Showing a Dialog


  When you want to show your dialog, create an instance of your DialogFragment and call show(), passing theFragmentManager and a tag name for the dialog fragment.

  You can get the FragmentManager by calling getSupportFragmentManager() from the FragmentActivity orgetFragmentManager() from a Fragment. For example:

public void confirmFireMissiles() {
DialogFragment newFragment = new FireMissilesDialogFragment();
newFragment.show(getSupportFragmentManager(), "missiles");
}

  The second argument, "missiles", is a unique tag name that the system uses to save and restore the fragment state when necessary. The tag also allows you to get a handle to the fragment by callingfindFragmentByTag().

Showing a Dialog Fullscreen or as an Embedded Fragment


  You might have a UI design in which you want a piece of the UI to appear as a dialog in some situations, but as a full screen or embedded fragment in others (perhaps depending on whether the device is a large screen or small screen). The DialogFragment class offers you this flexibility because it can still behave as an embeddableFragment.

However, you cannot use AlertDialog.Builder or other Dialog objects to build the dialog in this case. If you want the DialogFragment to be embeddable, you must define the dialog's UI in a layout, then load the layout in the onCreateView() callback.

Here's an example DialogFragment that can appear as either a dialog or an embeddable fragment (using a layout named purchase_items.xml):

public class CustomDialogFragment extends DialogFragment {
/** The system calls this to get the DialogFragment's layout, regardless
of whether it's being displayed as a dialog or an embedded fragment. */
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout to use as dialog or embedded fragment
return inflater.inflate(R.layout.purchase_items, container, false);
} /** The system calls this only when creating the layout in a dialog. */
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
// The only reason you might override this method when using onCreateView() is
// to modify any dialog characteristics. For example, the dialog includes a
// title by default, but your custom layout might not need it. So here you can
// remove the dialog title, but you must call the superclass to get the Dialog.
Dialog dialog = super.onCreateDialog(savedInstanceState);
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
return dialog;
}
}

show a fragment as a dialog or a fullscreen UI

And here's some code that decides whether to show the fragment as a dialog or a fullscreen UI, based on the screen size:

public void showDialog() {
FragmentManager fragmentManager = getSupportFragmentManager();
CustomDialogFragment newFragment = new CustomDialogFragment(); if (mIsLargeLayout) {
// The device is using a large layout, so show the fragment as a dialog
newFragment.show(fragmentManager, "dialog");
} else {
// The device is smaller, so show the fragment fullscreen
FragmentTransaction transaction = fragmentManager.beginTransaction();
// For a little polish, specify a transition animation
transaction.setTransition(FragmentTransaction.TRANSIT_FRAGMENT_OPEN);
// To make it fullscreen, use the 'content' root view as the container
// for the fragment, which is always the root view for the activity
transaction.add(android.R.id.content, newFragment)
.addToBackStack(null).commit();
}
}

For more information about performing fragment transactions, see the Fragments guide.

In this example, the mIsLargeLayout boolean specifies whether the current device should use the app's large layout design (and thus show this fragment as a dialog, rather than fullscreen). The best way to set this kind of boolean is to declare a bool resource value with an alternative resource value for different screen sizes. For example, here are two versions of the bool resource for different screen sizes:

res/values/bools.xml

<!-- Default boolean values -->
<resources>
<bool name="large_layout">false</bool>
</resources>

res/values-large/bools.xml

<!-- Large screen boolean values -->
<resources>
<bool name="large_layout">true</bool>
</resources>

Then you can initialize the mIsLargeLayout value during the activity's onCreate() method:

boolean mIsLargeLayout;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main); mIsLargeLayout = getResources().getBoolean(R.bool.large_layout);
}

Showing an activity as a dialog on large screens

  Instead of showing a dialog as a fullscreen UI when on small screens, you can accomplish the same result by showing an Activity as a dialog when on large screens. Which approach you choose depends on your app design, but showing an activity as a dialog is often useful when your app is already designed for small screens and you'd like to improve the experience on tablets by showing a short-lived activity as a dialog.

To show an activity as a dialog only when on large screens, apply the Theme.Holo.DialogWhenLarge theme to the <activity> manifest element:

<activity android:theme="@android:style/Theme.Holo.DialogWhenLarge" >

For more information about styling your activities with themes, see the Styles and Themes guide.

Dismissing a Dialog


  When the user touches any of the action buttons created with an AlertDialog.Builder, the system dismisses the dialog for you.

The system also dismisses the dialog when the user touches an item in a dialog list, except when the list uses radio buttons or checkboxes. Otherwise, you can manually dismiss your dialog by calling dismiss() on yourDialogFragment.

  In case you need to perform certain actions when the dialog goes away, you can implement the onDismiss()method in your DialogFragment.

You can also cancel a dialog. This is a special event that indicates the user explicitly left the dialog without completing the task. This occurs if the user presses the Back button, touches the screen outside the dialog area, or if you explicitly call cancel() on the Dialog (such as in response to a "Cancel" button in the dialog).

As shown in the example above, you can respond to the cancel event by implementing onCancel() in yourDialogFragment class.

  Note: The system calls onDismiss() upon each event that invokes the onCancel() callback. However, if you call Dialog.dismiss() or DialogFragment.dismiss(), the system calls onDismiss() but notonCancel(). So you should generally call dismiss() when the user presses the positive button in your dialog in order to remove the dialog from view.

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