Android 6.0 APIs

Android 6.0 (M) offers new features for users and app developers. This document provides an introduction to the most notable APIs.

Start developing

To start building apps for Android 6.0, you must first get the Android SDK. Then use the SDK Manager to download the Android 6.0 SDK Platform and System Images.

Update your target API level

To better optimize your app for devices running Android , set yourtargetSdkVersion to "23", install your app on an Android system image, test it, then publish the updated app with this change.

You can use Android APIs while also supporting older versions by adding conditions to your code that check for the system API level before executing APIs not supported by your minSdkVersion. To learn more about maintaining backward compatibility, read Supporting Different Platform Versions.

For more information about how API levels work, read What is API Level?

Fingerprint Authentication


This release offers new APIs to let you authenticate users by using their fingerprint scans on supported devices, Use these APIs in conjunction with the Android Keystore system.

To authenticate users via fingerprint scan, get an instance of the new FingerprintManager class and call theauthenticate() method. Your app must be running on a compatible device with a fingerprint sensor. You must implement the user interface for the fingerprint authentication flow on your app, and use the standard Android fingerprint icon in your UI. The Android fingerprint icon (c_fp_40px.png) is included in the Fingerprint Dialog sample. If you are developing multiple apps that use fingerprint authentication, note that each app must authenticate the user’s fingerprint independently.

To use this feature in your app, first add the USE_FINGERPRINT permission in your manifest.

<uses-permission
        android:name="android.permission.USE_FINGERPRINT" />

To see an app implementation of fingerprint authentication, refer to theFingerprint Dialog sample. For a demonstration of how you can use these authentication APIs in conjunction with other Android APIs, see the video Fingerprint and Payment APIs.

If you are testing this feature, follow these steps:

  1. Install Android SDK Tools Revision 24.3, if you have not done so.
  2. Enroll a new fingerprint in the emulator by going to Settings > Security > Fingerprint, then follow the enrollment instructions.
  3. Use an emulator to emulate fingerprint touch events with the following command. Use the same command to emulate fingerprint touch events on the lockscreen or in your app.
    adb -e emu finger touch <finger_id>

    On Windows, you may have to run telnet 127.0.0.1 <emulator-id> followed by finger touch <finger_id>.

Confirm Credential


Your app can authenticate users based on how recently they last unlocked their device. This feature frees users from having to remember additional app-specific passwords, and avoids the need for you to implement your own authentication user interface. Your app should use this feature in conjunction with a public or secret key implementation for user authentication.

To set the timeout duration for which the same key can be re-used after a user is successfully authenticated, call the newsetUserAuthenticationValidityDurationSeconds() method when you set up a KeyGenerator orKeyPairGenerator.

Avoid showing the re-authentication dialog excessively -- your apps should try using the cryptographic object first and if the the timeout expires, use the createConfirmDeviceCredentialIntent() method to re-authenticate the user within your app.

To see an app implementation of this feature, refer to the Confirm Credential sample.

App Linking


This release enhances Android’s intent system by providing more powerful app linking. This feature allows you to associate an app with a web domain you own. Based on this association, the platform can determine the default app to use to handle a particular web link and skip prompting users to select an app. To learn how to implement this feature, seeHandling App Links.

Auto Backup for Apps


The system now performs automatic full data backup and restore for apps. Your app must target Android 6.0 (API level 23) to enable this behavior; you do not need to add any additional code. If users delete their Google accounts, their backup data is deleted as well. To learn how this feature works and how to configure what to back up on the file system, see Configuring Auto Backup for Apps.

Direct Share


This release provides you with APIs to make sharing intuitive and quick for users. You can now define direct share targets that launch a specific activity in your app. These direct share targets are exposed to users via the Share menu. This feature allows users to share content to targets, such as contacts, within other apps. For example, the direct share target might launch an activity in another social network app, which lets the user share content directly to a specific friend or community in that app.

To enable direct share targets you must define a class that extends the ChooserTargetService class. Declare your service in the manifest. Within that declaration, specify theBIND_CHOOSER_TARGET_SERVICE permission and an intent filter using the SERVICE_INTERFACE action.

