1042 Shuffling Machine (20 分)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.
The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:
S1, S2, ..., S13,
H1, H2, ..., H13,
C1, C2, ..., C13,
D1, D2, ..., D13,
J1, J2
where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.
Input Specification:
Each input file contains one test case. For each case, the first line contains a positive integer K (≤20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.
Output Specification:
For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.
Sample Input:
2
36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47
Sample Output:
S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5
/**
* Copyright(c)
* All rights reserved.
* Author : Mered1th
* Date : 2019-02-23-18.50.30
* Description : A1042
*/
#include<cstdio>
#include<cstring>
#include<iostream>
#include<cmath>
#include<algorithm>
#include<string>
#include<unordered_set>
#include<map>
#include<vector>
#include<set>
using namespace std;
;
]={'S','H','C','D','J'};
],enda[N+],nexta[N+];
int main(){
#ifdef ONLINE_JUDGE
#else
freopen("1.txt", "r", stdin);
#endif
int K;
scanf("%d",&K);
;i<=N;i++){
sta[i]=i;
}
;i<=N;i++){
scanf("%d",&nexta[i]);
}
while(K--){
;i<=N;i++){
enda[nexta[i]]=sta[i];
}
;i<=N;i++){
sta[i]=enda[i];
}
}
;i<=N;i++){
) printf(" ");
sta[i]--;
printf(],sta[i]%+);
}
;
}
1042 Shuffling Machine (20 分)的更多相关文章
- PAT 甲级 1042 Shuffling Machine (20 分)(简单题)
1042 Shuffling Machine (20 分) Shuffling is a procedure used to randomize a deck of playing cards. ...
- PAT 1042 Shuffling Machine (20 分)
1042 Shuffling Machine (20 分) Shuffling is a procedure used to randomize a deck of playing cards. ...
- PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642
PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642 题目描述: Shuffling is a procedure us ...
- PAT Advanced 1042 Shuffling Machine (20 分)(知识点:利用sstream进行转换int和string)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- 1042 Shuffling Machine (20分)(水)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- 【PAT甲级】1042 Shuffling Machine (20 分)
题意: 输入洗牌次数K(<=20),输入54张牌每次洗入的位置(不是交换的位置),输出洗好的牌. AAAAAccepted code: #define HAVE_STRUCT_TIMESPEC ...
- PAT 1042. Shuffling Machine (20)
1042. Shuffling Machine (20) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 16000 B 判题程序 Standard 作者 CHEN, Yue Shu ...
- 1042. Shuffling Machine (20) - sstream实现数字转字符串
题目例如以下: Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffli ...
- 1042. Shuffling Machine (20)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
- PAT(A) 1042. Shuffling Machine (20)
Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...
随机推荐
- java发生邮件(转)
参考链接:http://www.runoob.com/java/java-sending-email.html package test.mail; import com.sun.mail.util. ...
- 借鉴seisman安装软件时的文件放置选择
对于大型的软件包的安装来说: 当下载成功一个软件的压缩包后: tar -xvf xxxx.tgz ./configure --prefix=/opt/xxxx make sudo make insta ...
- myeclipse 与 webstrom 免解析node_modules 的方法
myeclipse : 1.项目文件夹上:右键 properites - > 搜索 filter -->resouce filters 2. webStrom : File - ...
- Remastersys---制作当前的ubuntu系统镜像iso,自定义ubuntu系统
Remastersys---制作当前的ubuntu系统镜像iso,自定义ubuntu系统 Remastersys则款软件,我们就是使用他来将当前的系统制作成iso镜像,一方面可以用来备份系统,二来可以 ...
- 50个必备常用的jQuery代码段
1. 如何修改jQuery默认编码(例如默认UTF-8改成改GB2312): $.ajaxSetup({ ajaxSettings:{ contentType:"application/x- ...
- 2.1 Linux中wait、system 分析
wait与waitpid: 当子进程退出的时候,内核会向父进程发送SIGCHID信号,子进程的退出是一个异步事件(子进程可以在父进程运行的任何时刻终止). 子进程退出时,内核将子进程置为僵尸状态,这个 ...
- UIImageView有关的帧动画
纯代码:设置imageView帧动画 @interface ViewController () { UIImageView *_imgView; NSMutableArray<UIImage * ...
- ubuntu16.04 下 NVIDIA GTX1050ti 显卡驱动 PPA安装
本文参考资料链接: http://blog.csdn.net/10km/article/details/61191230 前几天在京东商城上花了6999元买了台笔记本(惠普(HP)暗影精灵II代Pro ...
- HAL_RTC_MspInit Msp指代什么?
/********************************************************************************* * HAL_RTC_MspInit ...
- mkbootimg hacking
/********************************************************************** * mkbootimg hacking * 声明: * ...