

    简介 很久没有安装jenkins了,因为之前用的的服务器一直正常使用,令人郁闷的是,之前用jenkins一直没出过这个问题. 令人更郁闷的是,我尝试了好多个历史版本和最新版本,甚至从之前的服务器把je ...

  4. 使用不同的C++支持库的模块混合开发时,引发异常展开不正常,抛异常竟引出一个SIGSEGV

    如果你使用gcc对一部分模块进行了GNUMake的编译,这些编译出动态库使用在Gradle编译框架下的项目.那么就有可能出现题目中的情况,使用不同的C++支持库的模块混合开发时,引发异常展开不正常. ...

  5. usaco training <1.2 Your Ride Is Here>

    题面 Your Ride Is Here It is a well-known fact that behind every good comet is a UFO. These UFOs often ...

  6. SpringBoot系列之i18n集成教程

    目录 1.环境搭建 2.resource bundle资源配置 3.LocaleResolver类 4.I18n配置类 5.Thymeleaf集成 SpringBoot系统之i18n国际化语言集成教程 ...

  7. .NET高级特性-Emit(2.1)字段

    在上篇blog写完的几天后,有读者反映写的过于复杂,导致无法有效的进行实践:博主在考虑到园子里程序员水平高低不一致的情况,所以打算放慢脚步,对类的一些内容进行详细的讲解,顺带的会写一些笔者所遇到过的E ...

  8. Java架构师必知:什么是单点登录,主要会应用于哪些场景?

    单点登录在大型网站里使用得非常频繁,例如,阿里旗下有淘宝.天猫.支付宝,阿里巴巴,阿里妈妈,阿里妹妹等网站,还有背后的成百上千的子系统,用户一次操作或交易可能涉及到几十个子系统的协作,如果每个子系统都 ...

  9. 解密面试中的套路,你都get到了么?

    如果大家有关注一些测试类的公众号或者论坛的话,肯定会发现很多文章都在表示现在行业的寒冬冷潮来了!然后有很多测试行业从业者,或者转行测试行业者都表示:工作好难找,公司跑了千千万,依然拿不到一个offer ...

  10. C#异步案例一则

    场景 生产者和消费者队列, 生产者有多个, 消费者也有多个, 生产到消费需要异步. 下面用一个Asp.NetCore Web-API项目来模拟 创建两个API, 一个Get(), 一个Set(), G ...