The following example shows how you might declare theChooserTargetService in your manifest.

<service android:name=".ChooserTargetService"
        android:label="@string/service_name"
        android:permission="android.permission.BIND_CHOOSER_TARGET_SERVICE">
    <intent-filter>
        <action android:name="android.service.chooser.ChooserTargetService" />
    </intent-filter>
</service>

For each activity that you want to expose to ChooserTargetService, add a <meta-data> element with the name"android.service.chooser.chooser_target_service" in your app manifest.

<activity android:name=".MyShareActivity”
        android:label="@string/share_activity_label">
    <intent-filter>
        <action android:name="android.intent.action.SEND" />
    </intent-filter>
<meta-data
        android:name="android.service.chooser.chooser_target_service"
        android:value=".ChooserTargetService" />
</activity>

Voice Interactions


This release provides a new voice interaction API which, together with Voice Actions, allows you to build conversational voice experiences into your apps. Call the isVoiceInteraction() method to determine if a voice action triggered your activity. If so, your app can use the VoiceInteractor class to request a voice confirmation from the user, select from a list of options, and more.

Most voice interactions originate from a user voice action. A voice interaction activity can also, however, start without user input. For example, another app launched through a voice interaction can also send an intent to launch a voice interaction. To determine if your activity launched from a user voice query or from another voice interaction app, call theisVoiceInteractionRoot() method. If another app launched your activity, the method returns false. Your app may then prompt the user to confirm that they intended this action.

To learn more about implementing voice actions, see the Voice Actions developer site.

Assist API


This release offers a new way for users to engage with your apps through an assistant. To use this feature, the user must enable the assistant to use the current context. Once enabled, the user can summon the assistant within any app, by long-pressing on the Home button.

Your app can elect to not share the current context with the assistant by setting the FLAG_SECURE flag. In addition to the standard set of information that the platform passes to the assistant, your app can share additional information by using the new AssistContent class.

To provide the assistant with additional context from your app, follow these steps:

  1. Implement the Application.OnProvideAssistDataListener interface.
  2. Register this listener by using registerOnProvideAssistDataListener().
  3. In order to provide activity-specific contextual information, override the onProvideAssistData() callback and, optionally, the new onProvideAssistContent() callback.

Adoptable Storage Devices


With this release, users can adopt external storage devices such as SD cards. Adopting an external storage device encrypts and formats the device to behave like internal storage. This feature allows users to move both apps and private data of those apps between storage devices. When moving apps, the system respects the android:installLocationpreference in the manifest.

If your app accesses the following APIs or fields, be aware that the file paths they return will dynamically change when the app is moved between internal and external storage devices. When building file paths, it is strongly recommended that you always call these APIs dynamically. Don’t use hardcoded file paths or persist fully-qualified file paths that were built previously.

To debug this feature, you can enable adoption of a USB drive that is connected to an Android device through a USB On-The-Go (OTG) cable, by running this command:

$ adb shell sm set-force-adoptable true

Notifications


This release adds the following API changes for notifications:

Bluetooth Stylus Support


This release provides improved support for user input using a Bluetooth stylus. Users can pair and connect a compatible Bluetooth stylus with their phone or tablet. While connected, position information from the touch screen is fused with pressure and button information from the stylus to provide a greater range of expression than with the touch screen alone. Your app can listen for stylus button presses and perform secondary actions, by registeringView.OnContextClickListener and GestureDetector.OnContextClickListener objects in your activity.

Use the MotionEvent methods and constants to detect stylus button interactions:

Improved Bluetooth Low Energy Scanning


If your app performs performs Bluetooth Low Energy scans, use the new setCallbackType() method to specify that you want the system to notify callbacks when it first finds, or sees after a long time, an advertisement packet matching the set ScanFilter. This approach to scanning is more power-efficient than what’s provided in the previous platform version.

Hotspot 2.0 Release 1 Support


This release adds support for the Hotspot 2.0 Release 1 spec on Nexus 6 and Nexus 9 devices. To provision Hotspot 2.0 credentials in your app, use the new methods of the WifiEnterpriseConfig class, such as setPlmn() andsetRealm(). In the WifiConfiguration object, you can set the FQDN and the providerFriendlyName fields. The newisPasspointNetwork() method indicates if a detected network represents a Hotspot 2.0 access point.

4K Display Mode


The platform now allows apps to request that the display resolution be upgraded to 4K rendering on compatible hardware. To query the current physical resolution, use the new Display.Mode APIs. If the UI is drawn at a lower logical resolution and is upscaled to a larger physical resolution, be aware that the physical resolution thegetPhysicalWidth() method returns may differ from the logical resolution reported by getSize().

You can request the system to change the physical resolution in your app as it runs, by setting thepreferredDisplayModeId property of your app’s window. This feature is useful if you want to switch to 4K display resolution. While in 4K display mode, the UI continues to be rendered at the original resolution (such as 1080p) and is upscaled to 4K, but SurfaceView objects may show content at the native resolution.

Themeable ColorStateLists


Theme attributes are now supported in ColorStateList for devices running on Android 6.0 (API level 23). ThegetColorStateList() and getColor() methods have been deprecated. If you are calling these APIs, call the newgetColorStateList() or getColor() methods instead. These methods are also available in the v4 appcompat library via ContextCompat.

Audio Features


This release adds enhancements to audio processing on Android, including:

  • Support for the MIDI protocol, with the new android.media.midi APIs. Use these APIs to send and receive MIDI events.
  • New AudioRecord.Builder and AudioTrack.Builder classes to create digital audio capture and playback objects respectively, and configure audio source and sink properties to override the system defaults.
  • API hooks for associating audio and input devices. This is particularly useful if your app allows users to start a voice search from a game controller or remote control connected to Android TV. The system invokes the newonSearchRequested() callback when the user starts a search. To determine if the user's input device has a built-in microphone, retrieve the InputDevice object from that callback, then call the new hasMicrophone() method.
  • New getDevices() method which lets you retrieve a list of all audio devices currently connected to the system. You can also register an AudioDeviceCallback object if you want the system to notify your app when an audio device connects or disconnects.

Video Features


This release adds new capabilities to the video processing APIs, including:

  • New MediaSync class which helps applications to synchronously render audio and video streams. The audio buffers are submitted in non-blocking fashion and are returned via a callback. It also supports dynamic playback rate.
  • New EVENT_SESSION_RECLAIMED event, which indicates that a session opened by the app has been reclaimed by the resource manager. If your app uses DRM sessions, you should handle this event and make sure not to use a reclaimed session.
  • New ERROR_RECLAIMED error code, which indicates that the resource manager reclaimed the media resource used by the codec. With this exception, the codec must be released, as it has moved to terminal state.
  • New getMaxSupportedInstances() interface to get a hint for the max number of the supported concurrent codec instances.
  • New setPlaybackParams() method to set the media playback rate for fast or slow motion playback. It also stretches or speeds up the audio playback automatically in conjunction with the video.

Camera Features


This release includes the following new APIs for accessing the camera’s flashlight and for camera reprocessing of images:

Flashlight API

If a camera device has a flash unit, you can call the setTorchMode() method to switch the flash unit’s torch mode on or off without opening the camera device. The app does not have exclusive ownership of the flash unit or the camera device. The torch mode is turned off and becomes unavailable whenever the camera device becomes unavailable, or when other camera resources keeping the torch on become unavailable. Other apps can also call setTorchMode() to turn off the torch mode. When the last app that turned on the torch mode is closed, the torch mode is turned off.

You can register a callback to be notified about torch mode status by calling the registerTorchCallback() method. The first time the callback is registered, it is immediately called with the torch mode status of all currently known camera devices with a flash unit. If the torch mode is turned on or off successfully, the onTorchModeChanged() method is invoked.

Reprocessing API

The Camera2 API is extended to support YUV and private opaque format image reprocessing. To determine if these reprocessing capabilities are available, call getCameraCharacteristics() and check for theREPROCESS_MAX_CAPTURE_STALL key. If a device supports reprocessing, you can create a reprocessable camera capture session by calling createReprocessableCaptureSession(), and create requests for input buffer reprocessing.

Use the ImageWriter class to connect the input buffer flow to the camera reprocessing input. To get an empty buffer, follow this programming model:

  1. Call the dequeueInputImage() method.
  2. Fill the data into the input buffer.
  3. Send the buffer to the camera by calling the queueInputImage() method.

If you are using a ImageWriter object together with an PRIVATE image, your app cannot access the image data directly. Instead, pass the PRIVATE image directly to the ImageWriter by calling the queueInputImage() method without any buffer copy.

The ImageReader class now supports PRIVATE format image streams. This support allows your app to maintain a circular image queue of ImageReader output images, select one or more images, and send them to the ImageWriterfor camera reprocessing.

Android for Work Features


This release includes the following new APIs for Android for Work:

    • Enhanced controls for Corporate-Owned, Single-Use devices: The Device Owner can now control the following settings to improve management of Corporate-Owned, Single-Use (COSU) devices:

    • Silent install and uninstall of apps by Device Owner: A Device Owner can now silently install and uninstall applications using the PackageInstaller APIs, independent of Google Play for Work. You can now provision devices through a Device Owner that fetches and installs apps without user interaction. This feature is useful for enabling one-touch provisioning of kiosks or other such devices without activating a Google account.
    • Silent enterprise certificate access: When an app calls choosePrivateKeyAlias(), prior to the user being prompted to select a certificate, the Profile or Device Owner can now call the onChoosePrivateKeyAlias() method to provide the alias silently to the requesting application. This feature lets you grant managed apps access to certificates without user interaction.
    • Auto-acceptance of system updates. By setting a system update policy with setSystemUpdatePolicy(), a Device Owner can now auto-accept a system update, for instance in the case of a kiosk device, or postpone the update and prevent it being taken by the user for up to 30 days. Furthermore, an administrator can set a daily time window in which an update must be taken, for example during the hours when a kiosk device is not in use. When a system update is available, the system checks if the Work Policy Controller app has set a system update policy, and behaves accordingly.
    • Delegated certificate installation: A Profile or Device Owner can now grant a third-party app the ability to call theseDevicePolicyManager certificate management APIs:

  • Data usage tracking. A Profile or Device Owner can now query for the data usage statistics visible in Settings > Data usage by using the new NetworkStatsManager methods. Profile Owners are automatically granted permission to query data on the profile they manage, while Device Owners get access to usage data of the managed primary user.
  • Runtime permission management:

    A Profile or Device Owner can set a permission policy for all runtime requests of all applications using setPermissionPolicy(), to either prompt the user to grant the permission or automatically grant or deny the permission silently. If the latter policy is set, the user cannot modify the selection made by the Profile or Device Owner within the app’s permissions screen in Settings.

  • VPN in Settings: VPN apps are now visible in Settings > More > VPN. Additionally, the notifications that accompany VPN usage are now specific to how that VPN is configured. For Profile Owner, the notifications are specific to whether the VPN is configured for a managed profile, a personal profile, or both. For a Device Owner, the notifications are specific to whether the VPN is configured for the entire device.
  • Work status notification: A status bar briefcase icon now appears whenever an app from the managed profile has an activity in the foreground. Furthermore, if the device is unlocked directly to the activity of an app in the managed profile, a toast is displayed notifying the user that they are within the work profile.

【墙内备份】Android 6.0 APIs的更多相关文章

  1. Android 6.0 7.0 8.0 一个简单的app内更新版本-okgo app版本更新

    登陆时splash初始页调用接口检查app版本.如有更新,使用okGo的文件下载,保存到指定位置,调用Android安装apk. <!-- Android 8.0 (Android O)为了针对 ...

  2. Nexus 5 Android 6.0.1刷机、Root

    Nexus 5 Android 6.0.1刷机.Root 2016-01-24   一.     准备 1.      备份通讯录等数据,切记. 2.      准备adb .fastboot.网上搜 ...

  3. android 6.0特性翻译 --渣渣

    所有关于Android 6.0 棉花糖的知识 上下文帮助 1.现在按压:不需要离开你正在运行的app或者访问的网站就可 获取帮助,仅仅触摸和按下Home按钮.(长按Home键,可以在 android ...

  4. Android 7.0(牛轧糖)新特性

    Android 7.0(牛轧糖)新特性 谷歌正式在I/O大会现场详细介绍了有关Android 7.0的大量信息.目前,我们已经知道,新一代Android操作系统将支持无缝升级,能够通过Vulkan A ...

  5. Android 8.0 功能和 API

    Android 8.0 为用户和开发者引入多种新功能.本文重点介绍面向开发者的新功能. 用户体验 通知 在 Android 8.0 中,我们已重新设计通知,以便为管理通知行为和设置提供更轻松和更统一的 ...

  6. 【Android Studio安装部署系列】三十、从Android studio2.2.2升级到Android studio3.0之路

    版权声明:本文为HaiyuKing原创文章,转载请注明出处! 前言 Android Studio 3.0的新功能 https://mp.weixin.qq.com/s/2XmVG4mKEDX6-bvZ ...

  7. 还在期待安卓9.0吗?Android 10.0要来了

    目前,美国 Google公司的 AndroidP (安卓9.0),已经正式全面推出有几个多月了.众多手机品牌厂商也都在积极的进行更新适配 Android 9.0 系统(修改UI界面也算是二次开发,嗯) ...

  8. Android 9.0更新

    北京时间2018年8月7日上午,Google 发布了 Android 9.0 操作系统.并宣布系统版本 Android P 被正式命名为代号"Pie". Android 9.0 利 ...

  9. android 8.0变更

    Android 8.0 行为变更 Android 8.0 除了提供诸多新特性和功能外,还对系统和 API 行为做出了各种变更.本文重点介绍您应该了解并在开发应用时加以考虑的一些主要变更. 其中大部分变 ...

随机推荐

  1. php : 常用函数

    常用函数: <?php /** * 获取客户端IP * @return [string] [description] */ function getClientIp() { $ip = NULL ...

  2. 解决IE6,IE7下子元素使用position:relative、父元素使用overflow:auto后,子元素不随着滚动条滚动的问题

    解决IE6,IE7下子元素使用position:relative.父元素使用overflow:auto后,子元素不随着滚动条滚动的问题   在IE6,IE7下,子元素使用position:relati ...

  3. 学习UFT11.5历程(三)

    已经用UFT11.5完成了几个大流程的录制和脚本调测. 现整理下这段过程中脚本中应该记住的点(QTP是VB脚本): 1. 循环和条件部分_reporter结果展示 For i = 1 To brow  ...

  4. JavaScript中的防篡改对象

    由于JavaScript共享的特性,任何对象都可以被放在同一环境下运行的代码修改. 例如: var person = {name:"caibin'} person.age = 21; 即使第 ...

  5. Linux 内核编译

    注:该文章部分内容摘录自以下链接. http://www.cnblogs.com/zhunian/archive/2012/04/04/2431883.html 创建内核的第一步是创建一个 .conf ...

  6. springMVC+mybatis+spring整合案例

    1.web.xml a:配置spring监听,使web容器在启动时加载spring的applicationContext.xml <listener> <listener-class ...

  7. 2017 New Year’s Greetings from Sun Yat-sen University

    As winter turns to spring, the world around us begins to take on an air of freshness. As  2017 is fa ...

  8. LoadLibrary失败,GetLastError MOD_NOT_FOUND

    即使传入的.dll文件存在,也可能返回这个错误.因为加载的DLL库可能以来其他库,尤其是编译器的dll. 以腾讯的debug版libtim.dll为例:如果没有msvcr100d.dll和msvcp1 ...

  9. contiki-事件调度

    事件驱动机制广泛应用于嵌入式系统,类似于中断机制,当有事件到来时(比如按键.数据到达),系统响应并处理该事件.相对于轮询机制,事件机制优势很明星,低功耗(系统处于休眠状态,当有事件到达时才被唤醒)和M ...

  10. excle表格生成网页

    用Dreamweaver可以方便生成和excle表格一样的代码. 复制excle,粘贴